Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GANjAL0V3
Baron Samedi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 132L
1,399 Elo+
Party 2
Ravana
Ravana
HereForFriends
Ravana
Level 68
God Stats
16W - 19L
1,402 SR
Queue Stats
350W - 392L
1,351 Elo+
Solo
Rama
Rama
KIamSlammin
Rama
Level 84
God Stats
6W - 2L
1,766 SR
Queue Stats
371W - 402L
1,399 Elo+
Party 2
Achilles
Achilles
medico_epico
Achilles
Level 62
God Stats
2W - 4L
1,233 SR
Queue Stats
142W - 154L
1,306 Elo+
Solo
Team Averages
Level 72
1,480 SR
1,391 Elo+

VS

Team Averages
Level 77
1,371 SR
1,290 Elo+
Chronos
Chronos
Blobface18
Chronos
Level 66
God Stats
3W - 8L
1,318 SR
Queue Stats
141W - 177L
1,370 Elo+
Solo
Thoth
Thoth
CosmeCal
Thoth
Level 108
God Stats
1W - 1L
1,310 SR
Queue Stats
293W - 349L
1,364 Elo+
Party 3
Neith
Neith
ScrappyList602
Neith
Level 45
God Stats
11W - 4L
1,545 SR
Queue Stats
169W - 256L
1,204 Elo+
Party 1
Ymir
Ymir
Xucurus
Ymir
Level 64
God Stats
1W - 4L
1,159 SR
Queue Stats
261W - 361L
1,197 Elo+
Party 1
Athena
Athena
ZaddyRey
Athena
Level 100
God Stats
42W - 31L
1,523 SR
Queue Stats
349W - 461L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 2 / 5
8,418
421
5,783
13,373
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
GANjAL0V3
Baron Samedi
13
1 / 6 / 1
7,858
393
4,538
12,888
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 3
10,095
505
12,147
13,966
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 5 / 4
8,642
432
8,846
11,676
3,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
medico_epico
Achilles
15
5 / 5 / 2
9,272
464
12,611
21,626
21,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blobface18
Chronos
17
2 / 2 / 2
10,499
525
10,386
11,130
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
CosmeCal
Thoth
17
8 / 4 / 4
11,124
556
14,774
12,415
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 1
10,216
511
4,710
7,850
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Xucurus
Ymir
14
0 / 3 / 9
9,051
453
6,587
20,763
22,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
ZaddyRey
Athena
18
8 / 2 / 3
11,029
551
12,594
16,364
7,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
13
Kills
19
19
Deaths
13
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
5
1.25
W
Chronos
Blobface18
Chronos
2
2
2
1.5
W
Thoth
CosmeCal
Thoth
8
4
4
2.5
L
Baron Samedi
GANjAL0V3
Baron Samedi
1
6
1
0.25
L
6
1
3
7.5
L
1
5
4
0.6
W
1
2
1
0.75
W
Ymir
Xucurus
Ymir
0
3
9
1.5
W
Athena
ZaddyRey
Athena
8
2
3
4.75
L
Achilles
medico_epico
Achilles
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,925
Damage
49,051
73,529
Taken
68,522
46,432
Mitigated
41,082
23,670
Healing
18,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,783
650
2,656
4,401
13,373
10,860
0
6,683
6,610
36,440
0
W
Chronos
Blobface18
Chronos
10,386
3,856
0
3,641
11,130
4,007
3,509
974
9,514
59,061
0
W
Thoth
CosmeCal
Thoth
14,774
2,004
0
1,510
12,415
4,356
1,058
1,157
11,122
72,084
0
L
Baron Samedi
GANjAL0V3
Baron Samedi
4,538
519
102
2,366
12,888
4,931
0
7,350
5,142
42,380
0
L
12,147
3,657
0
5,612
13,966
5,395
0
9,185
4,630
0
61,199
L
8,846
7,005
0
2,952
11,676
3,672
906
6,708
4,876
0
56,567
W
4,710
2,793
0
4,463
7,850
2,269
915
1,599
6,195
0
71,108
W
Ymir
Xucurus
Ymir
6,587
1,246
0
3,662
20,763
22,524
0
5,623
14,594
28,407
0
W
Athena
ZaddyRey
Athena
12,594
3,487
0
5,154
16,364
7,926
1,078
735
15,128
65,723
0
L
Achilles
medico_epico
Achilles
12,611
2,718
0
5,581
21,626
21,574
0
13,737
7,742
0
39,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,285
Gold Earned
51,919
378
Minions Killed
548
0
Camps Cleared
0
1,710,685
Distance Traveled
1,792,747
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,418
421
58
3
0
358,238
0
W
Chronos
10,499
525
120
6
0
331,153
0
W
Thoth
11,124
556
126
6
0
335,565
4
L
Baron Samedi
7,858
393
74
4
0
312,421
1
L
Ravana
10,095
505
83
4
0
388,240
2
L
Rama
8,642
432
100
5
0
325,074
4
W
Neith
10,216
511
140
7
0
359,976
2
W
Ymir
9,051
453
28
1
0
337,168
3
W
Athena
11,029
551
134
7
0
428,885
2
L
Achilles
9,272
464
63
3
0
326,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role