Player Matchup

Sun Wukong
Sun Wukong
SKYxWALKERxOGx
Sun Wukong
Level 44
God Stats
16W - 7L
1,580 SR
Queue Stats
131W - 113L
1,423 Elo+
Party 2
Fenrir
Fenrir
TWMaterial23
Fenrir
Level 15
God Stats
0W - 1L
1,648 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo
Chaac
Chaac
TheOneScapegoat
Chaac
Level 107
God Stats
8W - 3L
1,725 SR
Queue Stats
212W - 177L
1,485 Elo+
Party 2
Team Averages
Level 55
1,651 SR
1,455 Elo+

VS

Team Averages
Level 49
1,565 SR
1,434 Elo+
Chang'e
Chang'e
Komopoto
Chang'e
Level 27
God Stats
4W - 4L
1,713 SR
Queue Stats
68W - 76L
1,346 Elo+
Party 1
Artio
Artio
TuskedPaprika6
Artio
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
426W - 451L
1,390 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXPBxGODXx
Cu Chulainn
Level 18
God Stats
8W - 8L
1,480 SR
Queue Stats
56W - 35L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SKYxWALKERxOGx
Sun Wukong
11
4 / 3 / 3
7,868
656
5,472
7,659
6,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
9
0 / 7 / 4
7,005
584
3,628
13,478
4,508
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 3 / 4
9,219
768
12,423
15,030
15,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Komopoto
Chang'e
11
1 / 5 / 9
7,839
653
5,951
7,931
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 7
8,838
737
4,677
10,995
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
xXPBxGODXx
Cu Chulainn
13
9 / 2 / 3
9,586
799
18,087
11,428
12,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
13
13
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Komopoto
Chang'e
1
5
9
1.1
L
Sun Wukong
SKYxWALKERxOGx
Sun Wukong
4
3
3
1.83
L
Fenrir
0
7
4
0.29
L
5
3
4
2.33
W
3
2
7
3.25
W
Cu Chulainn
xXPBxGODXx
Cu Chulainn
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,523
Damage
28,715
36,167
Taken
30,354
27,096
Mitigated
31,753
7,402
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Komopoto
Chang'e
5,951
1,590
2,867
2,110
7,931
6,203
252
1,206
6,725
15,701
0
L
Sun Wukong
SKYxWALKERxOGx
Sun Wukong
5,472
371
263
1,248
7,659
6,652
0
1,884
5,775
3,284
12,905
L
Fenrir
3,628
883
0
232
13,478
4,508
0
5,886
7,592
0
11,316
L
12,423
1,924
320
5,339
15,030
15,936
0
4,734
10,296
5,954
26,133
W
4,677
1,196
641
2,362
10,995
12,917
456
2,061
8,934
11,315
0
W
Cu Chulainn
xXPBxGODXx
Cu Chulainn
18,087
5,598
0
1,818
11,428
12,633
0
2,769
8,659
3,876
43,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,092
Gold Earned
26,263
94
Minions Killed
116
3
Camps Cleared
5
578,718
Distance Traveled
668,276
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,839
653
29
2
1
212,790
2
L
Sun Wukong
7,868
656
29
2
0
175,058
0
L
Fenrir
7,005
584
22
2
0
190,653
2
L
Chaac
9,219
768
43
4
3
213,007
1
W
Artio
8,838
737
22
2
1
225,499
2
W
Cu Chulainn
9,586
799
65
5
3
229,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role