Player Matchup

Neith
Neith
AngelMcFly4889
Neith
Level 14
God Stats
33W - 21L
1,591 SR
Queue Stats
69W - 34L
1,582 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IShadowZero16I
Cu Chulainn
Level 127
God Stats
6W - 5L
1,648 SR
Queue Stats
286W - 222L
1,594 Elo+
Party 1
Thor
Thor
JokerBV7
Thor
Level 29
God Stats
25W - 13L
1,720 SR
Queue Stats
117W - 67L
1,593 Elo+
Party 1
Ra
Ra
Xavierography
Ra
Level 39
God Stats
9W - 9L
1,529 SR
Queue Stats
123W - 140L
1,423 Elo+
Solo
Khepri
Khepri
xledwinlx
Khepri
Level 150
God Stats
1W - 1L
1,535 SR
Queue Stats
177W - 118L
1,645 Elo+
Party 1
Team Averages
Level 72
1,605 SR
1,567 Elo+

VS

Team Averages
Level 89
1,514 SR
1,506 Elo+
Cthulhu
Cthulhu
ExpLoit DC4
Cthulhu
Level 83
God Stats
15W - 14L
1,551 SR
Queue Stats
42W - 51L
1,451 Elo+
Solo
Athena
Athena
Giovanni7w7
Athena
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
416W - 412L
1,441 Elo+
Solo
Hou Yi
Hou Yi
Itz-_-Blurry
Hou Yi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,584 Elo+
Solo
Bastet
Bastet
Nero939
Bastet
Level 107
God Stats
20W - 19L
1,528 SR
Queue Stats
782W - 760L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
freakyboy27
Nu Wa
Level 116
God Stats
48W - 47L
1,490 SR
Queue Stats
835W - 815L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 3
11,168
859
12,599
8,742
3,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
IShadowZero16I
Cu Chulainn
18
4 / 3 / 2
12,310
947
24,640
23,245
24,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
18
2 / 4 / 4
11,688
899
12,141
16,717
6,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 6 / 3
11,262
866
8,964
14,716
6,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
xledwinlx
Khepri
19
1 / 4 / 6
12,900
992
7,403
19,611
31,925
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

132

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExpLoit DC4
Cthulhu
19
4 / 1 / 11
14,063
1,082
14,524
18,155
21,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
19
0 / 0 / 13
11,391
876
8,652
15,701
11,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
19
6 / 3 / 10
13,158
1,012
23,767
14,482
6,638
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Nero939
Bastet
20
7 / 1 / 7
13,719
1,055
19,667
14,713
5,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 3 / 10
11,481
883
14,015
8,881
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
8
Kills
18
18
Deaths
8
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Cthulhu
ExpLoit DC4
Cthulhu
4
1
11
9.5
W
Athena
0
0
13
6.5
L
Cu Chulainn
IShadowZero16I
Cu Chulainn
4
3
2
1.67
W
Hou Yi
6
3
10
3.67
L
Thor
2
4
4
1
W
Bastet
Nero939
Bastet
7
1
7
10.5
L
0
6
3
0.25
W
1
3
10
2
L
Khepri
xledwinlx
Khepri
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,747
Damage
80,625
83,031
Taken
71,932
73,379
Mitigated
48,636
11,209
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,599
5,750
0
1,099
8,742
3,939
0
3,978
4,764
0
23,420
W
Cthulhu
ExpLoit DC4
Cthulhu
14,524
2,928
5,355
2,878
18,155
21,738
0
4,563
12,707
34,688
0
W
Athena
8,652
945
0
3,098
15,701
11,155
0
5,228
9,962
17,865
0
L
Cu Chulainn
IShadowZero16I
Cu Chulainn
24,640
2,844
0
4,593
23,245
24,013
0
10,269
12,976
12,259
57,598
W
Hou Yi
23,767
15,262
0
422
14,482
6,638
0
3,923
10,249
0
54,193
L
Thor
12,141
1,217
0
0
16,717
6,877
0
8,688
8,029
0
22,890
W
Bastet
Nero939
Bastet
19,667
4,983
0
2,652
14,713
5,601
0
3,232
11,114
0
48,615
L
8,964
1,006
2,498
2,067
14,716
6,625
0
6,776
7,940
45,266
0
W
14,015
2,457
267
1,021
8,881
3,504
0
3,226
5,411
31,947
0
L
Khepri
xledwinlx
Khepri
7,403
670
0
952
19,611
31,925
0
7,480
12,131
23,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,328
Gold Earned
63,812
279
Minions Killed
265
8
Camps Cleared
10
1,306,205
Distance Traveled
1,275,743
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,168
859
26
2
3
255,651
0
W
Cthulhu
14,063
1,082
50
4
1
243,323
3
W
Athena
11,391
876
23
2
0
240,618
1
L
Cu Chulainn
12,310
947
84
6
2
276,173
0
W
Hou Yi
13,158
1,012
84
6
3
251,554
0
L
Thor
11,688
899
18
1
2
263,390
0
W
Bastet
13,719
1,055
77
6
5
301,259
0
L
Ra
11,262
866
115
9
1
241,250
0
W
Nu Wa
11,481
883
31
2
1
238,989
0
L
Khepri
12,900
992
36
3
0
269,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role