Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Carlile
Ganesha
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
507W - 518L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
DxJD
Kuzenbo
Level 126
God Stats
13W - 17L
1,511 SR
Queue Stats
309W - 330L
1,524 Elo+
Party 1
Sol
Sol
InauguralMink6
Sol
Level 160
God Stats
7W - 2L
1,711 SR
Queue Stats
276W - 262L
1,616 Elo+
Party 2
Hachiman
Hachiman
SatansxRabbit
Hachiman
Level 135
God Stats
9W - 14L
1,422 SR
Queue Stats
155W - 140L
1,483 Elo+
Party 2
Team Averages
Level 143
1,529 SR
1,526 Elo+

VS

Team Averages
Level 90
1,582 SR
1,448 Elo+
Bastet
Bastet
DeksKiel
Bastet
Level 128
God Stats
4W - 2L
1,774 SR
Queue Stats
207W - 199L
1,665 Elo+
Party 3
Anubis
Anubis
DrK Lith
Anubis
Level 47
God Stats
4W - 7L
1,445 SR
Queue Stats
175W - 164L
1,415 Elo+
Solo
Cernunnos
Cernunnos
Freru
Cernunnos
Level 104
God Stats
23W - 18L
1,594 SR
Queue Stats
161W - 175L
1,425 Elo+
Party 3
Sobek
Sobek
Milaneso117
Sobek
Level 106
God Stats
65W - 52L
1,595 SR
Queue Stats
249W - 245L
1,473 Elo+
Party 3
Sol
Sol
SSWhiteHouse
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
2
0 / 1 / 0
2,904
581
0
1,312
201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
Carlile
Ganesha
7
0 / 0 / 0
3,886
777
286
2,103
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
DxJD
Kuzenbo
5
1 / 1 / 0
3,767
753
1,750
4,047
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 1
4,282
856
2,154
3,767
1,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
SatansxRabbit
Hachiman
5
0 / 2 / 1
3,475
695
2,149
2,620
512
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DeksKiel
Bastet
6
2 / 0 / 1
4,170
834
1,751
3,246
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
DrK Lith
Anubis
7
0 / 0 / 1
3,884
777
902
1,273
437
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Freru
Cernunnos
6
1 / 0 / 2
3,850
770
2,840
2,790
654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 1 / 1
3,690
738
2,068
3,491
1,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 2 / 1
3,603
721
945
2,905
807
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
5
5
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
L
Ganesha
Carlile
Ganesha
0
0
0
0
W
Bastet
DeksKiel
Bastet
2
0
1
2.5
W
Anubis
DrK Lith
Anubis
0
0
1
0.5
L
Kuzenbo
DxJD
Kuzenbo
1
1
0
1
W
Cernunnos
Freru
Cernunnos
1
0
2
2
L
1
1
1
1.5
W
2
1
1
2.5
W
0
2
1
0.25
L
Hachiman
SatansxRabbit
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,339
Damage
8,506
13,849
Taken
13,705
4,774
Mitigated
4,622
5,558
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
498
1,312
201
0
453
859
0
2,108
L
Ganesha
Carlile
Ganesha
286
0
0
970
2,103
707
0
449
1,654
14,131
0
W
Bastet
DeksKiel
Bastet
1,751
388
0
1,430
3,246
792
0
739
2,507
0
12,266
W
Anubis
DrK Lith
Anubis
902
236
0
812
1,273
437
0
216
987
16,217
0
L
Kuzenbo
DxJD
Kuzenbo
1,750
815
121
1,586
4,047
2,133
0
924
2,998
6,923
0
W
Cernunnos
Freru
Cernunnos
2,840
1,625
0
1,555
2,790
654
38
799
1,991
0
18,154
L
2,154
886
0
1,789
3,767
1,221
1,118
945
2,822
17,669
2,797
W
2,068
159
0
1,528
3,491
1,932
0
951
2,540
6,875
0
W
945
317
0
341
2,905
807
0
1,209
1,696
11,467
0
L
Hachiman
SatansxRabbit
Hachiman
2,149
1,321
0
594
2,620
512
0
863
1,601
0
12,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,314
Gold Earned
19,197
129
Minions Killed
162
0
Camps Cleared
0
493,822
Distance Traveled
546,649
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,904
581
12
2
0
67,009
0
L
Ganesha
3,886
777
31
6
0
110,888
3
W
Bastet
4,170
834
39
8
0
138,380
3
W
Anubis
3,884
777
37
7
0
105,014
1
L
Kuzenbo
3,767
753
12
2
0
127,476
2
W
Cernunnos
3,850
770
45
9
0
95,161
1
L
Sol
4,282
856
43
9
0
97,231
2
W
Sobek
3,690
738
13
3
0
115,531
2
W
Sol
3,603
721
28
6
0
92,563
0
L
Hachiman
3,475
695
31
6
0
91,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role