Player Matchup

Chronos
Chronos
PeriheIion
Chronos
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 77L
1,482 Elo+
Solo
Charybdis
Charybdis
Phoeixking798
Charybdis
Level 127
God Stats
1W - 6L
1,386 SR
Queue Stats
73W - 63L
1,484 Elo+
Solo
Achilles
Achilles
When God Failed
Achilles
Level 105
God Stats
29W - 26L
1,454 SR
Queue Stats
211W - 214L
1,514 Elo+
Solo
Team Averages
Level 107
1,447 SR
1,494 Elo+

VS

Team Averages
Level 82
1,548 SR
1,554 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
acethebest17
Gilgamesh
Level 139
God Stats
6W - 4L
1,694 SR
Queue Stats
55W - 38L
1,556 Elo+
Party 1
Chang'e
Chang'e
bigguy33
Chang'e
Level 41
God Stats
2W - 2L
1,449 SR
Queue Stats
6W - 5L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PeriheIion
Chronos
10
0 / 1 / 6
5,871
734
5,192
4,169
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
Phoeixking798
Charybdis
10
2 / 0 / 6
6,394
799
5,431
4,816
1,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
10
6 / 1 / 2
7,401
925
3,915
6,827
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 3 / 1
5,426
678
3,042
7,941
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
acethebest17
Gilgamesh
8
0 / 3 / 2
5,081
635
2,110
5,766
2,715
Chang'e
bigguy33
Chang'e
8
0 / 2 / 1
5,132
642
2,031
5,024
1,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
1
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
W
Chronos
PeriheIion
Chronos
0
1
6
3
W
Charybdis
Phoeixking798
Charybdis
2
0
6
5
W
Achilles
6
1
2
7
L
Gilgamesh
acethebest17
Gilgamesh
0
3
2
0.33
L
Chang'e
bigguy33
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,538
Damage
7,183
15,812
Taken
18,731
9,155
Mitigated
7,953
5,717
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,042
270
142
537
7,941
3,825
0
2,217
5,724
8,117
0
W
Chronos
PeriheIion
Chronos
5,192
2,391
0
718
4,169
1,566
1,211
1,729
2,440
21,525
2,553
W
Charybdis
Phoeixking798
Charybdis
5,431
2,354
0
2,320
4,816
1,725
753
1,523
3,293
0
25,423
W
Achilles
3,915
881
175
2,504
6,827
5,864
495
2,130
4,697
0
8,584
L
Gilgamesh
acethebest17
Gilgamesh
2,110
192
442
964
5,766
2,715
0
1,698
4,068
0
8,185
L
Chang'e
bigguy33
Chang'e
2,031
29
1,260
1,474
5,024
1,413
0
956
4,068
12,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,666
Gold Earned
15,639
92
Minions Killed
58
4
Camps Cleared
2
403,360
Distance Traveled
345,112
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,426
678
19
2
1
105,852
1
W
Chronos
5,871
734
35
4
2
137,059
1
W
Charybdis
6,394
799
45
6
2
139,333
3
W
Achilles
7,401
925
12
2
0
126,968
2
L
Gilgamesh
5,081
635
15
2
1
116,841
1
L
Chang'e
5,132
642
24
3
0
122,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role