Player Matchup

Jormungandr
Jormungandr
AHumanMan
Jormungandr
Level 145
God Stats
1W - 0L
1,368 SR
Queue Stats
17W - 15L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
NeXxEnVy
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,647 Elo+
Party 1
Charybdis
Charybdis
Verifÿ
Charybdis
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 10L
1,612 Elo+
Party 1
Team Averages
Level 95
1,456 SR
1,623 Elo+

VS

Team Averages
Level 48
1,419 SR
1,432 Elo+
Olorun
Olorun
JuicySpongy
Olorun
Level 24
God Stats
3W - 6L
1,322 SR
Queue Stats
45W - 55L
1,426 Elo+
Party 2
King Arthur
King Arthur
ZeroTheFirst
King Arthur
Level 13
God Stats
4W - 7L
1,546 SR
Queue Stats
22W - 25L
1,398 Elo+
Solo
Khepri
Khepri
ZeusjrGod
Khepri
Level 106
God Stats
11W - 15L
1,391 SR
Queue Stats
85W - 105L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AHumanMan
Jormungandr
14
0 / 5 / 12
11,059
651
12,141
22,577
21,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
NeXxEnVy
Nu Wa
15
8 / 3 / 7
11,968
704
19,577
10,238
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Verifÿ
Charybdis
16
7 / 2 / 8
12,637
743
22,285
15,664
6,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
5 / 7 / 5
11,307
665
22,262
18,345
7,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
ZeroTheFirst
King Arthur
13
2 / 4 / 6
10,761
633
9,471
19,241
19,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
ZeusjrGod
Khepri
14
3 / 5 / 5
11,271
663
8,936
23,712
27,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
15
Kills
10
10
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AHumanMan
Jormungandr
0
5
12
1.2
L
Olorun
5
7
5
1.07
W
Nu Wa
NeXxEnVy
Nu Wa
8
3
7
3.83
W
Charybdis
Verifÿ
Charybdis
7
2
8
5.5
L
King Arthur
ZeroTheFirst
King Arthur
2
4
6
1.25
L
Khepri
ZeusjrGod
Khepri
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,003
Damage
40,669
48,479
Taken
61,298
31,826
Mitigated
54,456
7,371
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AHumanMan
Jormungandr
12,141
4,784
0
2,377
22,577
21,455
0
17,500
4,675
36,246
0
L
Olorun
22,262
10,039
2,074
4,658
18,345
7,451
924
9,899
8,446
60,977
0
W
Nu Wa
NeXxEnVy
Nu Wa
19,577
6,023
0
1,315
10,238
4,024
500
6,881
3,217
35,387
0
W
Charybdis
Verifÿ
Charybdis
22,285
12,688
0
3,679
15,664
6,347
2,437
7,614
7,642
0
76,015
L
King Arthur
ZeroTheFirst
King Arthur
9,471
1,525
0
1,788
19,241
19,933
210
9,938
9,303
1,049
28,463
L
Khepri
ZeusjrGod
Khepri
8,936
846
794
5,052
23,712
27,072
0
12,436
11,276
27,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
33,339
188
Minions Killed
160
7
Camps Cleared
6
824,471
Distance Traveled
904,873
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,059
651
47
3
1
280,040
4
L
Olorun
11,307
665
79
5
3
254,906
2
W
Nu Wa
11,968
704
23
1
3
274,140
0
W
Charybdis
12,637
743
118
7
3
270,291
2
L
King Arthur
10,761
633
43
3
2
338,307
5
L
Khepri
11,271
663
38
2
1
311,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role