Player Matchup

Xing Tian
Xing Tian
FIow Llke Water
Xing Tian
Level 11
God Stats
3W - 1L
1,680 SR
Queue Stats
6W - 2L
1,710 Elo+
Party 2
Sun Wukong
Sun Wukong
LEAF7Naruto
Sun Wukong
Level 5
God Stats
5W - 2L
1,821 SR
Queue Stats
6W - 2L
1,710 Elo+
Party 2
Ah Puch
Ah Puch
Russell425Wilson
Ah Puch
Level 23
God Stats
83W - 83L
1,542 SR
Queue Stats
83W - 86L
1,499 Elo+
Solo
Zeus
Zeus
blazeeast01
Zeus
Level 29
God Stats
1W - 1L
1,667 SR
Queue Stats
43W - 47L
1,446 Elo+
Solo
Artio
Artio
xXvan dan30Xx
Artio
Level 28
God Stats
19W - 21L
1,466 SR
Queue Stats
78W - 68L
1,428 Elo+
Solo
Team Averages
Level 19
1,635 SR
1,558 Elo+

VS

Team Averages
Level 25
1,553 SR
1,488 Elo+
Nike
Nike
Nuvannin
Nike
Level 27
God Stats
6W - 4L
1,562 SR
Queue Stats
112W - 87L
1,512 Elo+
Solo
Zeus
Zeus
OrpheusNocturnal
Zeus
Level 27
God Stats
29W - 18L
1,601 SR
Queue Stats
240W - 122L
1,638 Elo+
Solo
Ares
Ares
XRayWinter
Ares
Level 29
God Stats
3W - 6L
1,309 SR
Queue Stats
122W - 123L
1,411 Elo+
Solo
Apollo
Apollo
Xman539
Apollo
Level 18
God Stats
11W - 3L
1,702 SR
Queue Stats
59W - 52L
1,403 Elo+
Party 1
Sol
Sol
leviathan_deity
Sol
Level 23
God Stats
31W - 21L
1,590 SR
Queue Stats
54W - 43L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FIow Llke Water
Xing Tian
15
1 / 4 / 4
8,797
880
7,012
12,762
9,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
LEAF7Naruto
Sun Wukong
15
0 / 8 / 6
8,615
862
7,342
18,541
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 2 / 3
10,261
1,026
13,365
4,780
1,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 12 / 6
9,178
918
14,261
15,939
6,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 8 / 4
9,475
948
5,628
24,281
29,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

111

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
0 / 4 / 20
9,791
979
7,596
13,936
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
18 / 0 / 13
13,715
1,372
32,016
6,271
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 11
10,293
1,029
8,598
11,653
5,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Xman539
Apollo
17
5 / 1 / 17
10,885
1,089
7,356
6,297
2,442
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 2 / 13
10,127
1,013
13,632
12,748
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
108
7
Kills
34
34
Deaths
7
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FIow Llke Water
Xing Tian
1
4
4
0.75
L
Sun Wukong
LEAF7Naruto
Sun Wukong
0
8
6
0.38
W
Nike
0
4
20
2.5
W
18
0
13
24.5
L
4
2
3
2.75
W
5
0
11
10.5
W
Apollo
Xman539
Apollo
5
1
17
13.5
L
1
12
6
0.33
W
6
2
13
6.25
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,608
Damage
69,198
76,303
Taken
50,905
60,144
Mitigated
22,076
7,292
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FIow Llke Water
Xing Tian
7,012
414
298
225
12,762
9,984
0
7,808
4,599
14,429
0
L
Sun Wukong
LEAF7Naruto
Sun Wukong
7,342
2,186
0
1,182
18,541
11,551
0
13,591
4,498
0
15,160
W
Nike
7,596
1,287
0
1,845
13,936
7,047
0
11,892
1,881
0
18,850
W
32,016
4,665
0
402
6,271
2,399
0
5,641
630
51,021
0
L
13,365
162
0
196
4,780
1,973
0
4,533
247
49,916
0
W
8,598
791
0
125
11,653
5,679
0
7,568
3,771
15,886
1,340
W
Apollo
Xman539
Apollo
7,356
4,093
0
70
6,297
2,442
0
5,614
643
0
17,325
L
14,261
1,684
0
316
15,939
6,689
0
12,020
3,888
39,653
0
W
13,632
6,132
0
1,655
12,748
4,509
0
9,551
3,064
40,210
0
L
5,628
109
794
4,281
24,281
29,947
0
16,121
7,736
12,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
54,811
180
Minions Killed
195
3
Camps Cleared
7
861,751
Distance Traveled
938,476
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,797
880
13
1
1
147,973
0
L
Sun Wukong
8,615
862
12
1
0
185,838
0
W
Nike
9,791
979
22
2
1
178,569
1
W
Zeus
13,715
1,372
58
6
0
193,360
0
L
Ah Puch
10,261
1,026
90
9
1
192,712
0
W
Ares
10,293
1,029
24
2
3
203,507
0
W
Apollo
10,885
1,089
30
3
0
188,870
0
L
Zeus
9,178
918
55
6
1
154,171
2
W
Sol
10,127
1,013
61
6
3
174,170
0
L
Artio
9,475
948
10
1
0
181,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role