Player Matchup

Morgan Le Fay
Morgan Le Fay
DTable
Morgan Le Fay
Level 30
God Stats
2W - 2L
1,750 SR
Queue Stats
205W - 195L
1,418 Elo+
Solo
Amaterasu
Amaterasu
DaddyDurso
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,312 Elo+
Solo
Izanami
Izanami
ReputedCube3117
Izanami
Level 28
God Stats
21W - 14L
1,642 SR
Queue Stats
87W - 88L
1,366 Elo+
Solo
Ganesha
Ganesha
SOULREAPER1345
Ganesha
Level 28
God Stats
2W - 2L
1,668 SR
Queue Stats
299W - 317L
1,418 Elo+
Solo
Da Ji
Da Ji
SmoothJohnnyQ
Da Ji
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 5L
1,669 Elo+
Solo
Team Averages
Level 23
1,655 SR
1,437 Elo+

VS

Team Averages
Level 16
1,701 SR
1,427 Elo+
Hera
Hera
AboveWhisper779
Hera
Level 16
God Stats
3W - 0L
1,853 SR
Queue Stats
56W - 32L
1,628 Elo+
Solo
Skadi
Skadi
EpikHavok
Skadi
Level 19
God Stats
4W - 2L
1,571 SR
Queue Stats
9W - 8L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
NOT-EssA-
Gilgamesh
Level 16
God Stats
5W - 2L
1,684 SR
Queue Stats
44W - 49L
1,291 Elo+
Solo
Nu Wa
Nu Wa
TroolyTheTruest
Nu Wa
Level 11
God Stats
3W - 0L
1,897 SR
Queue Stats
65W - 58L
1,623 Elo+
Solo
Rama
Rama
my stomach hurt
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DTable
Morgan Le Fay
19
9 / 5 / 4
13,434
1,033
23,026
25,182
10,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
DaddyDurso
Amaterasu
17
0 / 2 / 2
10,109
778
2,178
5,446
2,237
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 4 / 7
13,753
1,058
24,128
25,365
9,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 3 / 11
12,946
996
5,659
30,422
30,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 7 / 5
11,875
913
8,213
22,912
15,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

91

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 4
14,408
1,108
27,638
5,991
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
EpikHavok
Skadi
20
4 / 3 / 12
13,321
1,025
14,492
11,311
4,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
NOT-EssA-
Gilgamesh
20
2 / 3 / 18
13,829
1,064
12,120
20,216
19,089
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
0 / 5 / 14
11,361
874
24,746
13,810
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 4 / 13
12,576
967
25,178
16,097
4,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
16
Kills
21
21
Deaths
16
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
L
Morgan Le Fay
DTable
Morgan Le Fay
9
5
4
2.2
L
Amaterasu
DaddyDurso
Amaterasu
0
2
2
0.5
W
Skadi
EpikHavok
Skadi
4
3
12
3.33
W
Gilgamesh
NOT-EssA-
Gilgamesh
2
3
18
3.67
L
4
4
7
1.88
L
0
3
11
1.83
L
3
7
5
0.79
W
0
5
14
1.4
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,204
Damage
104,174
109,327
Taken
67,425
69,058
Mitigated
33,790
8,001
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,638
5,418
409
1,070
5,991
1,743
0
1,988
4,003
65,353
0
L
Morgan Le Fay
DTable
Morgan Le Fay
23,026
1,009
399
2,997
25,182
10,193
0
11,867
13,315
57,574
0
L
Amaterasu
DaddyDurso
Amaterasu
2,178
640
0
110
5,446
2,237
0
2,626
2,820
0
5,814
W
Skadi
EpikHavok
Skadi
14,492
7,369
0
590
11,311
4,435
0
4,486
6,825
0
43,891
W
Gilgamesh
NOT-EssA-
Gilgamesh
12,120
2,362
2,533
2,423
20,216
19,089
0
7,887
12,329
0
20,608
L
24,128
18,166
0
2,807
25,365
9,929
0
14,592
10,773
0
90,006
L
5,659
549
0
1,458
30,422
30,712
0
13,293
17,129
19,777
0
L
8,213
2,505
0
230
22,912
15,987
0
10,006
12,906
0
14,787
W
24,746
4,684
493
1,783
13,810
4,021
0
7,306
6,504
40,059
0
W
25,178
16,693
0
2,079
16,097
4,502
0
7,018
9,079
0
41,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,117
Gold Earned
65,495
270
Minions Killed
251
3
Camps Cleared
8
1,050,074
Distance Traveled
1,204,586
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,408
1,108
90
7
0
221,213
0
L
Morgan Le Fay
13,434
1,033
75
6
3
257,887
0
L
Amaterasu
10,109
778
7
1
0
75,191
0
W
Skadi
13,321
1,025
62
5
5
213,151
2
W
Gilgamesh
13,829
1,064
29
2
3
289,028
0
L
Izanami
13,753
1,058
161
12
0
220,856
0
L
Ganesha
12,946
996
3
0
0
265,021
9
L
Da Ji
11,875
913
24
2
0
231,119
0
W
Nu Wa
11,361
874
32
2
0
237,166
0
W
Rama
12,576
967
38
3
0
244,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role