Player Matchup

Loki
Loki
Choocutli
Loki
Level 69
God Stats
10W - 10L
1,375 SR
Queue Stats
39W - 53L
1,329 Elo+
Solo
Nu Wa
Nu Wa
CiberXtremoCh
Nu Wa
Level 77
God Stats
0W - 1L
1,338 SR
Queue Stats
96W - 124L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadowCrawler96
Morgan Le Fay
Level 21
God Stats
5W - 10L
1,269 SR
Queue Stats
8W - 15L
1,264 Elo+
Party 2
Kuzenbo
Kuzenbo
flawles_b0iiii1
Kuzenbo
Level 49
God Stats
7W - 8L
1,471 SR
Queue Stats
102W - 205L
1,361 Elo+
Party 2
Cupid
Cupid
pocoyoc
Cupid
Level 149
God Stats
24W - 15L
1,582 SR
Queue Stats
1,651W - 1,733L
1,347 Elo+
Solo
Team Averages
Level 73
1,407 SR
1,331 Elo+

VS

Team Averages
Level 69
1,409 SR
1,362 Elo+
Danzaburou
Danzaburou
KidKamiKazi18
Danzaburou
Level 95
God Stats
4W - 4L
1,537 SR
Queue Stats
100W - 111L
1,378 Elo+
Solo
Izanami
Izanami
Miggy4211
Izanami
Level 60
God Stats
12W - 8L
1,513 SR
Queue Stats
68W - 75L
1,354 Elo+
Party 1
Hun Batz
Hun Batz
Snowdaddyg25
Hun Batz
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 37L
1,308 Elo+
Party 1
Athena
Athena
chanthebarber
Athena
Level 65
God Stats
6W - 7L
1,445 SR
Queue Stats
378W - 415L
1,401 Elo+
Solo
Heimdallr
Heimdallr
zipzeroproblems2
Heimdallr
Level 63
God Stats
2W - 12L
1,050 SR
Queue Stats
206W - 246L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 8 / 2
13,521
541
18,038
21,204
7,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 12 / 6
12,464
499
23,914
20,669
6,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ShadowCrawler96
Morgan Le Fay
19
6 / 7 / 3
12,961
518
17,672
17,836
8,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 4 / 7
11,086
443
7,139
18,350
13,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
pocoyoc
Cupid
20
5 / 3 / 5
12,972
519
12,134
16,341
5,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KidKamiKazi18
Danzaburou
20
4 / 4 / 9
12,946
518
17,037
22,037
8,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Miggy4211
Izanami
20
17 / 3 / 9
16,657
666
26,257
21,806
10,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Snowdaddyg25
Hun Batz
20
10 / 2 / 7
14,734
589
15,399
20,683
8,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 7 / 16
12,726
509
6,705
31,534
32,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
18
1 / 10 / 10
12,228
489
7,493
18,962
9,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
26
Kills
34
34
Deaths
26
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Loki
9
8
2
1.25
L
4
12
6
0.58
W
Danzaburou
KidKamiKazi18
Danzaburou
4
4
9
2.13
W
Izanami
Miggy4211
Izanami
17
3
9
7.17
L
Morgan Le Fay
ShadowCrawler96
Morgan Le Fay
6
7
3
1.07
W
Hun Batz
Snowdaddyg25
Hun Batz
10
2
7
6.75
W
2
7
16
1.43
L
2
4
7
1.38
L
Cupid
pocoyoc
Cupid
5
3
5
2.5
W
Heimdallr
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,897
Damage
72,891
94,400
Taken
115,022
41,139
Mitigated
69,168
18,457
Healing
33,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
18,038
4,834
0
3,853
21,204
7,727
0
1,127
20,077
0
84,043
L
23,914
3,311
0
709
20,669
6,397
665
314
20,355
65,565
0
W
Danzaburou
KidKamiKazi18
Danzaburou
17,037
7,401
0
9,991
22,037
8,265
4,426
8,480
13,289
0
97,523
W
Izanami
Miggy4211
Izanami
26,257
18,651
0
7,373
21,806
10,144
5,474
9,086
12,097
0
162,655
L
Morgan Le Fay
ShadowCrawler96
Morgan Le Fay
17,672
1,889
65
2,724
17,836
8,006
3,731
936
16,900
83,350
0
W
Hun Batz
Snowdaddyg25
Hun Batz
15,399
3,135
0
8,694
20,683
8,405
1,375
6,522
13,833
0
109,561
W
6,705
1,357
134
6,375
31,534
32,897
301
12,177
18,975
41,288
0
L
7,139
2,536
600
2,626
18,350
13,073
1,019
1,718
16,632
47,496
0
L
Cupid
pocoyoc
Cupid
12,134
8,458
157
7,723
16,341
5,936
1,529
2,610
13,731
0
115,199
W
Heimdallr
7,493
3,772
0
1,050
18,962
9,457
978
10,968
7,804
0
63,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,004
Gold Earned
69,291
629
Minions Killed
741
0
Camps Cleared
0
2,138,668
Distance Traveled
2,279,110
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,521
541
125
5
0
407,917
6
L
Nu Wa
12,464
499
95
4
0
337,050
0
W
Danzaburou
12,946
518
146
6
0
408,994
1
W
Izanami
16,657
666
266
11
0
470,125
2
L
Morgan Le Fay
12,961
518
145
6
0
476,304
0
W
Hun Batz
14,734
589
147
6
0
539,309
1
W
Athena
12,726
509
59
2
0
487,545
3
L
Kuzenbo
11,086
443
64
3
0
491,754
0
L
Cupid
12,972
519
200
8
0
425,643
0
W
Heimdallr
12,228
489
123
5
0
373,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role