Player Matchup

Hachiman
Hachiman
Jager Muster
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 85L
1,434 Elo+
Party 2
Hel
Hel
VIZCARRA16
Hel
Level 7
God Stats
0W - 3L
1,433 SR
Queue Stats
0W - 6L
1,091 Elo+
Solo
Kuzenbo
Kuzenbo
XxlIxxlIxxlI
Kuzenbo
Level 28
God Stats
1W - 3L
1,462 SR
Queue Stats
60W - 66L
1,384 Elo+
Party 2
Team Averages
Level 28
1,465 SR
1,303 Elo+

VS

Team Averages
Level 56
1,585 SR
1,374 Elo+
Yemoja
Yemoja
KuJaK666
Yemoja
Level 17
God Stats
2W - 1L
1,730 SR
Queue Stats
44W - 45L
1,385 Elo+
Party 1
Mulan
Mulan
MechedReality
Mulan
Level 109
God Stats
11W - 15L
1,295 SR
Queue Stats
298W - 384L
1,450 Elo+
Solo
Bastet
Bastet
xSeraphynax
Bastet
Level 43
God Stats
12W - 6L
1,730 SR
Queue Stats
107W - 171L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jager Muster
Hachiman
9
2 / 7 / 2
6,427
643
6,305
8,304
2,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 8 / 1
6,067
607
4,607
9,817
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
XxlIxxlIxxlI
Kuzenbo
8
0 / 7 / 2
5,778
578
4,230
9,250
11,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KuJaK666
Yemoja
12
5 / 2 / 13
7,880
788
7,855
5,761
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
14 / 1 / 5
9,056
906
8,216
8,911
4,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
12
3 / 1 / 14
7,762
776
7,231
8,779
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
22
22
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Jager Muster
Hachiman
2
7
2
0.43
W
Yemoja
KuJaK666
Yemoja
5
2
13
5.75
W
14
1
5
16.5
L
1
8
1
0.19
L
Kuzenbo
XxlIxxlIxxlI
Kuzenbo
0
7
2
0.14
W
Bastet
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,142
Damage
23,302
27,371
Taken
23,451
20,508
Mitigated
10,447
1,166
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Jager Muster
Hachiman
6,305
2,073
0
510
8,304
2,225
45
2,909
5,395
0
17,653
W
Yemoja
KuJaK666
Yemoja
7,855
1,592
1,736
1,665
5,761
2,833
215
1,992
3,627
20,332
0
W
8,216
1,935
0
3,727
8,911
4,064
570
3,223
5,483
0
25,785
L
4,607
1,291
265
391
9,817
6,886
29
2,671
7,146
11,451
0
L
Kuzenbo
XxlIxxlIxxlI
Kuzenbo
4,230
2,193
0
0
9,250
11,397
120
2,399
6,851
9,597
0
W
Bastet
7,231
3,383
0
1,776
8,779
3,550
99
3,806
4,791
0
19,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,272
Gold Earned
24,698
60
Minions Killed
104
1
Camps Cleared
7
431,636
Distance Traveled
538,365
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,427
643
30
3
1
144,471
0
W
Yemoja
7,880
788
30
3
2
143,961
0
W
Mulan
9,056
906
44
4
2
198,905
4
L
Hel
6,067
607
18
2
0
125,134
0
L
Kuzenbo
5,778
578
12
1
0
162,031
2
W
Bastet
7,762
776
30
3
3
195,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role