Player Matchup

Sun Wukong
Sun Wukong
BussyBreaker69
Sun Wukong
Level 5
God Stats
4W - 3L
1,791 SR
Queue Stats
10W - 6L
1,619 Elo+
Party 1
Horus
Horus
Bwills6
Horus
Level 29
God Stats
6W - 1L
1,832 SR
Queue Stats
90W - 77L
1,643 Elo+
Solo
Fenrir
Fenrir
Maybe Deaf
Fenrir
Level 151
God Stats
35W - 22L
1,719 SR
Queue Stats
161W - 159L
1,639 Elo+
Party 1
Rama
Rama
Paiano
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,511 Elo+
Solo
Scylla
Scylla
PhillPanic
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,679 Elo+
Solo
Team Averages
Level 45
1,668 SR
1,618 Elo+

VS

Team Averages
Level 13
1,648 SR
1,658 Elo+
Discordia
Discordia
BestestBoi
Discordia
Level 6
God Stats
3W - 1L
1,900 SR
Queue Stats
3W - 3L
1,715 Elo+
Solo
Mulan
Mulan
RadDadDaKangBoio
Mulan
Level 29
God Stats
20W - 21L
1,597 SR
Queue Stats
197W - 188L
1,551 Elo+
Solo
Charybdis
Charybdis
ScameronGG
Charybdis
Level 21
God Stats
6W - 9L
1,501 SR
Queue Stats
15W - 21L
1,526 Elo+
Solo
Thor
Thor
Scotch16
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,708 Elo+
Solo
Thoth
Thoth
smitesucks42069
Thoth
Level 7
God Stats
5W - 3L
1,740 SR
Queue Stats
14W - 5L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BussyBreaker69
Sun Wukong
12
2 / 3 / 2
7,524
537
4,536
9,392
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
Bwills6
Horus
12
4 / 0 / 4
7,557
540
4,107
10,732
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Maybe Deaf
Fenrir
13
3 / 3 / 7
7,828
559
5,697
10,444
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Paiano
Rama
12
2 / 2 / 3
7,302
522
4,386
9,280
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
PhillPanic
Scylla
14
4 / 1 / 1
8,153
582
4,647
5,218
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BestestBoi
Discordia
10
0 / 2 / 1
5,755
411
988
3,205
590
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 3 / 1
8,243
589
7,985
9,658
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ScameronGG
Charybdis
10
1 / 4 / 0
6,016
430
7,451
8,856
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
12
3 / 2 / 3
7,408
529
5,594
9,370
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 4 / 0
7,915
565
2,620
5,349
1,522
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
9
9
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
BestestBoi
Discordia
0
2
1
0.25
W
Sun Wukong
BussyBreaker69
Sun Wukong
2
3
2
1
W
Horus
Bwills6
Horus
4
0
4
6
W
Fenrir
Maybe Deaf
Fenrir
3
3
7
2.17
W
Rama
Paiano
Rama
2
2
3
1.75
W
Scylla
PhillPanic
Scylla
4
1
1
4.5
L
3
3
1
1.17
L
Charybdis
ScameronGG
Charybdis
1
4
0
0.25
L
Thor
3
2
3
2.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,373
Damage
24,638
45,066
Taken
36,438
22,369
Mitigated
12,372
16,703
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BestestBoi
Discordia
988
32
0
0
3,205
590
0
0
3,176
18,830
0
W
Sun Wukong
BussyBreaker69
Sun Wukong
4,536
1,092
0
1,961
9,392
7,802
497
472
8,484
5,751
30,863
W
Horus
Bwills6
Horus
4,107
1,046
2,310
5,157
10,732
5,701
78
1,233
9,453
0
19,677
W
Fenrir
Maybe Deaf
Fenrir
5,697
1,396
0
2,848
10,444
4,695
0
491
9,877
0
48,554
W
Rama
Paiano
Rama
4,386
3,499
0
3,432
9,280
2,538
443
529
8,751
0
44,628
W
Scylla
PhillPanic
Scylla
4,647
472
0
995
5,218
1,633
611
1,614
3,604
54,105
0
L
7,985
764
0
4,451
9,658
5,395
0
1,783
7,310
4,091
46,437
L
Charybdis
ScameronGG
Charybdis
7,451
4,422
0
2,536
8,856
2,222
468
1,356
7,442
0
29,844
L
Thor
5,594
684
0
4,698
9,370
2,643
0
1,160
8,166
0
38,978
L
2,620
40
0
233
5,349
1,522
0
759
4,548
54,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
35,337
387
Minions Killed
392
0
Camps Cleared
0
1,374,397
Distance Traveled
1,194,209
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,755
411
30
2
0
193,488
1
W
Sun Wukong
7,524
537
72
5
0
245,623
0
W
Horus
7,557
540
27
2
0
300,755
8
W
Fenrir
7,828
559
81
6
0
306,024
2
W
Rama
7,302
522
97
7
0
231,702
2
W
Scylla
8,153
582
110
8
0
290,293
5
L
Mulan
8,243
589
121
9
0
250,643
5
L
Charybdis
6,016
430
56
4
0
221,256
3
L
Thor
7,408
529
73
5
0
279,224
4
L
Thoth
7,915
565
112
8
0
249,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role