Player Matchup

Ravana
Ravana
DropThaSoap
Ravana
Level 126
God Stats
18W - 24L
1,520 SR
Queue Stats
326W - 298L
1,552 Elo+
Party 2
Guan Yu
Guan Yu
JaredX328
Guan Yu
Level 120
God Stats
1W - 3L
1,554 SR
Queue Stats
501W - 476L
1,595 Elo+
Party 2
Charybdis
Charybdis
ShortBusQ
Charybdis
Level 54
God Stats
6W - 11L
1,481 SR
Queue Stats
180W - 210L
1,381 Elo+
Party 1
Hera
Hera
notsammywastaken
Hera
Level 48
God Stats
38W - 39L
1,528 SR
Queue Stats
198W - 233L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
plsnotouch
Cthulhu
Level 11
God Stats
1W - 2L
1,323 SR
Queue Stats
9W - 9L
1,425 Elo+
Party 1
Team Averages
Level 72
1,481 SR
1,466 Elo+

VS

Team Averages
Level 93
1,403 SR
1,486 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EarthMoonTransit
Izanami
Level 63
God Stats
8W - 6L
1,583 SR
Queue Stats
186W - 180L
1,450 Elo+
Party 3
Ra
Ra
Gluttony911
Ra
Level 82
God Stats
3W - 3L
1,289 SR
Queue Stats
237W - 242L
1,474 Elo+
Party 3
Sun Wukong
Sun Wukong
NarcoMarco
Sun Wukong
Level 128
God Stats
1W - 1L
1,184 SR
Queue Stats
190W - 190L
1,540 Elo+
Solo
Khepri
Khepri
RhinoTheMemeKing
Khepri
Level 32
God Stats
8W - 4L
1,458 SR
Queue Stats
88W - 89L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
5 / 6 / 5
8,797
550
10,890
12,296
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
JaredX328
Guan Yu
14
4 / 4 / 0
8,572
536
5,457
12,281
9,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
ShortBusQ
Charybdis
11
0 / 6 / 1
6,846
428
2,394
8,182
1,682
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 3
8,264
517
7,160
8,516
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
plsnotouch
Cthulhu
9
0 / 4 / 3
6,052
378
7,362
12,696
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
3 / 3 / 1
9,554
597
7,957
14,683
5,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
10 / 2 / 4
10,765
673
16,104
12,466
4,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 3 / 6
9,369
586
5,854
9,826
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
NarcoMarco
Sun Wukong
16
8 / 2 / 1
9,906
619
7,721
12,265
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 9
8,852
553
2,329
11,375
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
12
Kills
26
26
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
3
1
1.17
L
Ravana
5
6
5
1.25
W
10
2
4
6
W
4
3
6
2.33
L
Guan Yu
JaredX328
Guan Yu
4
4
0
1
W
Sun Wukong
NarcoMarco
Sun Wukong
8
2
1
4.25
W
1
2
9
2.75
L
Charybdis
ShortBusQ
Charybdis
0
6
1
0.08
L
3
6
3
0.75
L
Cthulhu
plsnotouch
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,263
Damage
39,965
53,971
Taken
60,615
26,972
Mitigated
31,155
10,343
Healing
26,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,957
1,787
0
8,235
14,683
5,876
1,008
0
14,683
52,306
0
L
Ravana
10,890
3,239
0
2,083
12,296
5,453
541
4,139
8,020
0
54,820
W
16,104
11,648
0
4,650
12,466
4,608
891
4,805
7,297
0
81,790
W
5,854
439
1,493
3,054
9,826
3,763
1,301
3,595
5,799
70,673
0
L
Guan Yu
JaredX328
Guan Yu
5,457
296
703
3,717
12,281
9,891
258
5,126
6,394
0
43,333
W
Sun Wukong
NarcoMarco
Sun Wukong
7,721
1,863
0
5,685
12,265
5,564
291
1,901
10,166
0
65,906
W
2,329
163
299
3,189
11,375
11,344
795
2,780
8,148
18,118
0
L
Charybdis
ShortBusQ
Charybdis
2,394
961
0
1,283
8,182
1,682
0
1,230
6,952
0
33,751
L
7,160
1,335
63
900
8,516
2,520
231
2,637
5,879
47,931
0
L
Cthulhu
plsnotouch
Cthulhu
7,362
566
164
1,430
12,696
7,426
0
2,110
10,586
19,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
48,446
386
Minions Killed
539
0
Camps Cleared
0
1,470,846
Distance Traveled
1,654,119
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,554
597
126
8
0
317,410
6
L
Ravana
8,797
550
99
6
0
303,682
6
W
Izanami
10,765
673
145
9
0
324,762
4
W
Ra
9,369
586
131
8
0
347,076
5
L
Guan Yu
8,572
536
99
6
0
292,303
0
W
Sun Wukong
9,906
619
107
7
0
348,295
1
W
Khepri
8,852
553
30
2
0
316,576
4
L
Charybdis
6,846
428
67
4
0
294,471
6
L
Hera
8,264
517
98
6
0
304,357
0
L
Cthulhu
6,052
378
23
1
0
276,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role