Player Matchup

Zeus
Zeus
FifthJojo
Zeus
Level 28
God Stats
5W - 2L
1,633 SR
Queue Stats
165W - 139L
1,660 Elo+
Solo
Mulan
Mulan
LuisGamez01
Mulan
Level 17
God Stats
5W - 9L
1,369 SR
Queue Stats
12W - 15L
1,377 Elo+
Party 1
Freya
Freya
SrXmann
Freya
Level 21
God Stats
2W - 0L
1,841 SR
Queue Stats
18W - 20L
1,385 Elo+
Party 1
Bacchus
Bacchus
VicenteVAML
Bacchus
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,419 Elo+
Party 1
Fenrir
Fenrir
anderxxon1
Fenrir
Level 18
God Stats
1W - 1L
1,261 SR
Queue Stats
14W - 17L
1,370 Elo+
Party 1
Team Averages
Level 20
1,521 SR
1,442 Elo+

VS

Team Averages
Level 16
1,480 SR
1,461 Elo+
Sol
Sol
AUTUMNIGHT2011
Sol
Level 4
God Stats
2W - 2L
1,626 SR
Queue Stats
4W - 5L
1,511 Elo+
Solo
Hades
Hades
I HenKsTerMan I
Hades
Level 17
God Stats
14W - 12L
1,614 SR
Queue Stats
38W - 38L
1,495 Elo+
Solo
Loki
Loki
No_Drugs_On_Me
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 74L
1,439 Elo+
Solo
Freya
Freya
Okitaaaaaaan
Freya
Level 6
God Stats
0W - 4L
1,206 SR
Queue Stats
9W - 14L
1,336 Elo+
Solo
Da Ji
Da Ji
Quite_ADog
Da Ji
Level 28
God Stats
14W - 18L
1,453 SR
Queue Stats
78W - 81L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
7 / 2 / 3
11,024
551
12,188
9,491
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
10 / 2 / 4
12,360
618
13,151
16,104
15,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
SrXmann
Freya
18
2 / 2 / 7
10,800
540
11,181
14,429
7,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
VicenteVAML
Bacchus
13
0 / 1 / 2
8,961
448
3,242
7,344
7,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
anderxxon1
Fenrir
14
2 / 4 / 6
9,082
454
3,830
9,826
3,576
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
11,123
556
11,799
14,299
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 4 / 0
9,172
459
3,881
12,896
6,234
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 2
9,204
460
6,547
13,520
4,871
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 6 / 3
10,243
512
5,865
15,139
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
14
1 / 3 / 1
8,750
438
5,658
13,691
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
21
Kills
10
11
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
W
Zeus
7
2
3
4.25
L
2
4
0
0.5
W
10
2
4
6
L
2
7
2
0.43
L
2
6
3
0.58
L
Da Ji
1
3
1
0.5
W
Freya
SrXmann
Freya
2
2
7
2.75
W
Bacchus
VicenteVAML
Bacchus
0
1
2
1
W
Fenrir
anderxxon1
Fenrir
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,592
Damage
33,750
57,194
Taken
69,545
37,337
Mitigated
27,921
20,620
Healing
17,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,799
2,737
0
5,974
14,299
5,586
998
7,185
6,932
77,928
0
W
Zeus
12,188
2,394
0
3,484
9,491
3,869
3,313
3,618
5,801
78,182
7,208
L
3,881
345
104
4,490
12,896
6,234
0
6,839
6,057
55,456
0
W
13,151
1,013
0
6,037
16,104
15,048
2,375
5,642
10,350
10,612
53,410
L
6,547
2,892
0
947
13,520
4,871
510
5,883
7,382
0
46,330
L
5,865
2,077
0
5,591
15,139
6,015
483
3,424
11,295
55,441
0
L
Da Ji
5,658
1,507
0
684
13,691
5,215
0
5,544
8,056
0
60,113
W
Freya
SrXmann
Freya
11,181
3,301
0
9,678
14,429
7,473
1,177
5,948
8,093
82,574
0
W
Bacchus
VicenteVAML
Bacchus
3,242
104
0
921
7,344
7,371
895
2,722
4,522
20,522
0
W
Fenrir
anderxxon1
Fenrir
3,830
653
136
364
9,826
3,576
0
3,012
6,726
0
27,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,227
Gold Earned
48,492
523
Minions Killed
547
0
Camps Cleared
0
1,753,380
Distance Traveled
1,873,110
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,123
556
163
8
0
375,981
2
W
Zeus
11,024
551
149
7
0
357,536
1
L
Hades
9,172
459
101
5
0
331,686
0
W
Mulan
12,360
618
146
7
0
359,851
0
L
Loki
9,204
460
80
4
0
390,859
0
L
Freya
10,243
512
112
6
0
344,554
9
L
Da Ji
8,750
438
91
5
0
430,030
1
W
Freya
10,800
540
149
7
0
332,427
0
W
Bacchus
8,961
448
30
2
0
350,790
0
W
Fenrir
9,082
454
49
2
0
352,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role