Player Matchup

He Bo
He Bo
IceChilly
He Bo
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 22L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Piskashio
Danzaburou
Level 123
God Stats
25W - 16L
1,662 SR
Queue Stats
250W - 208L
1,585 Elo+
Party 1
Vamana
Vamana
ThatoneParker
Vamana
Level 25
God Stats
2W - 0L
1,760 SR
Queue Stats
29W - 28L
1,333 Elo+
Party 1
Team Averages
Level 70
1,641 SR
1,488 Elo+

VS

Team Averages
Level 78
1,407 SR
1,454 Elo+
Agni
Agni
ButterMeCrumpitz
Agni
Level 123
God Stats
1W - 3L
1,408 SR
Queue Stats
475W - 456L
1,599 Elo+
Party 2
Izanami
Izanami
Krunchyboy
Izanami
Level 29
God Stats
3W - 5L
1,431 SR
Queue Stats
151W - 158L
1,477 Elo+
Party 2
Chaac
Chaac
ReeKingHaVoC247
Chaac
Level 83
God Stats
52W - 80L
1,381 SR
Queue Stats
82W - 135L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
IceChilly
He Bo
16
14 / 4 / 11
11,856
847
17,181
10,358
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Piskashio
Danzaburou
15
9 / 4 / 14
11,723
837
13,699
12,070
7,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 1 / 17
9,672
691
8,064
13,640
13,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 10 / 2
10,072
719
13,842
13,285
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Krunchyboy
Izanami
11
1 / 8 / 4
8,495
607
4,608
11,502
4,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 5
9,279
663
9,747
18,548
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
26
Kills
8
9
Deaths
27
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
10
2
0.7
W
He Bo
IceChilly
He Bo
14
4
11
4.88
L
Izanami
Krunchyboy
Izanami
1
8
4
0.38
W
Danzaburou
Piskashio
Danzaburou
9
4
14
4
L
1
9
5
0.39
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,944
Damage
28,197
36,068
Taken
43,335
24,786
Mitigated
25,037
12,698
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,842
1,004
0
1,525
13,285
4,693
0
5,605
7,410
22,898
0
W
He Bo
IceChilly
He Bo
17,181
847
138
1,786
10,358
3,916
0
4,676
5,268
46,012
0
L
Izanami
Krunchyboy
Izanami
4,608
2,375
0
136
11,502
4,197
293
5,432
5,921
0
15,430
W
Danzaburou
Piskashio
Danzaburou
13,699
5,509
0
3,905
12,070
7,014
703
4,552
7,114
0
37,619
L
9,747
2,789
109
5,015
18,548
16,147
192
6,144
11,875
0
22,707
W
8,064
3,530
369
6,500
13,640
13,856
1,227
3,907
9,309
0
21,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
27,846
141
Minions Killed
96
8
Camps Cleared
1
751,408
Distance Traveled
707,761
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,072
719
33
2
0
233,918
0
W
He Bo
11,856
847
61
4
5
244,118
3
L
Izanami
8,495
607
35
3
1
247,767
2
W
Danzaburou
11,723
837
53
4
3
243,354
2
L
Chaac
9,279
663
28
2
0
226,076
1
W
Vamana
9,672
691
27
2
0
263,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role