Player Matchup

Janus
Janus
DanteBD20
Janus
Level 160
God Stats
3W - 6L
1,444 SR
Queue Stats
61W - 45L
1,667 Elo+
Party 1
Sylvanus
Sylvanus
HARD2KILLJ
Sylvanus
Level 156
God Stats
2W - 3L
1,588 SR
Queue Stats
96W - 108L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
MaestroDV
Zhong Kui
Level 59
God Stats
50W - 42L
1,589 SR
Queue Stats
565W - 592L
1,449 Elo+
Solo
Nemesis
Nemesis
X JrM02 X
Nemesis
Level 48
God Stats
4W - 1L
1,787 SR
Queue Stats
169W - 92L
1,692 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
X deadsh0t200 X
Ah Muzen Cab
Level 108
God Stats
64W - 41L
1,721 SR
Queue Stats
356W - 314L
1,614 Elo+
Party 1
Team Averages
Level 106
1,626 SR
1,580 Elo+

VS

Team Averages
Level 95
1,501 SR
1,574 Elo+
Neith
Neith
AngelMcFly4889
Neith
Level 14
God Stats
33W - 21L
1,568 SR
Queue Stats
69W - 34L
1,567 Elo+
Party 2
Hun Batz
Hun Batz
IShadowZero16I
Hun Batz
Level 127
God Stats
1W - 2L
1,344 SR
Queue Stats
286W - 222L
1,583 Elo+
Party 2
Vamana
Vamana
JokerBV7
Vamana
Level 29
God Stats
27W - 15L
1,573 SR
Queue Stats
117W - 67L
1,582 Elo+
Party 2
Tiamat
Tiamat
ReaperBBQ
Tiamat
Level 156
God Stats
15W - 20L
1,414 SR
Queue Stats
232W - 228L
1,504 Elo+
Solo
Cabrakan
Cabrakan
xledwinlx
Cabrakan
Level 150
God Stats
8W - 3L
1,606 SR
Queue Stats
177W - 118L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DanteBD20
Janus
18
4 / 5 / 5
12,521
963
18,432
15,275
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
HARD2KILLJ
Sylvanus
19
1 / 1 / 6
13,424
1,033
7,736
12,013
14,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
MaestroDV
Zhong Kui
18
0 / 3 / 7
11,482
883
16,047
12,073
8,528
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
X JrM02 X
Nemesis
19
2 / 7 / 6
12,340
949
13,607
24,601
10,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
X deadsh0t200 X
Ah Muzen Cab
18
3 / 7 / 6
12,566
967
18,015
14,420
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

105

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 4
11,790
907
7,566
9,590
3,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
20
10 / 1 / 8
14,810
1,139
29,674
15,996
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
JokerBV7
Vamana
19
1 / 1 / 6
11,369
875
4,969
11,764
14,405
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
ReaperBBQ
Tiamat
20
8 / 5 / 9
14,413
1,109
19,708
19,228
11,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
xledwinlx
Cabrakan
20
1 / 3 / 10
12,459
958
11,927
23,111
24,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
10
Kills
23
23
Deaths
10
30
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Janus
DanteBD20
Janus
4
5
5
1.3
L
Sylvanus
HARD2KILLJ
Sylvanus
1
1
6
4
W
Hun Batz
10
1
8
14
W
Vamana
JokerBV7
Vamana
1
1
6
4
L
Zhong Kui
MaestroDV
Zhong Kui
0
3
7
1.17
W
Tiamat
ReaperBBQ
Tiamat
8
5
9
2.5
L
Nemesis
X JrM02 X
Nemesis
2
7
6
0.71
L
Ah Muzen Cab
X deadsh0t200 X
Ah Muzen Cab
3
7
6
0.86
W
Cabrakan
xledwinlx
Cabrakan
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,837
Damage
73,844
78,382
Taken
79,689
44,768
Mitigated
61,631
13,699
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,566
2,265
0
467
9,590
3,388
0
6,276
3,314
0
16,337
L
Janus
DanteBD20
Janus
18,432
227
0
150
15,275
5,153
0
5,244
9,478
39,907
0
L
Sylvanus
HARD2KILLJ
Sylvanus
7,736
577
4,300
5,164
12,013
14,171
0
5,364
6,113
16,896
0
W
Hun Batz
29,674
5,977
0
1,782
15,996
7,272
0
8,349
7,647
0
64,130
W
Vamana
JokerBV7
Vamana
4,969
3,114
0
2,345
11,764
14,405
0
5,535
6,229
0
9,575
L
Zhong Kui
MaestroDV
Zhong Kui
16,047
1,068
0
1,081
12,073
8,528
0
6,200
5,268
43,636
0
W
Tiamat
ReaperBBQ
Tiamat
19,708
858
20
3,512
19,228
11,694
0
10,026
9,202
49,517
0
L
Nemesis
X JrM02 X
Nemesis
13,607
6,748
0
1,755
24,601
10,072
0
8,458
15,306
0
40,527
L
Ah Muzen Cab
X deadsh0t200 X
Ah Muzen Cab
18,015
6,233
0
1,249
14,420
6,844
0
4,772
9,113
0
51,032
W
Cabrakan
xledwinlx
Cabrakan
11,927
1,078
0
1,472
23,111
24,872
0
12,029
11,082
31,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,333
Gold Earned
64,841
269
Minions Killed
282
10
Camps Cleared
7
1,296,998
Distance Traveled
1,234,006
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,790
907
42
3
1
263,188
0
L
Janus
12,521
963
43
3
2
273,382
1
L
Sylvanus
13,424
1,033
22
2
1
269,918
0
W
Hun Batz
14,810
1,139
98
8
3
292,441
0
W
Vamana
11,369
875
8
1
0
193,853
0
L
Zhong Kui
11,482
883
62
5
1
224,819
1
W
Tiamat
14,413
1,109
69
5
2
221,454
2
L
Nemesis
12,340
949
71
5
4
288,286
0
L
Ah Muzen Cab
12,566
967
71
5
2
240,593
0
W
Cabrakan
12,459
958
65
5
1
263,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role