Player Matchup

Achilles
Achilles
CALLSHMITTY
Achilles
Level 109
God Stats
1W - 1L
1,518 SR
Queue Stats
76W - 104L
1,326 Elo+
Party 1
Ullr
Ullr
Skaldre 301
Ullr
Level 104
God Stats
11W - 17L
1,346 SR
Queue Stats
110W - 170L
1,272 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpookyCar651
Morgan Le Fay
Level 13
God Stats
4W - 6L
1,458 SR
Queue Stats
4W - 8L
1,293 Elo+
Party 1
Team Averages
Level 75
1,441 SR
1,297 Elo+

VS

Team Averages
Level 44
1,538 SR
1,516 Elo+
Cupid
Cupid
ETaEn12
Cupid
Level 27
God Stats
9W - 7L
1,506 SR
Queue Stats
57W - 63L
1,418 Elo+
Party 2
Vulcan
Vulcan
Skulvi
Vulcan
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
79W - 73L
1,612 Elo+
Solo
Khepri
Khepri
slim3457
Khepri
Level 57
God Stats
5W - 2L
1,608 SR
Queue Stats
25W - 21L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CALLSHMITTY
Achilles
14
7 / 5 / 4
11,190
699
13,914
22,436
21,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 7 / 6
9,320
583
8,305
15,660
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SpookyCar651
Morgan Le Fay
15
5 / 7 / 5
10,858
679
15,316
17,235
7,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ETaEn12
Cupid
17
10 / 5 / 5
12,665
792
14,397
14,024
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Skulvi
Vulcan
16
7 / 5 / 11
11,814
738
23,354
11,760
4,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
slim3457
Khepri
16
2 / 2 / 12
11,992
750
7,167
18,577
26,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
19
19
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
CALLSHMITTY
Achilles
7
5
4
1.8
W
Cupid
ETaEn12
Cupid
10
5
5
2.5
L
0
7
6
0.43
W
Vulcan
Skulvi
Vulcan
7
5
11
2.5
L
Morgan Le Fay
SpookyCar651
Morgan Le Fay
5
7
5
1.07
W
Khepri
slim3457
Khepri
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,535
Damage
44,918
55,331
Taken
44,361
34,390
Mitigated
37,977
9,681
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CALLSHMITTY
Achilles
13,914
3,787
0
2,979
22,436
21,152
0
11,337
11,099
0
38,833
W
Cupid
ETaEn12
Cupid
14,397
6,060
2,575
4,771
14,024
6,399
1,922
3,333
10,691
0
48,395
L
8,305
3,594
341
1,895
15,660
5,945
642
9,849
5,811
0
29,392
W
Vulcan
Skulvi
Vulcan
23,354
12,384
942
1,304
11,760
4,875
227
3,717
8,043
52,733
0
L
Morgan Le Fay
SpookyCar651
Morgan Le Fay
15,316
1,441
0
4,466
17,235
7,293
0
10,091
7,144
42,013
0
W
Khepri
slim3457
Khepri
7,167
771
509
6,048
18,577
26,703
152
8,410
10,167
20,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
36,471
135
Minions Killed
166
8
Camps Cleared
5
758,941
Distance Traveled
841,600
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,190
699
34
2
5
260,325
1
W
Cupid
12,665
792
72
5
1
266,817
2
L
Ullr
9,320
583
49
3
1
244,038
3
W
Vulcan
11,814
738
73
5
3
269,281
0
L
Morgan Le Fay
10,858
679
52
3
2
254,578
0
W
Khepri
11,992
750
21
1
1
305,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role