Player Matchup

Susano
Susano
Classicz
Susano
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,592 Elo+
Party 2
Sol
Sol
Remiiixx
Sol
Level 9
God Stats
7W - 2L
1,772 SR
Queue Stats
22W - 17L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
Revenge sE
Cthulhu
Level 94
God Stats
21W - 4L
1,785 SR
Queue Stats
95W - 70L
1,574 Elo+
Party 2
Hades
Hades
ScottsTots_21
Hades
Level 26
God Stats
11W - 4L
1,617 SR
Queue Stats
24W - 18L
1,464 Elo+
Solo
Cernunnos
Cernunnos
big ched daddy
Cernunnos
Level 29
God Stats
2W - 1L
1,554 SR
Queue Stats
96W - 78L
1,507 Elo+
Solo
Team Averages
Level 33
1,646 SR
1,556 Elo+

VS

Team Averages
Level 21
1,499 SR
1,519 Elo+
Hachiman
Hachiman
COLDL00DED
Hachiman
Level 29
God Stats
1W - 4L
1,376 SR
Queue Stats
37W - 31L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Eye of Lotus211
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,639 Elo+
Solo
Fenrir
Fenrir
The_Best_4967
Fenrir
Level 24
God Stats
6W - 3L
1,750 SR
Queue Stats
45W - 44L
1,486 Elo+
Party 1
Izanami
Izanami
ValleyGod-
Izanami
Level 29
God Stats
35W - 30L
1,576 SR
Queue Stats
52W - 53L
1,495 Elo+
Party 1
Athena
Athena
YoItsRuku
Athena
Level 21
God Stats
0W - 2L
1,292 SR
Queue Stats
38W - 44L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Classicz
Susano
15
6 / 5 / 4
9,691
570
5,978
13,258
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
31 / 4 / 7
13,689
805
41,065
22,740
8,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Revenge sE
Cthulhu
15
3 / 3 / 18
9,814
577
10,356
15,244
14,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 1 / 7
10,657
627
12,020
11,403
8,757
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
big ched daddy
Cernunnos
15
0 / 4 / 4
8,806
518
5,196
11,322
3,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
COLDL00DED
Hachiman
12
0 / 6 / 3
7,378
434
4,995
11,906
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
10
2 / 16 / 2
6,978
410
3,390
13,653
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 6 / 5
8,805
518
9,131
20,704
16,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
ValleyGod-
Izanami
14
6 / 8 / 7
9,519
560
14,715
17,867
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
YoItsRuku
Athena
13
4 / 9 / 6
8,282
487
10,092
23,431
9,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
45
Kills
17
17
Deaths
45
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
COLDL00DED
Hachiman
0
6
3
0.25
W
Susano
Classicz
Susano
6
5
4
1.6
L
Kukulkan
2
16
2
0.19
W
31
4
7
8.63
W
Cthulhu
Revenge sE
Cthulhu
3
3
18
4
W
5
1
7
8.5
L
5
6
5
1.25
L
Izanami
ValleyGod-
Izanami
6
8
7
1.19
L
Athena
YoItsRuku
Athena
4
9
6
0.78
W
Cernunnos
big ched daddy
Cernunnos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,615
Damage
42,323
73,967
Taken
87,561
40,773
Mitigated
41,259
33,640
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
COLDL00DED
Hachiman
4,995
2,640
0
1,258
11,906
4,202
429
9,875
2,031
0
37,201
W
Susano
Classicz
Susano
5,978
1,147
0
4,212
13,258
4,769
372
2,997
10,261
0
57,920
L
Kukulkan
3,390
953
0
160
13,653
5,003
0
11,221
2,432
16,618
0
W
41,065
21,286
0
13,881
22,740
8,892
3,533
6,381
16,359
103,551
0
W
Cthulhu
Revenge sE
Cthulhu
10,356
285
413
2,534
15,244
14,478
652
1,653
13,591
30,562
0
W
12,020
949
104
7,622
11,403
8,757
1,398
1,826
9,577
68,638
0
L
9,131
1,697
1,362
2,291
20,704
16,324
0
14,599
6,105
0
21,017
L
Izanami
ValleyGod-
Izanami
14,715
10,950
0
2,309
17,867
6,518
0
12,593
5,274
0
45,789
L
Athena
YoItsRuku
Athena
10,092
1,603
50
3,871
23,431
9,212
0
15,153
8,278
38,755
0
W
Cernunnos
big ched daddy
Cernunnos
5,196
2,230
0
4,874
11,322
3,877
1,936
625
10,697
0
63,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,657
Gold Earned
40,962
540
Minions Killed
275
0
Camps Cleared
0
1,582,994
Distance Traveled
1,508,975
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,378
434
77
5
0
290,435
0
W
Susano
9,691
570
105
6
0
343,371
0
L
Kukulkan
6,978
410
25
1
0
289,238
2
W
Sol
13,689
805
156
9
0
300,362
0
W
Cthulhu
9,814
577
32
2
0
358,339
4
W
Hades
10,657
627
141
8
0
291,518
1
L
Fenrir
8,805
518
27
2
0
342,014
0
L
Izanami
9,519
560
71
4
0
285,101
0
L
Athena
8,282
487
75
4
0
302,187
0
W
Cernunnos
8,806
518
106
6
0
289,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role