Player Matchup

Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MoistBoi19
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,558 Elo+
Party 1
Kuzenbo
Kuzenbo
Popeye3116
Kuzenbo
Level 117
God Stats
7W - 7L
1,547 SR
Queue Stats
148W - 105L
1,684 Elo+
Party 1
Team Averages
Level 95
1,512 SR
1,560 Elo+

VS

Team Averages
Level 40
1,498 SR
1,366 Elo+
Heimdallr
Heimdallr
TheLastWalker_
Heimdallr
Level 80
God Stats
1W - 2L
1,556 SR
Queue Stats
54W - 61L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
TomasdelaBara
Gilgamesh
Level 29
God Stats
3W - 5L
1,573 SR
Queue Stats
55W - 60L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sahajneet
Tsukuyomi
Level 11
God Stats
9W - 15L
1,365 SR
Queue Stats
11W - 17L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
6 / 5 / 8
10,361
740
9,718
12,833
9,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
 
Osiris
14
6 / 5 / 8
10,361
740
9,718
12,833
9,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 9
9,668
691
7,206
9,796
13,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Popeye3116
Kuzenbo
14
5 / 2 / 10
10,061
719
14,297
11,243
19,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TheLastWalker_
Heimdallr
11
0 / 8 / 6
8,661
619
7,199
13,947
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
TomasdelaBara
Gilgamesh
12
4 / 4 / 0
9,405
672
6,641
14,115
5,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
sahajneet
Tsukuyomi
14
4 / 3 / 3
9,431
674
10,538
10,458
3,451
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
21
Kills
8
13
Deaths
15
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
5
8
2
W
Osiris
 
Osiris
6
5
8
2
W
4
1
9
8.5
W
Kuzenbo
Popeye3116
Kuzenbo
5
2
10
5
L
Heimdallr
TheLastWalker_
Heimdallr
0
8
6
0.38
L
Gilgamesh
TomasdelaBara
Gilgamesh
4
4
0
1
L
Tsukuyomi
sahajneet
Tsukuyomi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
24,378
46,705
Taken
38,520
52,203
Mitigated
13,718
5,892
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,718
3,053
0
1,273
12,833
9,398
1,681
219
12,614
0
36,330
W
Osiris
 
Osiris
9,718
3,053
0
1,273
12,833
9,398
1,681
219
12,614
0
36,330
W
7,206
1,151
0
1,834
9,796
13,439
390
300
9,496
30,653
0
W
Kuzenbo
Popeye3116
Kuzenbo
14,297
2,614
0
1,512
11,243
19,968
527
0
11,243
27,508
0
L
Heimdallr
TheLastWalker_
Heimdallr
7,199
2,916
0
983
13,947
5,129
104
7,874
5,120
0
27,499
L
Gilgamesh
TomasdelaBara
Gilgamesh
6,641
1,856
0
1,795
14,115
5,138
444
6,634
6,714
0
16,667
L
Tsukuyomi
sahajneet
Tsukuyomi
10,538
2,860
504
1,970
10,458
3,451
34
4,654
5,183
0
32,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
27,497
223
Minions Killed
144
13
Camps Cleared
1
1,127,158
Distance Traveled
724,036
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,361
740
64
5
5
296,608
0
W
Osiris
10,361
740
64
5
5
296,608
0
W
Ymir
9,668
691
57
4
3
260,229
0
W
Kuzenbo
10,061
719
38
3
0
273,713
0
L
Heimdallr
8,661
619
59
4
1
212,266
0
L
Gilgamesh
9,405
672
32
2
0
245,650
1
L
Tsukuyomi
9,431
674
53
4
0
266,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role