Player Matchup

Kuzenbo
Kuzenbo
LaoRiot
Kuzenbo
Level 16
God Stats
9W - 5L
1,616 SR
Queue Stats
28W - 10L
1,646 Elo+
Solo
Sol
Sol
Nightmare127246
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
Sebie772
Sun Wukong
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Rama
Rama
TrueJacksonVPGas
Rama
Level 23
God Stats
8W - 8L
1,440 SR
Queue Stats
77W - 64L
1,498 Elo+
Solo
Set
Set
unseenxx-
Set
Level 12
God Stats
1W - 1L
1,244 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 1
Team Averages
Level 16
1,460 SR
1,454 Elo+

VS

Team Averages
Level 20
1,419 SR
1,431 Elo+
Heimdallr
Heimdallr
ASESINODELZODICO
Heimdallr
Level 13
God Stats
4W - 7L
1,391 SR
Queue Stats
16W - 19L
1,462 Elo+
Solo
Cernunnos
Cernunnos
AbhorentGhost
Cernunnos
Level 23
God Stats
6W - 7L
1,312 SR
Queue Stats
56W - 68L
1,340 Elo+
Solo
Ne Zha
Ne Zha
KiyomiDollFace
Ne Zha
Level 21
God Stats
3W - 4L
1,377 SR
Queue Stats
15W - 15L
1,527 Elo+
Solo
Thor
Thor
MadVlad421
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
dothockey
Tsukuyomi
Level 15
God Stats
2W - 3L
1,515 SR
Queue Stats
15W - 15L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LaoRiot
Kuzenbo
19
10 / 2 / 12
12,935
1,294
14,449
16,446
25,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 1 / 13
9,986
999
14,141
8,416
2,152
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Sebie772
Sun Wukong
17
2 / 1 / 11
9,738
974
7,428
6,062
5,001
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
12 / 3 / 6
12,402
1,240
17,531
13,986
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 4 / 12
9,773
977
5,368
8,293
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

249

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
2 / 4 / 3
9,179
918
8,278
6,669
2,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
AbhorentGhost
Cernunnos
17
1 / 6 / 4
10,021
1,002
9,381
13,060
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 2 / 4
11,035
1,104
14,026
9,413
4,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 10 / 2
8,743
874
4,606
19,073
7,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
dothockey
Tsukuyomi
16
3 / 4 / 4
10,462
1,046
12,218
15,040
6,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
26
Kills
11
11
Deaths
26
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
2
4
3
0.88
L
Cernunnos
AbhorentGhost
Cernunnos
1
6
4
0.5
L
5
2
4
3.5
W
Kuzenbo
LaoRiot
Kuzenbo
10
2
12
8
L
0
10
2
0.1
W
1
1
13
7.5
W
Sun Wukong
Sebie772
Sun Wukong
2
1
11
7.5
W
12
3
6
5
L
Tsukuyomi
dothockey
Tsukuyomi
3
4
4
1.25
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,917
Damage
48,509
53,203
Taken
63,255
40,332
Mitigated
26,901
10,196
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
8,278
2,779
0
376
6,669
2,600
0
4,079
2,515
0
17,411
L
Cernunnos
AbhorentGhost
Cernunnos
9,381
4,702
211
628
13,060
6,347
0
6,223
6,728
0
22,420
L
14,026
2,450
0
1,195
9,413
4,085
0
3,172
6,159
0
31,984
W
Kuzenbo
LaoRiot
Kuzenbo
14,449
3,138
0
858
16,446
25,531
0
0
16,446
29,279
0
L
4,606
2,129
0
0
19,073
7,831
0
7,578
11,255
0
12,134
W
14,141
3,410
0
2,524
8,416
2,152
0
0
8,416
33,409
0
W
Sun Wukong
Sebie772
Sun Wukong
7,428
1,473
0
1,124
6,062
5,001
0
0
6,062
172
14,179
W
17,531
15,040
428
4,682
13,986
4,561
0
0
13,986
0
40,029
L
Tsukuyomi
dothockey
Tsukuyomi
12,218
3,311
0
559
15,040
6,038
0
7,710
7,254
0
37,205
W
5,368
1,435
0
580
8,293
3,087
0
0
8,293
0
13,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,834
Gold Earned
49,440
153
Minions Killed
168
6
Camps Cleared
4
1,057,058
Distance Traveled
857,293
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,179
918
23
2
0
109,892
1
L
Cernunnos
10,021
1,002
34
3
2
166,485
1
L
Ne Zha
11,035
1,104
42
4
0
215,599
7
W
Kuzenbo
12,935
1,294
34
3
1
262,957
1
L
Thor
8,743
874
20
2
0
152,761
0
W
Sol
9,986
999
35
4
3
210,707
0
W
Sun Wukong
9,738
974
12
1
1
218,051
0
W
Rama
12,402
1,240
51
5
1
169,449
0
L
Tsukuyomi
10,462
1,046
49
5
2
212,556
0
W
Set
9,773
977
21
2
0
195,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role