Player Matchup

Yemoja
Yemoja
ForreShure
Yemoja
Level 34
God Stats
3W - 5L
1,545 SR
Queue Stats
169W - 145L
1,540 Elo+
Solo
Danzaburou
Danzaburou
HairyNudist
Danzaburou
Level 63
God Stats
2W - 1L
1,728 SR
Queue Stats
54W - 24L
1,743 Elo+
Party 2
Gilgamesh
Gilgamesh
LilBoyInCharge
Gilgamesh
Level 51
God Stats
3W - 3L
1,583 SR
Queue Stats
146W - 92L
1,678 Elo+
Party 2
Heimdallr
Heimdallr
NoScreen5wde
Heimdallr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,645 Elo+
Party 2
Fenrir
Fenrir
Shadow_World1312
Fenrir
Level 38
God Stats
2W - 6L
1,292 SR
Queue Stats
148W - 186L
1,322 Elo+
Solo
Team Averages
Level 45
1,529 SR
1,586 Elo+

VS

Team Averages
Level 69
1,541 SR
1,543 Elo+
Cerberus
Cerberus
 
Cerberus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Agentbacon22
Olorun
Level 61
God Stats
1W - 1L
1,257 SR
Queue Stats
162W - 225L
1,322 Elo+
Party 3
Artio
Artio
HW814
Artio
Level 23
God Stats
13W - 1L
1,963 SR
Queue Stats
297W - 44L
2,006 Elo+
Party 1
Thor
Thor
SirPye
Thor
Level 129
God Stats
82W - 39L
1,667 SR
Queue Stats
737W - 423L
1,711 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zen_akatsuki_
Ah Muzen Cab
Level 22
God Stats
2W - 3L
1,359 SR
Queue Stats
21W - 36L
1,219 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ForreShure
Yemoja
13
1 / 2 / 8
8,837
491
6,154
17,992
16,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
HairyNudist
Danzaburou
18
14 / 1 / 1
12,218
679
16,889
13,640
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
LilBoyInCharge
Gilgamesh
15
4 / 5 / 5
9,381
521
14,796
16,793
14,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
NoScreen5wde
Heimdallr
7
0 / 9 / 3
5,925
329
1,027
7,278
1,885
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 14 / 4
7,689
427
6,817
17,192
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 1 / 10
9,272
515
10,740
18,095
19,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
 
Cerberus
14
3 / 1 / 10
9,272
515
10,740
18,095
19,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
14
5 / 7 / 6
9,372
521
7,169
11,284
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
HW814
Artio
15
2 / 3 / 6
9,538
530
12,529
15,730
18,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
SirPye
Thor
19
18 / 4 / 4
12,562
698
21,378
16,339
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
zen_akatsuki_
Ah Muzen Cab
12
2 / 6 / 1
7,843
436
5,298
9,905
2,300
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
21
Kills
33
31
Deaths
22
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
10
8
W
Cerberus
 
Cerberus
3
1
10
8
W
Olorun
5
7
6
1.14
L
Yemoja
ForreShure
Yemoja
1
2
8
2.5
W
Artio
HW814
Artio
2
3
6
1.67
L
Danzaburou
HairyNudist
Danzaburou
14
1
1
14.5
L
Gilgamesh
LilBoyInCharge
Gilgamesh
4
5
5
1.3
L
Heimdallr
NoScreen5wde
Heimdallr
0
9
3
0.17
L
2
14
4
0.29
W
Thor
SirPye
Thor
18
4
4
5
W
Ah Muzen Cab
zen_akatsuki_
Ah Muzen Cab
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,683
Damage
67,854
72,895
Taken
89,448
43,586
Mitigated
71,587
17,944
Healing
31,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,740
1,854
0
6,297
18,095
19,918
62
2,679
15,156
50,019
0
W
Cerberus
 
Cerberus
10,740
1,854
0
6,297
18,095
19,918
62
2,679
15,156
50,019
0
W
Olorun
7,169
2,474
332
2,732
11,284
4,323
2,624
1,383
9,767
40,883
3,108
L
Yemoja
ForreShure
Yemoja
6,154
2,090
1,809
5,243
17,992
16,668
0
10,149
7,843
33,489
0
W
Artio
HW814
Artio
12,529
839
1,679
6,538
15,730
18,476
462
1,733
13,287
57,988
0
L
Danzaburou
HairyNudist
Danzaburou
16,889
11,093
0
4,960
13,640
5,467
2,180
4,873
8,767
0
79,689
L
Gilgamesh
LilBoyInCharge
Gilgamesh
14,796
2,649
0
3,506
16,793
14,266
0
7,328
9,465
1,503
49,289
L
Heimdallr
NoScreen5wde
Heimdallr
1,027
398
0
200
7,278
1,885
0
2,273
5,005
0
5,672
L
6,817
1,416
0
2,226
17,192
5,300
0
5,121
12,071
0
32,382
W
Thor
SirPye
Thor
21,378
6,994
0
5,316
16,339
6,652
0
971
15,206
0
96,270
W
Ah Muzen Cab
zen_akatsuki_
Ah Muzen Cab
5,298
2,926
0
2,331
9,905
2,300
968
315
9,500
0
34,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,050
Gold Earned
57,859
344
Minions Killed
624
0
Camps Cleared
0
1,422,816
Distance Traveled
1,978,572
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,272
515
109
6
0
356,674
3
W
Cerberus
9,272
515
109
6
0
356,674
3
W
Olorun
9,372
521
81
5
0
315,445
2
L
Yemoja
8,837
491
54
3
0
329,556
3
W
Artio
9,538
530
125
7
0
330,434
4
L
Danzaburou
12,218
679
144
8
0
313,214
8
L
Gilgamesh
9,381
521
92
5
0
339,078
5
L
Heimdallr
5,925
329
2
0
0
165,555
1
L
Fenrir
7,689
427
52
3
0
275,413
0
W
Thor
12,562
698
140
8
0
350,615
1
W
Ah Muzen Cab
7,843
436
60
3
0
268,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role