Player Matchup

Neith
Neith
Kel2051
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Raymondasd
Gilgamesh
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,524 Elo+
Solo
Rama
Rama
ShadowOfaDreamer
Rama
Level 22
God Stats
3W - 2L
1,776 SR
Queue Stats
67W - 48L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
dima303123
Tsukuyomi
Level 14
God Stats
16W - 15L
1,541 SR
Queue Stats
16W - 17L
1,427 Elo+
Solo
He Bo
He Bo
killajjordan01
He Bo
Level 28
God Stats
1W - 2L
1,451 SR
Queue Stats
137W - 99L
1,642 Elo+
Solo
Team Averages
Level 17
1,554 SR
1,530 Elo+

VS

Team Averages
Level 23
1,438 SR
1,540 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Aegiums
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,841 Elo+
Solo
Hel
Hel
CETRIONx
Hel
Level 28
God Stats
17W - 17L
1,512 SR
Queue Stats
57W - 54L
1,461 Elo+
Solo
Fenrir
Fenrir
Frozzky
Fenrir
Level 25
God Stats
2W - 5L
1,113 SR
Queue Stats
42W - 56L
1,343 Elo+
Solo
He Bo
He Bo
JetsetKanacke
He Bo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kel2051
Neith
7
1 / 6 / 1
5,062
389
2,496
5,729
1,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Raymondasd
Gilgamesh
10
2 / 4 / 0
6,448
496
6,311
9,887
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 1
6,699
515
5,895
8,485
2,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
dima303123
Tsukuyomi
1
0 / 0 / 0
3,918
301
0
0
0
12
0 / 7 / 1
6,485
499
5,260
10,648
3,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 3
6,525
502
3,505
6,708
1,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
 
Neith
11
1 / 2 / 3
6,525
502
3,505
6,708
1,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Aegiums
Gilgamesh
12
2 / 2 / 2
7,197
554
6,161
8,837
7,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 2
6,368
490
4,715
5,967
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Frozzky
Fenrir
11
2 / 0 / 3
7,304
562
1,843
9,790
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
11 / 0 / 1
8,796
677
9,068
7,556
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
19
18
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
3
1.25
W
Neith
 
Neith
1
2
3
1.25
W
Gilgamesh
Aegiums
Gilgamesh
2
2
2
1.5
W
2
1
2
3
W
Fenrir
Frozzky
Fenrir
2
0
3
3.5
W
11
0
1
11.5
L
Neith
Kel2051
Neith
1
6
1
0.25
L
Gilgamesh
Raymondasd
Gilgamesh
2
4
0
0.5
L
2
1
1
2.5
L
Tsukuyomi
dima303123
Tsukuyomi
0
0
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,962
Damage
28,797
34,749
Taken
45,566
14,230
Mitigated
17,982
9,893
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,505
1,529
0
1,252
6,708
1,700
771
0
6,708
0
35,156
W
Neith
 
Neith
3,505
1,529
0
1,252
6,708
1,700
771
0
6,708
0
35,156
W
Gilgamesh
Aegiums
Gilgamesh
6,161
2,500
0
822
8,837
7,555
0
1,800
7,037
0
33,092
W
4,715
528
1,359
2,990
5,967
1,106
288
0
5,967
30,299
0
W
Fenrir
Frozzky
Fenrir
1,843
466
0
4,536
9,790
3,346
230
285
9,505
0
39,250
W
9,068
501
0
2,637
7,556
2,575
744
3,175
4,381
55,511
0
L
Neith
Kel2051
Neith
2,496
763
0
510
5,729
1,451
0
3,485
2,117
0
13,988
L
Gilgamesh
Raymondasd
Gilgamesh
6,311
2,110
0
1,852
9,887
6,943
0
615
9,224
0
31,441
L
5,895
5,135
0
4,502
8,485
2,501
120
3,884
4,425
0
40,479
L
Tsukuyomi
dima303123
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
5,260
511
0
3,029
10,648
3,335
0
5,426
5,024
44,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,612
Gold Earned
42,715
257
Minions Killed
441
0
Camps Cleared
0
847,221
Distance Traveled
1,477,294
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,525
502
70
5
0
233,944
0
W
Neith
6,525
502
70
5
0
233,944
0
W
Gilgamesh
7,197
554
64
5
0
259,402
3
W
Hel
6,368
490
58
4
0
255,702
0
W
Fenrir
7,304
562
74
6
0
236,330
0
W
He Bo
8,796
677
105
8
0
257,972
2
L
Neith
5,062
389
20
2
0
203,099
1
L
Gilgamesh
6,448
496
68
5
0
238,838
0
L
Rama
6,699
515
88
7
0
193,613
4
L
Tsukuyomi
3,918
301
0
0
0
0
0
L
He Bo
6,485
499
81
6
0
211,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role