Player Matchup

Hel
Hel
 
Hel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Irvsanity
Cthulhu
Level 129
God Stats
3W - 3L
1,629 SR
Queue Stats
116W - 73L
1,595 Elo+
Party 1
Kali
Kali
JTDollaBeal
Kali
Level 149
God Stats
5W - 4L
1,641 SR
Queue Stats
505W - 445L
1,414 Elo+
Party 1
Set
Set
blue1323
Set
Level 145
God Stats
0W - 2L
1,234 SR
Queue Stats
348W - 368L
1,534 Elo+
Solo
Danzaburou
Danzaburou
zestful_lorry9
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,633 Elo+
Solo
Team Averages
Level 115
1,501 SR
1,535 Elo+

VS

Team Averages
Level 81
1,605 SR
1,590 Elo+
Bacchus
Bacchus
Coob69
Bacchus
Level 102
God Stats
1W - 0L
1,827 SR
Queue Stats
7W - 3L
1,592 Elo+
Party 2
He Bo
He Bo
Dyłan
He Bo
Level 135
God Stats
1W - 0L
1,323 SR
Queue Stats
6W - 4L
1,645 Elo+
Party 2
Hel
Hel
Forky083105
Hel
Level 27
God Stats
4W - 2L
1,753 SR
Queue Stats
77W - 84L
1,541 Elo+
Solo
Nike
Nike
college123
Nike
Level 115
God Stats
1W - 0L
1,621 SR
Queue Stats
10W - 5L
1,627 Elo+
Party 2
Nu Wa
Nu Wa
dunski4
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 6 / 6
7,680
640
4,544
12,532
7,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Irvsanity
Cthulhu
18
4 / 4 / 6
9,576
798
19,750
16,233
19,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 5 / 6
8,304
692
7,441
12,833
4,846
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 4
7,743
645
6,030
13,089
9,994
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
zestful_lorry9
Danzaburou
17
6 / 6 / 5
10,144
845
14,011
13,146
4,696
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Coob69
Bacchus
17
4 / 2 / 16
10,596
883
9,516
15,395
21,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
Dyłan
He Bo
17
7 / 5 / 11
10,902
909
16,830
11,871
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 3 / 9
11,108
926
12,843
15,451
8,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 16
9,491
791
14,977
16,937
11,582
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
dunski4
Nu Wa
17
2 / 3 / 11
9,833
819
7,821
11,143
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
16
Kills
28
28
Deaths
16
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
6
0.83
W
Bacchus
Coob69
Bacchus
4
2
16
6
W
He Bo
Dyłan
He Bo
7
5
11
2.5
W
11
3
9
5.17
L
Cthulhu
Irvsanity
Cthulhu
4
4
6
1.75
L
3
5
6
1.2
L
1
7
4
0.43
W
4
3
16
4
W
Nu Wa
dunski4
Nu Wa
2
3
11
2.5
L
Danzaburou
zestful_lorry9
Danzaburou
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,776
Damage
61,987
67,833
Taken
70,797
46,236
Mitigated
51,796
21,492
Healing
31,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,544
0
5,311
4,216
12,532
7,103
0
8,917
3,615
13,463
0
W
Bacchus
Coob69
Bacchus
9,516
658
996
2,781
15,395
21,554
375
4,275
10,969
14,809
0
W
He Bo
Dyłan
He Bo
16,830
1,029
1,179
932
11,871
4,948
1,721
4,036
7,480
31,715
0
W
12,843
313
12,282
9,312
15,451
8,507
0
5,362
9,739
32,601
0
L
Cthulhu
Irvsanity
Cthulhu
19,750
640
940
2,429
16,233
19,597
0
10,046
6,187
37,737
0
L
7,441
3,101
1,290
1,953
12,833
4,846
0
10,115
2,718
0
15,241
L
6,030
1,633
1,049
1,900
13,089
9,994
0
8,610
4,479
0
13,175
W
14,977
2,017
1,504
1,783
16,937
11,582
229
4,417
12,208
1,136
19,261
W
Nu Wa
dunski4
Nu Wa
7,821
2,307
0
903
11,143
5,205
2,368
4,904
6,107
23,945
0
L
Danzaburou
zestful_lorry9
Danzaburou
14,011
7,301
300
2,104
13,146
4,696
0
9,629
3,517
0
23,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,447
Gold Earned
51,930
112
Minions Killed
121
0
Camps Cleared
0
949,895
Distance Traveled
1,170,322
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,680
640
14
1
0
174,015
0
W
Bacchus
10,596
883
7
1
0
260,995
0
W
He Bo
10,902
909
35
3
0
214,430
0
W
Hel
11,108
926
38
3
0
271,376
1
L
Cthulhu
9,576
798
46
4
0
226,973
0
L
Kali
8,304
692
18
2
0
209,635
0
L
Set
7,743
645
13
1
0
186,939
0
W
Nike
9,491
791
2
0
0
212,827
1
W
Nu Wa
9,833
819
39
3
0
210,694
1
L
Danzaburou
10,144
845
21
2
0
152,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role