Player Matchup

Artemis
Artemis
EmArBoy
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,630 Elo+
Solo
Baba Yaga
Baba Yaga
Gank Me Deep
Baba Yaga
Level 25
God Stats
12W - 13L
1,444 SR
Queue Stats
42W - 56L
1,396 Elo+
Solo
Fenrir
Fenrir
KevinSL1908
Fenrir
Level 101
God Stats
4W - 3L
1,430 SR
Queue Stats
254W - 260L
1,445 Elo+
Party 2
Olorun
Olorun
Kowallskii5972
Olorun
Level 9
God Stats
8W - 2L
1,843 SR
Queue Stats
14W - 15L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
tima02112007
Ah Puch
Level 26
God Stats
3W - 5L
1,323 SR
Queue Stats
19W - 42L
1,297 Elo+
Solo
Team Averages
Level 34
1,508 SR
1,445 Elo+

VS

Team Averages
Level 9
1,297 SR
1,063 Elo+
Sun Wukong
Sun Wukong
BlingadingRocky
Sun Wukong
Level 3
God Stats
0W - 3L
1,124 SR
Queue Stats
5W - 17L
1,029 Elo+
Party 1
Ganesha
Ganesha
Endie8400
Ganesha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,029 Elo+
Party 1
Raijin
Raijin
MannyHeffley25
Raijin
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,196 Elo+
Party 1
Fenrir
Fenrir
Official50Cent
Fenrir
Level 12
God Stats
0W - 3L
1,237 SR
Queue Stats
12W - 22L
1,029 Elo+
Party 1
Ra
Ra
XxDanimalsxX
Ra
Level 7
God Stats
0W - 3L
1,124 SR
Queue Stats
0W - 5L
1,029 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EmArBoy
Artemis
20
14 / 6 / 12
16,722
1,045
39,199
23,930
8,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Gank Me Deep
Baba Yaga
20
7 / 8 / 11
14,731
921
12,089
19,109
6,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
20
7 / 2 / 17
16,188
1,012
12,236
20,096
16,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 3 / 18
14,865
929
13,096
16,512
6,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
tima02112007
Ah Puch
20
3 / 5 / 21
15,355
960
23,958
21,372
9,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlingadingRocky
Sun Wukong
20
2 / 6 / 13
14,095
881
11,517
18,366
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
Endie8400
Ganesha
20
0 / 6 / 20
14,553
910
22,766
31,737
40,806
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 11 / 7
14,729
921
20,020
20,631
8,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 6 / 8
17,069
1,067
28,296
24,775
24,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 6 / 13
13,892
868
10,690
16,716
6,670

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
84
35
Kills
23
24
Deaths
35
79
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlingadingRocky
Sun Wukong
2
6
13
1.42
W
Artemis
EmArBoy
Artemis
14
6
12
3.33
L
Ganesha
Endie8400
Ganesha
0
6
20
1.67
W
Baba Yaga
Gank Me Deep
Baba Yaga
7
8
11
1.56
W
Fenrir
7
2
17
7.75
W
4
3
18
4.33
L
8
11
7
1.05
L
12
6
8
2.67
L
1
6
13
1.25
W
Ah Puch
tima02112007
Ah Puch
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,578
Damage
93,289
101,019
Taken
112,225
47,533
Mitigated
95,563
21,944
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlingadingRocky
Sun Wukong
11,517
2,314
0
1,034
18,366
15,487
0
9,442
8,412
0
37,918
W
Artemis
EmArBoy
Artemis
39,199
25,583
0
8,920
23,930
8,770
0
12,883
10,937
0
68,028
L
Ganesha
Endie8400
Ganesha
22,766
2,870
605
2,270
31,737
40,806
0
13,492
18,245
45,701
0
W
Baba Yaga
Gank Me Deep
Baba Yaga
12,089
910
35
1,762
19,109
6,607
0
11,299
6,301
33,852
0
W
Fenrir
12,236
2,943
0
526
20,096
16,143
0
10,034
9,492
43
31,982
W
13,096
9,508
1,269
3,460
16,512
6,844
0
8,338
7,839
32,826
0
L
20,020
3,248
0
2,448
20,631
8,395
0
8,945
11,686
57,267
0
L
28,296
6,858
0
553
24,775
24,205
0
10,289
14,486
301
39,723
L
10,690
823
439
716
16,716
6,670
0
7,018
9,698
43,408
0
W
Ah Puch
tima02112007
Ah Puch
23,958
1,484
263
5,709
21,372
9,169
0
11,223
9,999
68,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,861
Gold Earned
74,338
301
Minions Killed
326
12
Camps Cleared
5
1,146,094
Distance Traveled
1,435,474
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,095
881
84
5
2
300,465
2
W
Artemis
16,722
1,045
52
3
2
178,675
1
L
Ganesha
14,553
910
8
1
0
290,459
0
W
Baba Yaga
14,731
921
55
3
1
208,293
0
W
Fenrir
16,188
1,012
35
2
8
319,153
1
W
Olorun
14,865
929
52
3
0
206,524
0
L
Raijin
14,729
921
111
7
1
244,839
0
L
Fenrir
17,069
1,067
43
3
2
321,379
0
L
Ra
13,892
868
80
5
0
278,332
1
W
Ah Puch
15,355
960
107
7
1
233,449
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role