Player Matchup

Ah Puch
Ah Puch
AV3RAG3_JO3448
Ah Puch
Level 24
God Stats
20W - 11L
1,863 SR
Queue Stats
225W - 217L
1,399 Elo+
Solo
Bellona
Bellona
Creepy5661
Bellona
Level 12
God Stats
0W - 2L
1,325 SR
Queue Stats
16W - 18L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
FrankeeYSL
Sun Wukong
Level 12
God Stats
3W - 5L
1,508 SR
Queue Stats
43W - 41L
1,442 Elo+
Party 1
Team Averages
Level 16
1,565 SR
1,432 Elo+

VS

Team Averages
Level 51
1,571 SR
1,420 Elo+
Medusa
Medusa
Aangel_ENP
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,311 Elo+
Solo
Chaac
Chaac
Flu23Games
Chaac
Level 17
God Stats
11W - 7L
1,671 SR
Queue Stats
20W - 31L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
Ken_2Timez
Baron Samedi
Level 131
God Stats
5W - 6L
1,542 SR
Queue Stats
69W - 82L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 10
10,758
633
24,340
14,324
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Creepy5661
Bellona
16
10 / 3 / 4
12,301
724
16,030
18,436
20,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
FrankeeYSL
Sun Wukong
13
3 / 4 / 5
10,093
594
6,651
16,140
11,077
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aangel_ENP
Medusa
15
3 / 9 / 6
11,545
679
10,478
18,855
6,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
17
9 / 5 / 5
12,649
744
20,180
23,357
21,339
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Ken_2Timez
Baron Samedi
16
3 / 1 / 8
11,303
665
11,543
13,521
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
15
Kills
15
15
Deaths
15
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
8
10
0.88
W
Medusa
Aangel_ENP
Medusa
3
9
6
0.67
L
Bellona
Creepy5661
Bellona
10
3
4
4
W
Chaac
9
5
5
2.3
L
Sun Wukong
FrankeeYSL
Sun Wukong
3
4
5
1.38
W
Baron Samedi
Ken_2Timez
Baron Samedi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,021
Damage
42,201
48,900
Taken
55,733
37,326
Mitigated
34,524
7,409
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,340
157
0
2,149
14,324
6,170
284
4,619
9,705
63,967
0
W
Medusa
Aangel_ENP
Medusa
10,478
5,697
0
1,452
18,855
6,246
1,838
8,688
10,167
0
28,805
L
Bellona
Creepy5661
Bellona
16,030
5,662
0
2,840
18,436
20,079
0
5,850
12,586
312
38,753
W
Chaac
20,180
2,526
0
4,339
23,357
21,339
31
8,152
15,205
2,213
49,066
L
Sun Wukong
FrankeeYSL
Sun Wukong
6,651
1,284
0
2,420
16,140
11,077
0
3,035
13,105
0
19,335
W
Baron Samedi
Ken_2Timez
Baron Samedi
11,543
502
2,080
3,444
13,521
6,939
426
8,674
4,847
50,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
35,497
192
Minions Killed
189
8
Camps Cleared
7
929,090
Distance Traveled
934,066
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,758
633
103
6
4
287,451
4
W
Medusa
11,545
679
50
3
1
303,015
0
L
Bellona
12,301
724
56
3
3
324,127
1
W
Chaac
12,649
744
56
3
2
331,944
2
L
Sun Wukong
10,093
594
33
2
1
317,512
0
W
Baron Samedi
11,303
665
83
5
4
299,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role