Player Matchup

Medusa
Medusa
Hevnal_79
Medusa
Level 67
God Stats
8W - 11L
1,398 SR
Queue Stats
237W - 308L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Valmung
Morgan Le Fay
Level 141
God Stats
1W - 2L
1,383 SR
Queue Stats
73W - 61L
1,510 Elo+
Solo
Geb
Geb
maryjane42oo
Geb
Level 67
God Stats
15W - 16L
1,552 SR
Queue Stats
331W - 420L
1,345 Elo+
Party 1
Ao Kuang
Ao Kuang
swed420xx666
Ao Kuang
Level 58
God Stats
7W - 1L
1,956 SR
Queue Stats
191W - 247L
1,341 Elo+
Party 1
Amaterasu
Amaterasu
xIoNeShOtElItEIx
Amaterasu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,429 Elo+
Party 1
Team Averages
Level 84
1,558 SR
1,400 Elo+

VS

Team Averages
Level 117
1,446 SR
1,425 Elo+
Hercules
Hercules
CERTBERUS
Hercules
Level 143
God Stats
3W - 3L
1,362 SR
Queue Stats
407W - 411L
1,527 Elo+
Solo
Zeus
Zeus
Cireneg-Eman
Zeus
Level 58
God Stats
50W - 49L
1,459 SR
Queue Stats
84W - 98L
1,447 Elo+
Solo
Sol
Sol
GreetedPath3699
Sol
Level 152
God Stats
194W - 195L
1,439 SR
Queue Stats
577W - 632L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Nesshii
Danzaburou
Level 105
God Stats
8W - 13L
1,495 SR
Queue Stats
461W - 486L
1,428 Elo+
Solo
Ganesha
Ganesha
xTITANxPimponx
Ganesha
Level 126
God Stats
28W - 39L
1,477 SR
Queue Stats
293W - 364L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hevnal_79
Medusa
17
6 / 0 / 6
11,158
1,014
10,518
6,575
2,530
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Valmung
Morgan Le Fay
17
0 / 0 / 6
9,943
904
6,391
5,194
2,112
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 7
10,804
982
8,515
15,093
16,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
swed420xx666
Ao Kuang
17
6 / 0 / 7
10,669
970
18,184
10,237
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
17
3 / 0 / 8
10,204
928
13,166
14,492
14,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

266

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CERTBERUS
Hercules
15
0 / 2 / 1
8,943
813
7,870
16,715
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 2 / 0
9,252
841
16,598
4,967
1,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 1
9,030
821
11,570
15,459
7,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Nesshii
Danzaburou
16
0 / 7 / 1
10,180
925
7,702
18,308
7,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 0
9,356
851
1,207
5,370
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
16
Kills
1
1
Deaths
16
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
CERTBERUS
Hercules
0
2
1
0.25
L
1
2
0
0.5
L
0
4
1
0.13
W
Medusa
Hevnal_79
Medusa
6
0
6
9
L
Danzaburou
Nesshii
Danzaburou
0
7
1
0.07
W
Morgan Le Fay
Valmung
Morgan Le Fay
0
0
6
3
W
1
1
7
4.5
W
Ao Kuang
swed420xx666
Ao Kuang
6
0
7
9.5
W
Amaterasu
3
0
8
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,774
Damage
44,947
51,591
Taken
60,819
40,002
Mitigated
35,363
10,667
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CERTBERUS
Hercules
7,870
1,862
0
3,427
16,715
15,403
0
11,085
5,306
0
11,444
L
16,598
1,364
0
0
4,967
1,866
0
1,532
3,386
37,884
0
L
11,570
1,826
20
1,862
15,459
7,404
0
8,511
6,842
29,373
0
W
Medusa
Hevnal_79
Medusa
10,518
4,215
0
0
6,575
2,530
0
4,057
2,470
0
28,194
L
Danzaburou
Nesshii
Danzaburou
7,702
2,012
0
1,835
18,308
7,599
0
9,831
8,136
0
43,951
W
Morgan Le Fay
Valmung
Morgan Le Fay
6,391
518
0
110
5,194
2,112
0
3,341
1,853
35,761
0
W
8,515
570
0
1,275
15,093
16,797
0
9,388
5,419
18,905
0
W
Ao Kuang
swed420xx666
Ao Kuang
18,184
4,245
462
4,150
10,237
3,821
0
5,299
4,750
38,826
0
W
Amaterasu
13,166
5,418
146
4,524
14,492
14,742
0
7,290
6,726
0
23,071
L
1,207
158
0
622
5,370
3,091
0
2,131
3,132
7,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,778
Gold Earned
46,761
200
Minions Killed
215
12
Camps Cleared
4
1,155,213
Distance Traveled
860,843
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,943
813
18
2
3
177,052
0
L
Zeus
9,252
841
54
5
0
160,362
0
L
Sol
9,030
821
46
4
1
198,846
0
W
Medusa
11,158
1,014
48
4
1
235,920
2
L
Danzaburou
10,180
925
97
9
0
178,467
0
W
Morgan Le Fay
9,943
904
74
7
2
192,133
0
W
Geb
10,804
982
16
1
0
244,981
0
W
Ao Kuang
10,669
970
39
4
4
234,734
2
W
Amaterasu
10,204
928
23
2
5
247,445
0
L
Ganesha
9,356
851
0
0
0
146,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role