Player Matchup

Ah Puch
Ah Puch
CanaanThemanaan
Ah Puch
Level 86
God Stats
39W - 37L
1,451 SR
Queue Stats
557W - 647L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Danglepp
Cthulhu
Level 64
God Stats
4W - 3L
1,587 SR
Queue Stats
57W - 59L
1,435 Elo+
Party 2
Cernunnos
Cernunnos
MatheusR3gis
Cernunnos
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
364W - 366L
1,379 Elo+
Solo
Hercules
Hercules
SMK x GREMORY
Hercules
Level 112
God Stats
3W - 8L
1,318 SR
Queue Stats
78W - 80L
1,414 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zekneel
Morgan Le Fay
Level 68
God Stats
2W - 3L
1,407 SR
Queue Stats
97W - 109L
1,427 Elo+
Party 2
Team Averages
Level 83
1,453 SR
1,424 Elo+

VS

Team Averages
Level 71
1,358 SR
1,448 Elo+
Merlin
Merlin
ArchAngelsupreme
Merlin
Level 68
God Stats
3W - 12L
1,236 SR
Queue Stats
310W - 343L
1,400 Elo+
Party 1
He Bo
He Bo
LordStickyIcky
He Bo
Level 69
God Stats
14W - 10L
1,389 SR
Queue Stats
309W - 328L
1,405 Elo+
Party 1
Chaac
Chaac
Sacr0fical
Chaac
Level 64
God Stats
13W - 5L
1,227 SR
Queue Stats
84W - 85L
1,428 Elo+
Party 1
Mulan
Mulan
demon_sword_end
Mulan
Level 94
God Stats
1W - 0L
1,473 SR
Queue Stats
317W - 310L
1,478 Elo+
Party 1
Rama
Rama
zenSNTL
Rama
Level 59
God Stats
7W - 4L
1,464 SR
Queue Stats
125W - 122L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,091
909
10,965
7,775
2,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Danglepp
Cthulhu
15
1 / 4 / 3
8,918
892
9,071
12,218
5,422
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
MatheusR3gis
Cernunnos
15
1 / 3 / 3
9,031
903
7,177
6,586
2,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SMK x GREMORY
Hercules
15
0 / 1 / 1
8,350
835
3,257
12,806
11,045
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Zekneel
Morgan Le Fay
15
2 / 3 / 1
8,926
893
11,267
8,884
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

229

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
9,218
922
6,557
6,088
2,201
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 6
9,555
956
13,429
7,741
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
16
3 / 0 / 8
10,059
1,006
9,009
9,057
8,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
2 / 2 / 7
9,298
930
8,955
12,751
10,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
zenSNTL
Rama
16
3 / 1 / 6
9,935
994
7,583
9,214
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
13
13
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
1
2
1
0.75
L
Cthulhu
Danglepp
Cthulhu
1
4
3
0.63
W
3
1
6
6
L
Cernunnos
MatheusR3gis
Cernunnos
1
3
3
0.83
L
Hercules
SMK x GREMORY
Hercules
0
1
1
0.5
W
Chaac
3
0
8
7
L
Morgan Le Fay
Zekneel
Morgan Le Fay
2
3
1
0.83
W
2
2
7
2.75
W
Rama
zenSNTL
Rama
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,737
Damage
45,533
48,269
Taken
44,851
24,928
Mitigated
27,134
9,183
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,557
192
0
742
6,088
2,201
0
4,716
1,372
24,143
0
L
10,965
0
0
1,478
7,775
2,768
0
1,668
5,944
42,636
0
L
Cthulhu
Danglepp
Cthulhu
9,071
369
138
1,190
12,218
5,422
0
4,444
7,452
23,515
0
W
13,429
995
0
1,756
7,741
2,655
0
5,776
1,965
27,923
0
L
Cernunnos
MatheusR3gis
Cernunnos
7,177
1,895
0
42
6,586
2,280
0
2,454
4,010
0
28,850
L
Hercules
SMK x GREMORY
Hercules
3,257
664
0
4,784
12,806
11,045
0
8,051
4,672
305
8,847
W
Chaac
9,009
673
162
3,941
9,057
8,790
0
6,100
2,957
766
30,864
L
Morgan Le Fay
Zekneel
Morgan Le Fay
11,267
945
0
1,551
8,884
3,413
0
3,809
5,035
18,982
0
W
8,955
2,006
0
585
12,751
10,141
0
8,378
4,373
0
12,780
W
Rama
zenSNTL
Rama
7,583
6,041
0
861
9,214
3,347
0
6,638
2,576
0
27,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,316
Gold Earned
48,065
175
Minions Killed
197
5
Camps Cleared
7
986,564
Distance Traveled
986,140
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,218
922
50
5
1
185,883
0
L
Ah Puch
9,091
909
90
9
3
185,419
5
L
Cthulhu
8,918
892
30
3
0
206,533
0
W
He Bo
9,555
956
26
3
0
201,409
0
L
Cernunnos
9,031
903
35
4
1
169,764
2
L
Hercules
8,350
835
13
1
1
210,544
0
W
Chaac
10,059
1,006
62
6
0
223,536
0
L
Morgan Le Fay
8,926
893
7
1
0
214,304
0
W
Mulan
9,298
930
8
1
2
199,570
0
W
Rama
9,935
994
51
5
4
175,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role