Player Matchup

Nemesis
Nemesis
CanonMX492
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 3
Danzaburou
Danzaburou
Guthbrandr
Danzaburou
Level 88
God Stats
0W - 2L
1,326 SR
Queue Stats
14W - 13L
1,502 Elo+
Party 2
Thor
Thor
Luckswyd
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 3
Fenrir
Fenrir
RIPZuki
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,627 Elo+
Party 2
Thoth
Thoth
smitesucks42069
Thoth
Level 7
God Stats
5W - 3L
1,844 SR
Queue Stats
14W - 5L
1,853 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,466 Elo+

VS

Team Averages
Level 24
1,446 SR
1,499 Elo+
Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AliksirMH
Ymir
Level 8
God Stats
2W - 2L
1,623 SR
Queue Stats
8W - 14L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
BetterThanIsobel
Heimdallr
Level 10
God Stats
1W - 1L
1,312 SR
Queue Stats
19W - 11L
1,679 Elo+
Solo
Xbalanque
Xbalanque
Scotch16
Xbalanque
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Tradesminator
Kukulkan
Level 70
God Stats
3W - 2L
1,296 SR
Queue Stats
80W - 126L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CanonMX492
Nemesis
3
0 / 3 / 0
2,813
469
306
2,239
409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Guthbrandr
Danzaburou
5
0 / 2 / 0
3,187
531
615
2,817
470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
3
0 / 4 / 0
2,844
474
721
3,314
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
RIPZuki
Fenrir
5
0 / 2 / 0
3,378
563
489
3,580
1,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 0 / 0
3,532
589
763
1,577
334
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
3 / 0 / 3
4,461
744
1,034
1,998
497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
5
1 / 0 / 5
3,885
648
1,186
2,146
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
8
1 / 0 / 1
4,519
753
366
1,340
450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Scotch16
Xbalanque
7
4 / 0 / 1
4,523
754
3,577
2,028
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Tradesminator
Kukulkan
7
2 / 0 / 3
4,109
685
1,628
1,431
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
3
4.5
W
Ymir
1
0
5
3.5
W
Heimdallr
1
0
1
1.5
L
Nemesis
CanonMX492
Nemesis
0
3
0
0
L
Danzaburou
Guthbrandr
Danzaburou
0
2
0
0
L
Thor
0
4
0
0
L
Fenrir
RIPZuki
Fenrir
0
2
0
0
W
Xbalanque
Scotch16
Xbalanque
4
0
1
4.5
W
Kukulkan
Tradesminator
Kukulkan
2
0
3
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,894
Damage
7,791
13,527
Taken
8,943
2,991
Mitigated
2,617
3,319
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,034
251
0
1,366
1,998
497
0
86
1,912
0
12,659
W
Ymir
1,186
559
0
490
2,146
838
0
47
2,099
7,561
0
W
Heimdallr
366
70
0
556
1,340
450
806
0
1,340
0
19,977
L
Nemesis
CanonMX492
Nemesis
306
127
0
250
2,239
409
0
656
1,481
0
3,269
L
Danzaburou
Guthbrandr
Danzaburou
615
192
0
802
2,817
470
0
275
2,542
0
11,009
L
Thor
721
410
0
365
3,314
671
0
1,102
2,156
0
1,524
L
Fenrir
RIPZuki
Fenrir
489
0
0
1,416
3,580
1,107
0
257
3,320
0
12,079
W
Xbalanque
Scotch16
Xbalanque
3,577
2,160
0
1,159
2,028
462
0
0
2,028
0
19,132
W
Kukulkan
Tradesminator
Kukulkan
1,628
477
0
859
1,431
370
0
630
801
14,363
0
L
763
47
0
486
1,577
334
0
360
1,211
12,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,754
Gold Earned
21,497
94
Minions Killed
187
0
Camps Cleared
0
528,123
Distance Traveled
570,983
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,461
744
35
6
0
133,670
3
W
Ymir
3,885
648
18
3
0
109,361
1
W
Heimdallr
4,519
753
51
9
0
105,332
2
L
Nemesis
2,813
469
6
1
0
111,603
0
L
Danzaburou
3,187
531
26
4
0
89,031
2
L
Thor
2,844
474
4
1
0
98,081
2
L
Fenrir
3,378
563
33
6
0
125,035
0
W
Xbalanque
4,523
754
41
7
0
113,401
3
W
Kukulkan
4,109
685
42
7
0
109,219
1
L
Thoth
3,532
589
25
4
0
104,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role