Player Matchup

Sobek
Sobek
Chojnicky12
Sobek
Level 160
God Stats
1W - 1L
1,342 SR
Queue Stats
27W - 41L
1,390 Elo+
Party 1
Sol
Sol
Simina
Sol
Level 122
God Stats
0W - 1L
1,937 SR
Queue Stats
153W - 133L
1,596 Elo+
Solo
Thanatos
Thanatos
Yebiesuki
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,357 Elo+
Party 1
Chaac
Chaac
mangobao92
Chaac
Level 159
God Stats
10W - 6L
1,785 SR
Queue Stats
677W - 694L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wolfikharfang
Morgan Le Fay
Level 57
God Stats
4W - 5L
1,647 SR
Queue Stats
136W - 146L
1,497 Elo+
Solo
Team Averages
Level 105
1,642 SR
1,467 Elo+

VS

Team Averages
Level 89
1,501 SR
1,459 Elo+
Zhong Kui
Zhong Kui
ABC199
Zhong Kui
Level 86
God Stats
7W - 7L
1,498 SR
Queue Stats
361W - 401L
1,435 Elo+
Solo
Tyr
Tyr
BykVo3D
Tyr
Level 121
God Stats
2W - 1L
1,305 SR
Queue Stats
8W - 6L
1,509 Elo+
Solo
Cliodhna
Cliodhna
XSDQSDSQDQD
Cliodhna
Level 123
God Stats
66W - 55L
1,589 SR
Queue Stats
364W - 320L
1,533 Elo+
Solo
Baba Yaga
Baba Yaga
flow3546
Baba Yaga
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 190L
1,468 Elo+
Solo
Sol
Sol
Пушканчик
Sol
Level 63
God Stats
2W - 2L
1,615 SR
Queue Stats
21W - 36L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 3
4,667
467
1,571
6,759
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Simina
Sol
9
0 / 3 / 1
5,294
529
2,774
5,670
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Yebiesuki
Thanatos
8
3 / 6 / 1
5,374
537
2,827
7,831
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
9
0 / 2 / 0
5,195
520
4,508
8,465
3,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
wolfikharfang
Morgan Le Fay
9
0 / 4 / 2
5,129
513
2,118
7,270
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ABC199
Zhong Kui
10
4 / 2 / 6
6,199
620
5,845
6,562
4,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
11
3 / 0 / 1
6,463
646
5,798
7,003
6,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
XSDQSDSQDQD
Cliodhna
9
1 / 0 / 3
5,388
539
4,599
3,903
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
flow3546
Baba Yaga
11
4 / 1 / 3
6,229
623
3,756
4,223
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 1
6,995
700
4,357
4,410
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
17
17
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ABC199
Zhong Kui
4
2
6
3.5
W
Tyr
3
0
1
3.5
L
1
2
3
1.25
L
Sol
Simina
Sol
0
3
1
0.17
W
Cliodhna
XSDQSDSQDQD
Cliodhna
1
0
3
2.5
L
Thanatos
Yebiesuki
Thanatos
3
6
1
0.58
W
Baba Yaga
flow3546
Baba Yaga
4
1
3
5.5
L
Chaac
0
2
0
0
L
Morgan Le Fay
wolfikharfang
Morgan Le Fay
0
4
2
0.25
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,798
Damage
24,355
35,995
Taken
26,101
13,338
Mitigated
13,755
12,562
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ABC199
Zhong Kui
5,845
279
0
3,448
6,562
4,033
153
1,491
5,045
22,962
0
W
Tyr
5,798
953
0
3,901
7,003
6,048
342
59
6,944
0
38,261
L
1,571
287
0
1,648
6,759
3,479
0
2,797
3,956
6,221
0
L
Sol
Simina
Sol
2,774
1,160
0
1,687
5,670
1,342
0
3,300
2,370
30,993
0
W
Cliodhna
XSDQSDSQDQD
Cliodhna
4,599
240
0
2,968
3,903
1,001
0
298
3,605
0
30,357
L
Thanatos
Yebiesuki
Thanatos
2,827
804
0
3,543
7,831
2,757
0
3,212
4,569
0
21,211
W
Baba Yaga
flow3546
Baba Yaga
3,756
70
0
1,410
4,223
1,471
584
2,058
1,987
30,569
0
L
Chaac
4,508
1,673
0
4,047
8,465
3,572
0
602
7,857
0
31,489
L
Morgan Le Fay
wolfikharfang
Morgan Le Fay
2,118
0
0
1,637
7,270
2,188
0
3,771
3,285
26,768
0
W
4,357
2,181
170
1,690
4,410
1,202
1,214
2,353
2,057
36,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
31,274
257
Minions Killed
314
0
Camps Cleared
0
902,506
Distance Traveled
1,005,199
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,199
620
43
4
0
182,362
0
W
Tyr
6,463
646
80
8
0
201,882
2
L
Sobek
4,667
467
11
1
0
187,879
1
L
Sol
5,294
529
73
7
0
179,779
3
W
Cliodhna
5,388
539
61
6
0
224,880
3
L
Thanatos
5,374
537
42
4
0
169,304
1
W
Baba Yaga
6,229
623
57
6
0
184,918
4
L
Chaac
5,195
520
71
7
0
204,343
2
L
Morgan Le Fay
5,129
513
60
6
0
161,201
3
W
Sol
6,995
700
73
7
0
211,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role