Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
TatsAwesome
Skadi
Level 108
God Stats
2W - 3L
1,469 SR
Queue Stats
337W - 336L
1,534 Elo+
Party 1
Anubis
Anubis
Teeeesh
Anubis
Level 69
God Stats
16W - 7L
1,697 SR
Queue Stats
89W - 53L
1,621 Elo+
Party 4
Bastet
Bastet
xImComposedx
Bastet
Level 40
God Stats
2W - 1L
1,319 SR
Queue Stats
78W - 70L
1,535 Elo+
Party 4
Sylvanus
Sylvanus
xxxelA
Sylvanus
Level 69
God Stats
27W - 27L
1,589 SR
Queue Stats
131W - 125L
1,537 Elo+
Party 4
Team Averages
Level 86
1,512 SR
1,538 Elo+

VS

Team Averages
Level 80
1,645 SR
1,471 Elo+
Bastet
Bastet
Amarillo God
Bastet
Level 124
God Stats
6W - 2L
1,508 SR
Queue Stats
145W - 134L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
Bbryson15
Cthulhu
Level 53
God Stats
33W - 16L
1,551 SR
Queue Stats
114W - 90L
1,446 Elo+
Party 3
Mulan
Mulan
Blanco God
Mulan
Level 49
God Stats
8W - 10L
1,622 SR
Queue Stats
86W - 75L
1,467 Elo+
Party 2
Cupid
Cupid
Legandary889
Cupid
Level 45
God Stats
10W - 2L
1,848 SR
Queue Stats
96W - 81L
1,410 Elo+
Party 3
Baron Samedi
Baron Samedi
Rojo God
Baron Samedi
Level 129
God Stats
2W - 0L
1,695 SR
Queue Stats
159W - 141L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 2 / 0
5,025
457
3,230
7,162
3,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
 
Gilgamesh
9
0 / 2 / 0
5,025
457
3,230
7,162
3,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 0
5,268
479
3,531
6,430
1,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Teeeesh
Anubis
9
0 / 4 / 0
5,399
491
5,728
8,199
3,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
9
0 / 2 / 0
5,013
456
2,300
7,855
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
xxxelA
Sylvanus
11
4 / 2 / 0
6,752
614
6,645
9,205
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
7 / 0 / 3
7,155
650
7,072
8,027
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Bbryson15
Cthulhu
10
1 / 0 / 5
6,082
553
5,335
8,108
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
11
1 / 4 / 1
5,810
528
3,052
7,281
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
4 / 0 / 3
5,885
535
6,416
4,461
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Rojo God
Baron Samedi
10
1 / 0 / 6
5,980
544
4,365
8,267
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
4
Kills
14
16
Deaths
4
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Bastet
7
0
3
8.5
W
Cthulhu
Bbryson15
Cthulhu
1
0
5
3.5
W
Mulan
1
4
1
0.38
W
4
0
3
5.5
W
Baron Samedi
Rojo God
Baron Samedi
1
0
6
4
L
0
4
0
0
L
Anubis
Teeeesh
Anubis
0
4
0
0
L
Bastet
0
2
0
0
L
Sylvanus
xxxelA
Sylvanus
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
26,240
46,013
Taken
36,144
20,816
Mitigated
16,156
15,475
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,230
798
333
1,627
7,162
3,225
0
1,639
5,484
0
16,080
L
Gilgamesh
 
Gilgamesh
3,230
798
333
1,627
7,162
3,225
0
1,639
5,484
0
16,080
W
Bastet
7,072
1,873
0
4,158
8,027
2,472
267
1,476
6,551
0
39,151
W
Cthulhu
Bbryson15
Cthulhu
5,335
548
164
3,406
8,108
3,378
0
3,592
4,516
33,366
0
W
Mulan
3,052
639
0
1,586
7,281
3,769
0
4,409
2,872
4,644
21,466
W
6,416
2,502
48
1,984
4,461
993
504
591
3,870
0
24,755
W
Baron Samedi
Rojo God
Baron Samedi
4,365
1,037
544
3,405
8,267
5,544
27
1,532
6,735
26,962
0
L
3,531
1,053
0
1,380
6,430
1,675
0
2,070
4,324
0
34,168
L
Anubis
Teeeesh
Anubis
5,728
636
0
3,747
8,199
3,461
0
4,087
3,747
33,670
0
L
Bastet
2,300
925
0
3,504
7,855
1,989
0
1,052
6,641
0
22,252
L
Sylvanus
xxxelA
Sylvanus
6,645
2,235
0
2,924
9,205
7,241
0
755
7,970
26,705
8,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
30,912
315
Minions Killed
316
0
Camps Cleared
0
1,237,230
Distance Traveled
1,072,908
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,025
457
40
4
0
226,323
0
L
Gilgamesh
5,025
457
40
4
0
226,323
0
W
Bastet
7,155
650
81
7
0
257,893
2
W
Cthulhu
6,082
553
77
7
0
213,436
1
W
Mulan
5,810
528
54
5
0
212,581
0
W
Cupid
5,885
535
64
6
0
205,815
0
W
Baron Samedi
5,980
544
40
4
0
183,183
1
L
Skadi
5,268
479
62
6
0
202,023
2
L
Anubis
5,399
491
63
6
0
175,521
0
L
Bastet
5,013
456
43
4
0
229,709
3
L
Sylvanus
6,752
614
67
6
0
177,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role