Player Matchup

Loki
Loki
DeathPwny323
Loki
Level 3
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 2L
1,459 Elo+
Party 2
Neith
Neith
HeyItsElfra
Neith
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 20L
1,434 Elo+
Party 1
Athena
Athena
NicRS
Athena
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,575 Elo+
Party 1
Artemis
Artemis
NotDyin23
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
VannahM
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 66L
1,431 Elo+
Party 1
Team Averages
Level 25
1,495 SR
1,480 Elo+

VS

Team Averages
Level 29
1,519 SR
1,479 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Heki22
Kali
Level 29
God Stats
22W - 21L
1,496 SR
Queue Stats
170W - 177L
1,423 Elo+
Solo
Cupid
Cupid
IndianaSolo
Cupid
Level 16
God Stats
5W - 4L
1,465 SR
Queue Stats
15W - 15L
1,424 Elo+
Party 3
Chang'e
Chang'e
Randomguyman26
Chang'e
Level 26
God Stats
12W - 11L
1,567 SR
Queue Stats
63W - 46L
1,576 Elo+
Party 3
Cthulhu
Cthulhu
ReMiiX199
Cthulhu
Level 46
God Stats
14W - 8L
1,567 SR
Queue Stats
28W - 21L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 4
6,912
461
5,456
7,931
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 7 / 1
6,667
444
6,251
8,444
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
NicRS
Athena
12
4 / 1 / 3
7,568
505
7,103
10,127
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
NotDyin23
Artemis
11
3 / 3 / 3
7,034
469
5,953
6,394
2,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
VannahM
Sun Wukong
11
1 / 2 / 7
6,850
457
6,321
11,446
6,129
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 4 / 3
7,736
516
6,231
11,161
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
Heki22
Kali
11
1 / 3 / 9
7,446
496
5,867
10,312
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 3 / 2
6,978
465
4,549
8,114
2,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 2 / 3
8,915
594
7,183
9,511
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ReMiiX199
Cthulhu
11
2 / 1 / 8
6,779
452
5,781
6,343
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
13
Kills
17
17
Deaths
13
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
4
3
1.38
L
3
4
4
1.25
W
Kali
Heki22
Kali
1
3
9
1.83
L
2
7
1
0.36
W
3
3
2
1.33
L
Athena
NicRS
Athena
4
1
3
5.5
L
Artemis
NotDyin23
Artemis
3
3
3
1.5
W
7
2
3
4.25
W
Cthulhu
ReMiiX199
Cthulhu
2
1
8
6
L
Sun Wukong
VannahM
Sun Wukong
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,084
Damage
29,611
44,342
Taken
45,441
23,192
Mitigated
20,049
8,233
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,231
1,096
0
2,434
11,161
5,993
330
989
10,172
98
33,935
L
5,456
1,743
0
1,511
7,931
2,285
0
3,220
4,483
0
28,204
W
Kali
Heki22
Kali
5,867
2,276
0
4,453
10,312
3,745
286
1,126
9,186
0
29,724
L
6,251
1,126
0
824
8,444
2,929
387
2,771
5,405
0
29,872
W
4,549
2,269
95
2,347
8,114
2,533
153
3,217
4,897
0
39,326
L
Athena
NicRS
Athena
7,103
1,232
0
1,392
10,127
9,683
0
2,932
6,763
24,007
0
L
Artemis
NotDyin23
Artemis
5,953
2,049
0
574
6,394
2,166
64
2,056
4,022
0
29,887
W
7,183
406
384
3,936
9,511
3,010
1,032
371
9,140
54,417
0
W
Cthulhu
ReMiiX199
Cthulhu
5,781
228
526
922
6,343
4,768
0
1,524
4,819
27,824
0
L
Sun Wukong
VannahM
Sun Wukong
6,321
1,762
0
3,932
11,446
6,129
188
1,119
9,975
0
27,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
37,854
251
Minions Killed
340
0
Camps Cleared
0
1,406,575
Distance Traveled
1,433,492
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,736
516
51
3
0
292,533
2
L
Loki
6,912
461
49
3
0
264,498
3
W
Kali
7,446
496
57
4
0
287,761
4
L
Neith
6,667
444
60
4
0
270,423
0
W
Cupid
6,978
465
74
5
0
268,384
0
L
Athena
7,568
505
27
2
0
303,737
1
L
Artemis
7,034
469
66
4
0
243,241
2
W
Chang'e
8,915
594
114
8
0
287,334
0
W
Cthulhu
6,779
452
44
3
0
297,480
0
L
Sun Wukong
6,850
457
49
3
0
324,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role