Player Matchup

Anubis
Anubis
Dawgiegaming
Anubis
Level 28
God Stats
12W - 8L
1,783 SR
Queue Stats
49W - 41L
1,608 Elo+
Party 2
Khepri
Khepri
IIBIGHUNNNERII
Khepri
Level 128
God Stats
2W - 2L
1,588 SR
Queue Stats
20W - 18L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
depraved666
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,473 Elo+
Solo
Team Averages
Level 61
1,624 SR
1,548 Elo+

VS

Team Averages
Level 19
1,433 SR
1,473 Elo+
Baron Samedi
Baron Samedi
G0DsPerfectMESS
Baron Samedi
Level 25
God Stats
57W - 40L
1,548 SR
Queue Stats
105W - 74L
1,494 Elo+
Party 1
Medusa
Medusa
Wohlv
Medusa
Level 29
God Stats
1W - 1L
1,251 SR
Queue Stats
86W - 69L
1,637 Elo+
Solo
Athena
Athena
rumbleshade123
Athena
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 7 / 0
6,003
600
4,805
8,995
4,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 0
6,382
638
2,936
13,428
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
depraved666
Danzaburou
9
0 / 6 / 0
6,216
622
5,097
9,386
3,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
G0DsPerfectMESS
Baron Samedi
12
1 / 0 / 13
7,526
753
5,320
6,274
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Wohlv
Medusa
14
13 / 0 / 4
9,560
956
15,659
9,578
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 0 / 14
8,381
838
8,433
11,046
6,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
18
18
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
7
0
0
W
Baron Samedi
G0DsPerfectMESS
Baron Samedi
1
0
13
7.5
L
0
5
0
0
W
Medusa
Wohlv
Medusa
13
0
4
15
L
Danzaburou
depraved666
Danzaburou
0
6
0
0
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,838
Damage
29,412
31,809
Taken
26,898
18,231
Mitigated
12,927
4,695
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,805
214
0
1,096
8,995
4,042
0
4,083
4,912
17,900
0
W
Baron Samedi
G0DsPerfectMESS
Baron Samedi
5,320
545
1,682
3,185
6,274
2,181
292
2,825
3,449
21,062
0
L
2,936
145
266
1,866
13,428
10,829
0
4,149
9,279
8,339
0
W
Medusa
Wohlv
Medusa
15,659
8,503
0
5,187
9,578
4,208
1,912
3,142
6,436
0
54,235
L
Danzaburou
depraved666
Danzaburou
5,097
2,876
146
1,321
9,386
3,360
0
5,676
3,710
0
21,976
W
8,433
1,811
0
2,169
11,046
6,538
479
2,455
8,591
16,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,601
Gold Earned
25,467
84
Minions Killed
124
1
Camps Cleared
7
490,882
Distance Traveled
597,945
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,003
600
33
3
0
159,391
4
W
Baron Samedi
7,526
753
28
3
1
191,362
3
L
Khepri
6,382
638
8
1
1
172,203
0
W
Medusa
9,560
956
74
7
4
208,088
3
L
Danzaburou
6,216
622
43
4
0
159,288
0
W
Athena
8,381
838
22
2
2
198,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role