Player Matchup

Sol
Sol
JDully
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,450 Elo+
Party 1
Awilix
Awilix
Pino4Jesus
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
YungBooper
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,444 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,457 Elo+

VS

Team Averages
Level 73
1,735 SR
1,627 Elo+
Bastet
Bastet
AngryIrishDud
Bastet
Level 109
God Stats
6W - 2L
1,726 SR
Queue Stats
306W - 160L
1,611 Elo+
Party 2
Hachiman
Hachiman
Lucas11202
Hachiman
Level 41
God Stats
7W - 1L
1,755 SR
Queue Stats
222W - 97L
1,643 Elo+
Party 2
Ymir
Ymir
SubmergedSub
Ymir
Level 68
God Stats
12W - 6L
1,723 SR
Queue Stats
469W - 290L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JDully
Sol
11
1 / 5 / 1
7,112
647
6,017
8,780
2,175
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Pino4Jesus
Awilix
9
1 / 8 / 0
6,388
581
4,194
12,810
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
YungBooper
Xing Tian
7
0 / 8 / 1
5,909
537
3,989
10,924
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 13
9,020
820
11,852
7,612
2,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Lucas11202
Hachiman
13
10 / 0 / 9
9,156
832
11,236
4,942
1,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 0 / 18
9,112
828
4,998
12,613
13,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
2
Kills
21
21
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
L
Sol
JDully
Sol
1
5
1
0.3
W
Hachiman
Lucas11202
Hachiman
10
0
9
14.5
L
Awilix
Pino4Jesus
Awilix
1
8
0
0.13
W
3
0
18
12
L
Xing Tian
YungBooper
Xing Tian
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,200
Damage
28,086
32,514
Taken
25,167
14,110
Mitigated
17,916
2,645
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,852
2,980
0
2,042
7,612
2,799
531
1,635
5,917
0
29,857
L
Sol
JDully
Sol
6,017
850
0
1,434
8,780
2,175
0
1,084
7,696
26,980
0
W
Hachiman
Lucas11202
Hachiman
11,236
5,310
0
638
4,942
1,728
1,248
2,662
2,213
0
33,079
L
Awilix
Pino4Jesus
Awilix
4,194
1,551
0
0
12,810
3,971
0
1,948
10,862
0
10,297
W
4,998
884
0
4,230
12,613
13,389
366
5,720
6,503
15,839
0
L
Xing Tian
YungBooper
Xing Tian
3,989
624
0
1,211
10,924
7,964
0
2,193
8,731
8,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,409
Gold Earned
27,288
76
Minions Killed
113
2
Camps Cleared
7
522,436
Distance Traveled
634,945
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,020
820
41
4
6
227,912
0
L
Sol
7,112
647
39
4
1
192,466
2
W
Hachiman
9,156
832
52
5
1
209,157
2
L
Awilix
6,388
581
28
3
0
194,559
1
W
Ymir
9,112
828
20
2
0
197,876
3
L
Xing Tian
5,909
537
9
1
1
135,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role