Player Matchup

Zeus
Zeus
CrispyFunk
Zeus
Level 18
God Stats
11W - 2L
1,500 SR
Queue Stats
112W - 108L
1,485 Elo+
Party 3
Bellona
Bellona
Fmds
Bellona
Level 12
God Stats
1W - 1L
1,327 SR
Queue Stats
10W - 7L
1,602 Elo+
Party 1
Skadi
Skadi
FulminareXII
Skadi
Level 107
God Stats
5W - 5L
1,597 SR
Queue Stats
316W - 311L
1,431 Elo+
Party 3
Hel
Hel
SketchyBoyo
Hel
Level 89
God Stats
3W - 0L
1,749 SR
Queue Stats
23W - 20L
1,534 Elo+
Party 1
Hercules
Hercules
TigerThrower
Hercules
Level 66
God Stats
2W - 0L
1,293 SR
Queue Stats
231W - 178L
1,669 Elo+
Party 1
Team Averages
Level 58
1,493 SR
1,544 Elo+

VS

Team Averages
Level 65
1,367 SR
1,450 Elo+
Scylla
Scylla
Boricua4ever
Scylla
Level 81
God Stats
4W - 12L
1,129 SR
Queue Stats
191W - 204L
1,427 Elo+
Party 2
Jormungandr
Jormungandr
Eboun42
Jormungandr
Level 18
God Stats
1W - 3L
1,453 SR
Queue Stats
48W - 56L
1,393 Elo+
Party 2
Tyr
Tyr
MadHatterJake
Tyr
Level 125
God Stats
0W - 4L
1,222 SR
Queue Stats
366W - 377L
1,556 Elo+
Solo
Danzaburou
Danzaburou
TheNoahBoat
Danzaburou
Level 62
God Stats
26W - 35L
1,500 SR
Queue Stats
294W - 297L
1,432 Elo+
Party 2
Cupid
Cupid
oldmanp
Cupid
Level 37
God Stats
3W - 3L
1,529 SR
Queue Stats
127W - 147L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 9
13,318
555
15,050
13,372
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Fmds
Bellona
17
2 / 3 / 9
12,041
502
7,708
14,662
17,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 1 / 9
15,740
656
25,809
12,181
5,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 5 / 6
12,909
538
12,274
18,010
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TigerThrower
Hercules
17
5 / 1 / 16
13,595
566
10,483
33,423
44,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
5 / 5 / 3
10,961
457
8,100
12,137
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Eboun42
Jormungandr
14
0 / 4 / 7
9,073
378
7,959
17,706
16,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 10 / 7
10,277
428
11,112
23,316
25,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
TheNoahBoat
Danzaburou
20
8 / 5 / 3
13,064
544
25,767
23,991
11,852
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
oldmanp
Cupid
17
0 / 7 / 1
10,040
418
8,899
15,521
5,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
31
Kills
16
16
Deaths
31
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
5
3
1.3
W
4
6
9
1.42
L
Jormungandr
Eboun42
Jormungandr
0
4
7
0.88
W
Bellona
Fmds
Bellona
2
3
9
2.17
W
15
1
9
19.5
L
3
10
7
0.65
W
5
5
6
1.6
L
Danzaburou
TheNoahBoat
Danzaburou
8
5
3
1.9
W
Hercules
TigerThrower
Hercules
5
1
16
13
L
Cupid
oldmanp
Cupid
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,324
Damage
61,837
91,648
Taken
92,671
81,811
Mitigated
63,469
46,663
Healing
18,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,100
770
740
1,867
12,137
4,324
964
2,372
9,765
54,485
0
W
15,050
1,221
0
3,826
13,372
5,970
490
3,394
9,978
81,280
0
L
Jormungandr
Eboun42
Jormungandr
7,959
2,106
105
325
17,706
16,634
151
4,117
13,589
36,072
0
W
Bellona
Fmds
Bellona
7,708
1,686
0
5,269
14,662
17,762
485
1,808
12,854
0
47,525
W
25,809
12,421
0
4,262
12,181
5,372
7,969
3,171
9,010
0
134,990
L
11,112
1,382
0
3,350
23,316
25,000
93
7,953
15,363
0
34,926
W
12,274
1,412
6,371
9,108
18,010
7,846
455
3,060
14,950
98,591
0
L
Danzaburou
TheNoahBoat
Danzaburou
25,767
12,440
0
7,102
23,991
11,852
222
9,405
14,586
0
108,507
W
Hercules
TigerThrower
Hercules
10,483
2,724
799
17,028
33,423
44,861
577
5,986
27,437
65
30,379
L
Cupid
oldmanp
Cupid
8,899
3,544
1,303
3,826
15,521
5,659
2,909
3,477
12,044
0
85,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,603
Gold Earned
53,415
582
Minions Killed
519
0
Camps Cleared
0
2,303,190
Distance Traveled
2,093,521
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,961
457
118
5
0
365,337
1
W
Zeus
13,318
555
112
5
0
442,092
7
L
Jormungandr
9,073
378
54
2
0
444,913
3
W
Bellona
12,041
502
102
4
0
439,888
1
W
Skadi
15,740
656
197
8
0
474,294
13
L
Tyr
10,277
428
72
3
0
417,901
0
W
Hel
12,909
538
141
6
0
436,146
0
L
Danzaburou
13,064
544
148
6
0
441,377
0
W
Hercules
13,595
566
30
1
0
510,770
7
L
Cupid
10,040
418
127
5
0
423,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role