Player Matchup

Achilles
Achilles
Awakenangel
Achilles
Level 127
God Stats
26W - 18L
1,500 SR
Queue Stats
729W - 740L
1,476 Elo+
Party 2
Chaac
Chaac
BigFloppyMeat
Chaac
Level 119
God Stats
97W - 61L
1,607 SR
Queue Stats
514W - 376L
1,567 Elo+
Party 2
Hera
Hera
Qasari
Hera
Level 69
God Stats
3W - 3L
1,518 SR
Queue Stats
89W - 68L
1,498 Elo+
Party 2
Team Averages
Level 105
1,542 SR
1,514 Elo+

VS

Team Averages
Level 132
1,769 SR
1,556 Elo+
Geb
Geb
Black Airlines
Geb
Level 159
God Stats
13W - 5L
1,944 SR
Queue Stats
335W - 293L
1,640 Elo+
Party 1
Kukulkan
Kukulkan
Its King Kinch
Kukulkan
Level 129
God Stats
70W - 41L
1,677 SR
Queue Stats
241W - 195L
1,654 Elo+
Party 1
Sun Wukong
Sun Wukong
The General J
Sun Wukong
Level 107
God Stats
1W - 1L
1,686 SR
Queue Stats
47W - 51L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Awakenangel
Achilles
13
2 / 0 / 2
8,390
645
6,256
8,536
8,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 0 / 4
8,329
641
7,931
10,277
8,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Qasari
Hera
13
2 / 0 / 2
8,323
640
9,117
4,063
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
8,126
625
4,815
9,506
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
12
0 / 2 / 0
7,790
599
6,380
5,994
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
The General J
Sun Wukong
10
0 / 2 / 0
7,234
556
4,876
10,588
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Awakenangel
Achilles
2
0
2
3
W
0
0
4
2
L
0
0
0
0
L
Kukulkan
0
2
0
0
W
Hera
Qasari
Hera
2
0
2
3
L
Sun Wukong
The General J
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
16,071
22,876
Taken
26,088
18,695
Mitigated
19,023
11,176
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Awakenangel
Achilles
6,256
766
0
4,171
8,536
8,421
0
4,001
3,852
1,739
18,658
W
7,931
775
210
5,589
10,277
8,861
18
4,394
5,335
0
37,080
L
4,815
490
744
2,067
9,506
8,552
0
4,161
5,049
13,315
0
L
Kukulkan
6,380
201
0
614
5,994
2,495
0
2,356
3,297
38,614
0
W
Hera
Qasari
Hera
9,117
2,058
0
1,206
4,063
1,413
28
2,490
1,383
35,371
0
L
Sun Wukong
The General J
Sun Wukong
4,876
887
0
1,311
10,588
7,976
0
3,491
6,583
0
14,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
23,150
168
Minions Killed
146
7
Camps Cleared
5
826,200
Distance Traveled
681,204
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,390
645
37
3
1
278,914
5
W
Chaac
8,329
641
63
5
1
279,526
4
L
Geb
8,126
625
14
1
0
228,010
8
L
Kukulkan
7,790
599
99
8
5
226,580
2
W
Hera
8,323
640
68
5
5
267,760
6
L
Sun Wukong
7,234
556
33
3
0
226,614
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role