Player Matchup

Heimdallr
Heimdallr
BikepartJr
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,537 Elo+
Party 1
Ne Zha
Ne Zha
Morris640
Ne Zha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,782 Elo+
Party 1
Scylla
Scylla
bingoworldchamp
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
motabomb
Aphrodite
Level 26
God Stats
71W - 60L
1,529 SR
Queue Stats
107W - 109L
1,458 Elo+
Solo
Odin
Odin
samwisecraft
Odin
Level 28
God Stats
10W - 7L
1,561 SR
Queue Stats
96W - 75L
1,513 Elo+
Solo
Team Averages
Level 39
1,518 SR
1,563 Elo+

VS

Team Averages
Level 46
1,659 SR
1,554 Elo+
Cthulhu
Cthulhu
Krunchyboy
Cthulhu
Level 28
God Stats
2W - 2L
1,609 SR
Queue Stats
11W - 16L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
LopezSlayz
Tsukuyomi
Level 157
God Stats
1W - 0L
1,787 SR
Queue Stats
37W - 30L
1,620 Elo+
Party 3
Chaac
Chaac
Snip29
Chaac
Level 28
God Stats
4W - 3L
1,612 SR
Queue Stats
40W - 28L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
buzzkillbob2
Baron Samedi
Level 17
God Stats
7W - 6L
1,592 SR
Queue Stats
51W - 33L
1,609 Elo+
Party 2
Neith
Neith
doge956
Neith
Level 2
God Stats
3W - 2L
1,696 SR
Queue Stats
11W - 13L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BikepartJr
Heimdallr
18
4 / 9 / 6
12,328
1,027
19,677
24,515
9,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Morris640
Ne Zha
18
4 / 11 / 6
11,582
965
12,508
22,566
8,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 11 / 7
11,589
966
8,387
21,594
6,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
motabomb
Aphrodite
18
1 / 9 / 9
11,115
926
13,241
20,598
13,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 7
11,442
954
9,690
18,861
19,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krunchyboy
Cthulhu
20
6 / 1 / 20
13,486
1,124
16,490
21,196
33,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
LopezSlayz
Tsukuyomi
20
8 / 2 / 22
13,804
1,150
22,385
10,601
4,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Snip29
Chaac
20
17 / 4 / 19
15,319
1,277
36,485
18,585
22,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
buzzkillbob2
Baron Samedi
20
9 / 3 / 15
13,211
1,101
17,578
10,092
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
doge956
Neith
19
1 / 3 / 13
11,786
982
10,967
9,452
3,951
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
130
13
Kills
41
41
Deaths
13
35
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BikepartJr
Heimdallr
4
9
6
0.78
W
Cthulhu
Krunchyboy
Cthulhu
6
1
20
16
W
Tsukuyomi
LopezSlayz
Tsukuyomi
8
2
22
9.5
L
Ne Zha
Morris640
Ne Zha
4
11
6
0.64
W
Chaac
Snip29
Chaac
17
4
19
6.63
L
2
11
7
0.5
W
Baron Samedi
buzzkillbob2
Baron Samedi
9
3
15
5.5
W
Neith
doge956
Neith
1
3
13
2.5
L
Aphrodite
motabomb
Aphrodite
1
9
9
0.61
L
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,503
Damage
103,905
108,134
Taken
69,926
57,529
Mitigated
68,214
15,122
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BikepartJr
Heimdallr
19,677
10,241
0
1,990
24,515
9,562
0
6,980
17,150
0
59,007
W
Cthulhu
Krunchyboy
Cthulhu
16,490
1,290
1,867
2,078
21,196
33,171
0
9,613
11,165
30,634
0
W
Tsukuyomi
LopezSlayz
Tsukuyomi
22,385
3,812
0
437
10,601
4,145
0
2,925
7,550
0
34,644
L
Ne Zha
Morris640
Ne Zha
12,508
3,240
0
537
22,566
8,559
0
6,518
15,913
0
19,827
W
Chaac
Snip29
Chaac
36,485
6,165
0
6,708
18,585
22,612
0
4,874
13,150
2,478
53,082
L
8,387
2,182
0
4
21,594
6,518
0
8,974
12,374
34,307
0
W
Baron Samedi
buzzkillbob2
Baron Samedi
17,578
464
2,361
3,121
10,092
4,335
0
1,053
8,938
26,533
0
W
Neith
doge956
Neith
10,967
5,003
0
2,018
9,452
3,951
0
3,163
6,130
0
49,764
L
Aphrodite
motabomb
Aphrodite
13,241
1,784
4,633
6,950
20,598
13,387
0
6,961
13,210
27,024
0
L
9,690
1,668
0
1,008
18,861
19,503
0
5,671
13,013
0
16,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,056
Gold Earned
67,606
199
Minions Killed
233
4
Camps Cleared
7
1,107,817
Distance Traveled
1,209,640
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,328
1,027
77
6
3
215,069
0
W
Cthulhu
13,486
1,124
34
3
1
265,233
0
W
Tsukuyomi
13,804
1,150
31
3
0
303,496
0
L
Ne Zha
11,582
965
11
1
1
232,707
0
W
Chaac
15,319
1,277
55
5
1
281,309
0
L
Scylla
11,589
966
67
6
0
198,938
0
W
Baron Samedi
13,211
1,101
22
2
1
187,976
0
W
Neith
11,786
982
91
8
4
171,626
0
L
Aphrodite
11,115
926
27
2
0
214,699
2
L
Odin
11,442
954
17
1
0
246,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role