Player Matchup

Cthulhu
Cthulhu
BlazedNLovinIt
Cthulhu
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
654W - 801L
1,406 Elo+
Solo
Izanami
Izanami
animebweebs
Izanami
Level 76
God Stats
2W - 1L
1,582 SR
Queue Stats
27W - 47L
1,253 Elo+
Solo
Tiamat
Tiamat
zxc43810
Tiamat
Level 26
God Stats
2W - 3L
1,528 SR
Queue Stats
10W - 17L
1,391 Elo+
Solo
Team Averages
Level 56
1,537 SR
1,350 Elo+

VS

Team Averages
Level 72
1,444 SR
1,299 Elo+
Morgan Le Fay
Morgan Le Fay
SquareWings2019
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,168 Elo+
Solo
Charybdis
Charybdis
TOXIC_IV_DRIP
Charybdis
Level 108
God Stats
2W - 5L
1,469 SR
Queue Stats
235W - 300L
1,489 Elo+
Solo
Jing Wei
Jing Wei
VAMPIREKILLER86
Jing Wei
Level 101
God Stats
3W - 20L
1,362 SR
Queue Stats
90W - 181L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 11
8,741
795
7,291
12,885
14,080
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
animebweebs
Izanami
12
7 / 3 / 7
9,117
829
6,852
8,950
3,074
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
zxc43810
Tiamat
14
10 / 1 / 11
10,101
918
13,137
11,153
6,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SquareWings2019
Morgan Le Fay
12
2 / 6 / 4
8,400
764
8,296
9,081
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
TOXIC_IV_DRIP
Charybdis
10
2 / 6 / 0
6,902
627
7,170
9,095
3,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
11
2 / 10 / 3
7,752
705
4,153
12,996
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
6
6
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Morgan Le Fay
SquareWings2019
Morgan Le Fay
2
6
4
0.67
L
Charybdis
TOXIC_IV_DRIP
Charybdis
2
6
0
0.33
L
Jing Wei
2
10
3
0.35
W
Izanami
animebweebs
Izanami
7
3
7
3.5
W
Tiamat
zxc43810
Tiamat
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
19,619
32,988
Taken
31,172
23,386
Mitigated
11,115
7,477
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,291
118
920
1,054
12,885
14,080
58
2,111
10,447
17,809
0
L
Morgan Le Fay
SquareWings2019
Morgan Le Fay
8,296
1,438
0
517
9,081
3,362
0
5,563
3,342
24,331
0
L
Charybdis
TOXIC_IV_DRIP
Charybdis
7,170
3,084
368
778
9,095
3,070
0
6,343
2,442
0
22,192
L
Jing Wei
4,153
3,055
160
1,038
12,996
4,683
135
8,010
4,568
0
14,454
W
Izanami
animebweebs
Izanami
6,852
4,271
0
365
8,950
3,074
1,962
2,851
5,927
0
23,228
W
Tiamat
zxc43810
Tiamat
13,137
1,466
0
5,138
11,153
6,232
1,047
2,676
8,145
26,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,959
Gold Earned
23,054
108
Minions Killed
100
4
Camps Cleared
6
642,848
Distance Traveled
551,073
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,741
795
26
2
0
231,453
0
L
Morgan Le Fay
8,400
764
41
4
2
187,347
0
L
Charybdis
6,902
627
29
3
2
170,038
4
L
Jing Wei
7,752
705
30
3
2
193,688
1
W
Izanami
9,117
829
42
4
0
199,370
1
W
Tiamat
10,101
918
40
4
4
212,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role