Player Matchup

Zhong Kui
Zhong Kui
Chris--2469
Zhong Kui
Level 74
God Stats
1W - 4L
1,215 SR
Queue Stats
24W - 35L
1,358 Elo+
Solo
Rama
Rama
Rage_Harderlol
Rama
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 139L
1,475 Elo+
Solo
Nemesis
Nemesis
Tony7112003
Nemesis
Level 49
God Stats
0W - 2L
1,274 SR
Queue Stats
31W - 38L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
Venom_Parker_oO
Erlang Shen
Level 105
God Stats
1W - 7L
1,341 SR
Queue Stats
628W - 781L
1,316 Elo+
Solo
Ah Puch
Ah Puch
chr-isti-aan
Ah Puch
Level 69
God Stats
18W - 23L
1,503 SR
Queue Stats
149W - 177L
1,406 Elo+
Solo
Team Averages
Level 68
1,367 SR
1,402 Elo+

VS

Team Averages
Level 91
1,470 SR
1,409 Elo+
Ne Zha
Ne Zha
DwightShruteOG
Ne Zha
Level 109
God Stats
30W - 38L
1,469 SR
Queue Stats
188W - 196L
1,388 Elo+
Solo
Kukulkan
Kukulkan
FaReSsOu
Kukulkan
Level 85
God Stats
32W - 35L
1,478 SR
Queue Stats
98W - 104L
1,457 Elo+
Solo
Odin
Odin
NotGzm3r
Odin
Level 69
God Stats
6W - 5L
1,547 SR
Queue Stats
96W - 98L
1,447 Elo+
Solo
Cupid
Cupid
Scaretoon
Cupid
Level 64
God Stats
133W - 143L
1,511 SR
Queue Stats
237W - 280L
1,368 Elo+
Solo
Geb
Geb
XxFachhaldexX
Geb
Level 126
God Stats
1W - 1L
1,344 SR
Queue Stats
667W - 742L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chris--2469
Zhong Kui
10
1 / 4 / 0
7,009
389
8,310
11,499
6,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 1
8,824
490
8,521
11,930
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Tony7112003
Nemesis
15
1 / 3 / 1
8,451
470
6,801
13,630
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Venom_Parker_oO
Erlang Shen
13
1 / 2 / 1
7,315
406
4,082
13,242
8,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
chr-isti-aan
Ah Puch
13
0 / 4 / 0
7,766
431
4,506
9,450
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,070
504
10,974
14,762
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
FaReSsOu
Kukulkan
15
2 / 0 / 2
9,009
501
6,585
4,140
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
15
5 / 0 / 4
9,350
519
10,692
13,501
10,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Scaretoon
Cupid
14
1 / 3 / 1
8,099
450
5,045
9,684
2,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 5
8,201
456
7,726
12,841
10,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
15
15
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Chris--2469
Zhong Kui
1
4
0
0.25
W
4
3
5
2.17
W
Kukulkan
FaReSsOu
Kukulkan
2
0
2
3
W
Odin
5
0
4
7
L
4
2
1
2.25
W
Cupid
Scaretoon
Cupid
1
3
1
0.5
L
Nemesis
Tony7112003
Nemesis
1
3
1
0.5
L
Erlang Shen
Venom_Parker_oO
Erlang Shen
1
2
1
0.75
W
3
1
5
5.5
L
Ah Puch
chr-isti-aan
Ah Puch
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,220
Damage
41,022
59,751
Taken
54,928
28,540
Mitigated
31,758
26,143
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Chris--2469
Zhong Kui
8,310
872
0
5,075
11,499
6,536
0
1,749
9,684
28,980
0
W
10,974
3,615
0
7,292
14,762
6,247
0
3,944
10,818
0
65,913
W
Kukulkan
FaReSsOu
Kukulkan
6,585
233
0
937
4,140
1,639
140
2,490
1,650
62,838
0
W
Odin
10,692
2,130
0
1,932
13,501
10,624
364
5,038
8,463
6,658
32,892
L
8,521
6,761
0
5,159
11,930
4,418
768
2,890
9,040
0
65,910
W
Cupid
Scaretoon
Cupid
5,045
2,837
407
2,022
9,684
2,907
342
0
9,684
0
57,630
L
Nemesis
Tony7112003
Nemesis
6,801
2,158
57
6,453
13,630
4,925
30
3,226
10,212
0
58,335
L
Erlang Shen
Venom_Parker_oO
Erlang Shen
4,082
806
0
6,243
13,242
8,993
172
4,936
8,092
6,515
31,167
W
7,726
663
690
3,347
12,841
10,341
180
1,995
10,846
29,975
0
L
Ah Puch
chr-isti-aan
Ah Puch
4,506
83
0
3,156
9,450
3,668
0
2,779
6,415
52,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
43,729
490
Minions Killed
443
0
Camps Cleared
0
1,528,551
Distance Traveled
1,657,104
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,009
389
59
3
0
209,980
0
W
Ne Zha
9,070
504
103
6
0
367,688
1
W
Kukulkan
9,009
501
128
7
0
312,606
8
W
Odin
9,350
519
63
4
0
328,836
0
L
Rama
8,824
490
119
7
0
287,076
7
W
Cupid
8,099
450
101
6
0
280,374
2
L
Nemesis
8,451
470
117
7
0
356,419
4
L
Erlang Shen
7,315
406
72
4
0
363,883
3
W
Geb
8,201
456
48
3
0
367,600
1
L
Ah Puch
7,766
431
123
7
0
311,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role