Player Matchup

Cerberus
Cerberus
Gold V
EPICUnion4
Cerberus
Gold V
Level 86
God Stats
1W - 0L
1,369 SR
Queue Stats
25W - 20L
1,535 MMR
Party 1
Fenrir
Fenrir
Silver I
Edgefish7
Fenrir
Silver I
Level 67
God Stats
6W - 5L
1,646 SR
Queue Stats
58W - 75L
1,223 MMR
Solo
Nu Wa
Nu Wa
Gold IV
ThickFlick
Nu Wa
Gold IV
Level 141
God Stats
2W - 1L
1,541 SR
Queue Stats
22W - 16L
1,635 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,519 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,569 SR
1,498 MMR
Achilles
Achilles
Bronze III
Stealthwolfy961
Achilles
Bronze III
Level 105
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 3L
1,481 MMR
Solo
Thoth
Thoth
Platinum III
shadowamart
Thoth
Platinum III
Level 155
God Stats
11W - 11L
1,616 SR
Queue Stats
104W - 129L
1,654 MMR
Solo
Geb
Geb
Silver I
x Aquino92 x
Geb
Silver I
Level 117
God Stats
1W - 2L
1,617 SR
Queue Stats
44W - 49L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EPICUnion4
Cerberus
13
3 / 2 / 2
9,700
693
6,590
15,002
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Edgefish7
Fenrir
13
0 / 1 / 6
8,321
594
7,686
15,258
14,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
14
3 / 1 / 3
9,124
652
16,862
8,872
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AresAthenaZeusGilgameshHera

VS

Bans
Ah Muzen CabNeithHou YiMedusaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 2 / 3
8,137
581
9,440
15,626
9,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 3 / 3
8,502
607
10,838
8,287
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 2
8,502
607
9,283
12,452
12,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
6
Kills
4
4
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EPICUnion4
Cerberus
3
2
2
2
W
Fenrir
Edgefish7
Fenrir
0
1
6
3
L
Achilles
1
2
3
1.25
W
Nu Wa
3
1
3
4.5
L
1
3
3
0.83
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,138
Damage
29,561
39,132
Taken
36,365
36,627
Mitigated
25,008
9,023
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EPICUnion4
Cerberus
6,590
495
1,185
3,760
15,002
18,266
0
9,116
5,460
18,610
0
W
Fenrir
Edgefish7
Fenrir
7,686
2,133
0
1,255
15,258
14,330
0
6,825
8,071
0
24,014
L
Achilles
9,440
1,410
0
1,144
15,626
9,761
0
12,058
3,568
10,666
19,139
W
Nu Wa
16,862
9,296
0
2,823
8,872
4,031
96
5,923
2,631
54,452
0
L
10,838
223
0
610
8,287
2,605
352
4,386
3,901
55,730
0
L
9,283
932
0
1,223
12,452
12,642
0
7,403
5,049
28,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
25,141
162
Minions Killed
198
9
Camps Cleared
3
814,246
Distance Traveled
803,951
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,700
693
41
3
2
269,064
3
W
Fenrir
8,321
594
31
2
3
288,971
2
L
Achilles
8,137
581
31
2
1
270,827
2
W
Nu Wa
9,124
652
90
6
4
256,211
3
L
Thoth
8,502
607
133
10
1
255,446
1
L
Geb
8,502
607
34
2
1
277,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role