Player Matchup

Hel
Hel
CETRIONx
Hel
Level 28
God Stats
17W - 17L
1,478 SR
Queue Stats
57W - 54L
1,437 Elo+
Solo
Bellona
Bellona
HumbleOpinion
Bellona
Level 28
God Stats
2W - 2L
1,234 SR
Queue Stats
119W - 80L
1,567 Elo+
Solo
Loki
Loki
TwitchGreegoor96
Loki
Level 16
God Stats
3W - 6L
1,158 SR
Queue Stats
11W - 22L
1,278 Elo+
Solo
Scylla
Scylla
Xenos721
Scylla
Level 29
God Stats
8W - 8L
1,456 SR
Queue Stats
109W - 114L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
desperatorr
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,392 Elo+
Solo
Team Averages
Level 24
1,365 SR
1,441 Elo+

VS

Team Averages
Level 16
1,485 SR
1,511 Elo+
Bakasura
Bakasura
Baron1015
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,387 Elo+
Solo
Anhur
Anhur
ShadowOfaDreamer
Anhur
Level 22
God Stats
0W - 2L
1,222 SR
Queue Stats
67W - 48L
1,573 Elo+
Solo
Cthulhu
Cthulhu
ShakinBro
Cthulhu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Zeus
Zeus
drumgunfunrun
Zeus
Level 29
God Stats
15W - 13L
1,704 SR
Queue Stats
27W - 28L
1,543 Elo+
Solo
Jing Wei
Jing Wei
grendelina
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 7
13,455
538
7,565
14,436
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
20
6 / 0 / 2
17,021
681
14,342
26,285
27,530
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 8 / 6
14,558
582
11,009
19,226
6,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Xenos721
Scylla
20
5 / 2 / 4
15,077
603
5,875
13,176
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
desperatorr
Morgan Le Fay
18
4 / 7 / 12
12,692
508
12,337
20,390
7,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Baron1015
Bakasura
17
4 / 8 / 0
11,634
465
8,659
16,379
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
1 / 5 / 2
12,599
504
8,639
18,159
6,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ShakinBro
Cthulhu
10
1 / 6 / 3
8,198
328
2,248
10,976
10,659
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
15 / 6 / 1
13,714
549
27,984
14,986
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
grendelina
Jing Wei
13
0 / 10 / 6
9,220
369
4,465
15,606
4,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
32
Kills
21
21
Deaths
35
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Baron1015
Bakasura
4
8
0
0.5
W
9
4
7
3.13
W
Bellona
6
0
2
7
L
1
5
2
0.4
L
Cthulhu
ShakinBro
Cthulhu
1
6
3
0.42
W
8
8
6
1.38
W
Scylla
Xenos721
Scylla
5
2
4
3.5
W
Morgan Le Fay
desperatorr
Morgan Le Fay
4
7
12
1.43
L
15
6
1
2.58
L
Jing Wei
grendelina
Jing Wei
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,128
Damage
51,995
93,513
Taken
76,106
52,536
Mitigated
34,531
38,898
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Baron1015
Bakasura
8,659
5,768
0
3,758
16,379
7,290
0
4,456
11,887
0
49,224
W
7,565
812
2,729
5,516
14,436
5,495
2,548
8,285
5,946
73,643
0
W
Bellona
14,342
6,431
0
17,618
26,285
27,530
5,788
6,179
19,746
21,076
133,703
L
8,639
4,540
0
5,238
18,159
6,489
0
1,131
17,028
0
102,252
L
Cthulhu
ShakinBro
Cthulhu
2,248
166
0
480
10,976
10,659
0
7,884
2,694
7,813
0
W
11,009
1,391
0
4,089
19,226
6,624
195
5,891
12,826
0
90,298
W
Scylla
Xenos721
Scylla
5,875
324
0
3,190
13,176
4,893
33
3,795
9,116
119,129
0
W
Morgan Le Fay
desperatorr
Morgan Le Fay
12,337
1,343
266
5,490
20,390
7,994
1,425
10,058
10,332
62,980
0
L
27,984
3,580
0
270
14,986
5,365
1,002
5,931
8,927
107,653
0
L
Jing Wei
grendelina
Jing Wei
4,465
2,268
0
430
15,606
4,728
172
6,957
8,211
0
47,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,803
Gold Earned
55,365
771
Minions Killed
517
0
Camps Cleared
0
2,334,036
Distance Traveled
1,777,589
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,634
465
105
4
0
376,210
3
W
Hel
13,455
538
116
5
0
434,787
0
W
Bellona
17,021
681
264
11
0
549,153
4
L
Anhur
12,599
504
182
7
0
303,788
2
L
Cthulhu
8,198
328
11
0
0
327,155
0
W
Loki
14,558
582
118
5
0
495,816
0
W
Scylla
15,077
603
184
7
0
464,794
8
W
Morgan Le Fay
12,692
508
89
4
0
389,486
0
L
Zeus
13,714
549
156
6
0
389,438
2
L
Jing Wei
9,220
369
63
3
0
380,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role