Player Matchup

Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IsItzMagic
Merlin
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
320W - 171L
1,588 Elo+
Solo
Fenrir
Fenrir
LuckVoltia383
Fenrir
Level 23
God Stats
1W - 3L
1,243 SR
Queue Stats
156W - 199L
1,331 Elo+
Solo
Artemis
Artemis
XxT LETHALxX743
Artemis
Level 18
God Stats
28W - 19L
1,573 SR
Queue Stats
48W - 46L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
silverhakish
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,425 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,461 Elo+

VS

Team Averages
Level 21
1,655 SR
1,537 Elo+
Da Ji
Da Ji
ChillWheat074
Da Ji
Level 29
God Stats
49W - 39L
1,566 SR
Queue Stats
520W - 489L
1,503 Elo+
Solo
Xing Tian
Xing Tian
Powerplay123402
Xing Tian
Level 27
God Stats
7W - 6L
1,553 SR
Queue Stats
56W - 44L
1,380 Elo+
Party 1
King Arthur
King Arthur
SneakySkeletons
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,523 Elo+
Party 1
Hades
Hades
Solarsat
Hades
Level 26
God Stats
4W - 0L
1,774 SR
Queue Stats
29W - 23L
1,533 Elo+
Party 1
Mulan
Mulan
fillmy_groin
Mulan
Level 18
God Stats
25W - 7L
1,884 SR
Queue Stats
104W - 34L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 8 / 5
10,531
1,053
8,645
23,525
28,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
IsItzMagic
Merlin
17
6 / 4 / 6
11,530
1,153
25,484
12,100
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 0
6,270
627
0
0
0
17
2 / 5 / 10
10,721
1,072
13,466
13,566
6,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
silverhakish
Sun Wukong
16
2 / 5 / 8
9,734
973
6,122
13,269
7,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

216

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 10
10,773
1,077
11,613
11,512
5,003
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Powerplay123402
Xing Tian
17
2 / 0 / 12
9,940
994
5,543
10,514
7,847
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SneakySkeletons
King Arthur
17
2 / 1 / 9
9,658
966
7,434
14,556
12,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Solarsat
Hades
17
5 / 3 / 13
10,524
1,052
12,801
9,604
6,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 4 / 12
11,237
1,124
19,614
16,781
15,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
12
Kills
22
22
Deaths
12
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
8
5
0.56
W
6
4
10
2.75
L
Merlin
IsItzMagic
Merlin
6
4
6
2.25
L
0
0
0
0
W
Xing Tian
Powerplay123402
Xing Tian
2
0
12
8
W
King Arthur
SneakySkeletons
King Arthur
2
1
9
6.5
W
Hades
Solarsat
Hades
5
3
13
3.83
L
2
5
10
1.4
W
7
4
12
3.25
L
Sun Wukong
silverhakish
Sun Wukong
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,717
Damage
57,005
62,460
Taken
62,967
48,659
Mitigated
48,264
4,827
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,645
121
1,764
2,050
23,525
28,480
0
7,935
15,164
18,452
0
W
11,613
5,604
0
53
11,512
5,003
0
5,631
5,881
0
27,442
L
Merlin
IsItzMagic
Merlin
25,484
1,021
0
449
12,100
5,819
0
2,597
9,097
65,585
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Powerplay123402
Xing Tian
5,543
500
837
3,375
10,514
7,847
0
7,664
2,850
13,699
0
W
King Arthur
SneakySkeletons
King Arthur
7,434
1,234
0
180
14,556
12,907
0
7,709
6,847
721
17,487
W
Hades
Solarsat
Hades
12,801
1,887
668
1,745
9,604
6,530
0
5,938
3,666
22,945
0
L
13,466
7,138
0
8
13,566
6,477
0
3,079
10,187
0
32,833
W
19,614
3,945
0
4,400
16,781
15,977
0
7,187
9,594
0
34,479
L
Sun Wukong
silverhakish
Sun Wukong
6,122
1,746
0
556
13,269
7,883
0
5,018
8,031
0
12,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,786
Gold Earned
52,132
163
Minions Killed
125
8
Camps Cleared
4
630,852
Distance Traveled
945,142
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,531
1,053
20
2
1
177,274
1
W
Da Ji
10,773
1,077
29
3
2
177,546
0
L
Merlin
11,530
1,153
83
8
5
185,706
0
L
Fenrir
6,270
627
0
0
0
0
0
W
Xing Tian
9,940
994
20
2
1
191,710
0
W
King Arthur
9,658
966
19
2
0
211,450
0
W
Hades
10,524
1,052
21
2
0
177,462
0
L
Artemis
10,721
1,072
49
5
2
156,260
0
W
Mulan
11,237
1,124
36
4
1
186,974
0
L
Sun Wukong
9,734
973
11
1
0
111,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role