Player Matchup

Tsukuyomi
Tsukuyomi
AztrlBaphy
Tsukuyomi
Level 82
God Stats
2W - 3L
1,216 SR
Queue Stats
33W - 25L
1,485 Elo+
Party 3
Thor
Thor
LARSON524
Thor
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,517 Elo+
Party 2
Rama
Rama
Ted1808
Rama
Level 121
God Stats
2W - 1L
1,729 SR
Queue Stats
248W - 264L
1,484 Elo+
Party 3
Ravana
Ravana
foggyPunoLocos
Ravana
Level 136
God Stats
3W - 6L
1,376 SR
Queue Stats
315W - 330L
1,500 Elo+
Party 3
Freya
Freya
nenoboywonder
Freya
Level 160
God Stats
2W - 4L
1,402 SR
Queue Stats
936W - 975L
1,376 Elo+
Party 2
Team Averages
Level 119
1,444 SR
1,472 Elo+

VS

Team Averages
Level 98
1,541 SR
1,501 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ThiccAstroNut
Sobek
Level 138
God Stats
2W - 0L
1,677 SR
Queue Stats
61W - 59L
1,530 Elo+
Party 4
Vulcan
Vulcan
ToxicFlexx
Vulcan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,478 Elo+
Party 4
Jing Wei
Jing Wei
acethebest17
Jing Wei
Level 139
God Stats
8W - 4L
1,529 SR
Queue Stats
145W - 148L
1,455 Elo+
Party 1
Ganesha
Ganesha
bigguy33
Ganesha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AztrlBaphy
Tsukuyomi
13
1 / 5 / 10
7,909
659
13,404
11,232
3,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
17
5 / 2 / 3
9,889
824
8,416
8,861
3,092
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Ted1808
Rama
14
2 / 7 / 11
8,421
702
11,108
14,454
5,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 8 / 7
9,258
772
10,102
13,722
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 8 / 5
8,436
703
12,121
14,780
4,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
10 / 3 / 14
10,958
913
8,204
17,104
10,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 4 / 21
10,695
891
13,234
22,236
30,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
ToxicFlexx
Vulcan
17
7 / 2 / 15
10,421
868
18,694
7,262
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
acethebest17
Jing Wei
17
7 / 4 / 16
10,271
856
12,427
12,239
5,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
bigguy33
Ganesha
17
0 / 2 / 26
10,271
856
6,355
14,665
20,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
14
Kills
30
30
Deaths
15
36
Assists
92
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
10
3
14
5.67
L
Tsukuyomi
AztrlBaphy
Tsukuyomi
1
5
10
1.2
L
Thor
5
2
3
3.25
L
Rama
Ted1808
Rama
2
7
11
1.07
W
6
4
21
4.13
W
Vulcan
ToxicFlexx
Vulcan
7
2
15
7.25
W
Jing Wei
acethebest17
Jing Wei
7
4
16
3.75
W
Ganesha
bigguy33
Ganesha
0
2
26
6.5
L
3
8
7
0.81
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,151
Damage
58,914
63,049
Taken
73,506
22,638
Mitigated
70,967
18,422
Healing
27,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,204
759
751
2,677
17,104
10,421
348
2,242
14,782
0
15,808
L
Tsukuyomi
AztrlBaphy
Tsukuyomi
13,404
3,035
410
1,502
11,232
3,248
552
6,100
4,845
0
19,706
L
Thor
8,416
632
2,081
1,478
8,861
3,092
511
6,364
2,359
0
18,620
L
Rama
Ted1808
Rama
11,108
5,730
967
3,082
14,454
5,393
448
9,022
5,050
0
22,723
W
13,234
302
1,556
7,557
22,236
30,950
569
3,328
18,662
25,685
0
W
Vulcan
ToxicFlexx
Vulcan
18,694
10,208
502
976
7,262
3,510
775
2,088
5,050
34,980
0
W
Jing Wei
acethebest17
Jing Wei
12,427
9,985
1,215
2,683
12,239
5,525
1,486
2,124
9,912
0
25,776
W
Ganesha
bigguy33
Ganesha
6,355
100
4,466
5,103
14,665
20,561
1,393
2,339
12,080
18,154
0
L
10,102
1,524
1,356
3,043
13,722
6,530
0
7,967
5,431
0
27,361
L
12,121
3,744
838
3,665
14,780
4,375
0
7,497
7,081
20,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
52,616
122
Minions Killed
122
0
Camps Cleared
0
991,864
Distance Traveled
1,189,515
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,958
913
16
1
0
239,527
0
L
Tsukuyomi
7,909
659
6
1
0
228,250
0
L
Thor
9,889
824
33
3
0
207,395
0
L
Rama
8,421
702
25
2
0
175,736
0
W
Sobek
10,695
891
21
2
0
249,850
1
W
Vulcan
10,421
868
46
4
0
264,046
0
W
Jing Wei
10,271
856
39
3
0
218,215
0
W
Ganesha
10,271
856
0
0
0
217,877
1
L
Ravana
9,258
772
34
3
0
209,951
0
L
Freya
8,436
703
24
2
0
170,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role