Player Matchup

Thor
Thor
Bubblin_Bongrip
Thor
Level 15
God Stats
4W - 3L
1,744 SR
Queue Stats
70W - 66L
1,526 Elo+
Party 1
Apollo
Apollo
JonesMrB0neZ_103
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
MadMage333
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 3
Scylla
Scylla
Solarhelll
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,422 Elo+
Party 3
Bellona
Bellona
microscopetime
Bellona
Level 28
God Stats
6W - 7L
1,479 SR
Queue Stats
147W - 168L
1,458 Elo+
Party 1
Team Averages
Level 11
1,545 SR
1,494 Elo+

VS

Team Averages
Level 56
1,588 SR
1,580 Elo+
Athena
Athena
AgentSparrow
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,827 Elo+
Party 4
Apollo
Apollo
Guthbrandr
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,472 Elo+
Party 2
Achilles
Achilles
HighPriestHGH
Achilles
Level 156
God Stats
4W - 6L
1,619 SR
Queue Stats
128W - 80L
1,655 Elo+
Party 4
Thanatos
Thanatos
RIPZuki
Thanatos
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,429 Elo+
Party 2
Janus
Janus
gankmefreelo
Janus
Level 28
God Stats
16W - 10L
1,821 SR
Queue Stats
116W - 103L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 2
5,092
509
1,278
8,314
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 1
5,253
525
1,264
4,536
1,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
MadMage333
Cthulhu
5
0 / 4 / 0
3,780
378
215
4,837
1,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Solarhelll
Scylla
6
0 / 8 / 1
4,012
401
1,190
5,445
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 5 / 1
5,228
523
3,342
7,659
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
5 / 0 / 6
6,077
608
2,815
5,564
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Guthbrandr
Apollo
11
6 / 1 / 1
6,294
629
3,771
4,212
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
HighPriestHGH
Achilles
10
4 / 1 / 5
6,027
603
5,503
6,468
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
RIPZuki
Thanatos
11
8 / 0 / 3
6,427
643
5,619
6,964
2,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
5 / 1 / 4
6,770
677
5,197
3,590
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
28
28
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
5
0
6
8
L
1
7
2
0.29
W
Apollo
Guthbrandr
Apollo
6
1
1
6.5
W
Achilles
HighPriestHGH
Achilles
4
1
5
6.5
L
1
4
1
0.38
L
Cthulhu
MadMage333
Cthulhu
0
4
0
0
W
Thanatos
RIPZuki
Thanatos
8
0
3
9.5
L
Scylla
Solarhelll
Scylla
0
8
1
0.06
W
5
1
4
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,289
Damage
22,905
30,791
Taken
26,798
8,577
Mitigated
13,061
3,907
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,815
1,161
58
2,192
5,564
3,421
626
644
4,741
17,305
0
L
1,278
514
42
1,516
8,314
1,778
0
2,584
5,248
0
10,007
W
Apollo
Guthbrandr
Apollo
3,771
2,337
0
1,798
4,212
1,269
792
35
4,146
0
36,992
W
Achilles
HighPriestHGH
Achilles
5,503
1,932
0
2,698
6,468
4,587
248
100
6,346
0
25,195
L
1,264
637
0
467
4,536
1,076
0
1,051
3,446
0
14,517
L
Cthulhu
MadMage333
Cthulhu
215
129
0
87
4,837
1,463
0
173
4,664
4,138
0
W
Thanatos
RIPZuki
Thanatos
5,619
1,617
0
8,204
6,964
2,863
0
150
6,810
0
33,728
L
Scylla
Solarhelll
Scylla
1,190
314
0
0
5,445
1,040
0
2,802
2,377
4,638
0
W
5,197
207
0
343
3,590
921
240
200
3,350
37,540
0
L
3,342
656
0
1,795
7,659
3,220
0
1,106
6,051
0
16,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,365
Gold Earned
31,595
104
Minions Killed
321
0
Camps Cleared
0
827,841
Distance Traveled
972,290
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,077
608
38
4
0
212,384
0
L
Thor
5,092
509
18
2
0
177,138
4
W
Apollo
6,294
629
75
8
0
174,735
2
W
Achilles
6,027
603
58
6
0
190,185
1
L
Apollo
5,253
525
37
4
0
195,295
0
L
Cthulhu
3,780
378
7
1
0
91,136
0
W
Thanatos
6,427
643
66
7
0
206,305
1
L
Scylla
4,012
401
9
1
0
174,856
0
W
Janus
6,770
677
84
8
0
188,681
1
L
Bellona
5,228
523
33
3
0
189,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role