Player Matchup

Chaac
Chaac
Bronze III
BadSnakeStorm
Chaac
Bronze III
Level 65
God Stats
0W - 3L
1,380 SR
Queue Stats
0W - 4L
1,375 MMR
Party 2
Janus
Janus
Bronze IV
GERAHELO7756
Janus
Bronze IV
Level 121
God Stats
0W - 5L
1,140 SR
Queue Stats
37W - 57L
854 MMR
Party 2
Skadi
Skadi
Bronze III
MIKE4213
Skadi
Bronze III
Level 88
God Stats
0W - 4L
1,362 SR
Queue Stats
34W - 45L
1,316 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,294 SR
1,182 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,611 SR
1,222 MMR
Sylvanus
Sylvanus
Bronze III
Dr-Avenged2212
Sylvanus
Bronze III
Level 104
God Stats
2W - 2L
1,717 SR
Queue Stats
7W - 15L
1,179 MMR
Solo
Medusa
Medusa
Gold V
Drizzzzle x
Medusa
Gold V
Level 49
God Stats
24W - 24L
1,530 SR
Queue Stats
82W - 84L
1,365 MMR
Party 1
Ah Puch
Ah Puch
Silver I
Picardddd
Ah Puch
Silver I
Level 84
God Stats
187W - 181L
1,585 SR
Queue Stats
217W - 238L
1,123 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
10,660
711
8,458
25,653
25,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 7 / 2
10,155
677
13,779
13,555
3,761
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
MIKE4213
Skadi
12
0 / 12 / 4
8,658
577
6,581
15,318
4,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
IzanamiZeusJormungandrGilgameshHera

VS

Bans
GebMerlinHadesPoseidonNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 3 / 20
10,428
695
8,196
19,624
27,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
15
10 / 1 / 14
11,679
779
16,230
12,314
6,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Picardddd
Ah Puch
16
14 / 1 / 12
12,451
830
22,441
13,207
7,485
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
5
Kills
26
26
Deaths
5
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Sylvanus
2
3
20
4
W
Medusa
10
1
14
17
L
3
7
2
0.57
L
Skadi
MIKE4213
Skadi
0
12
4
0.17
W
Ah Puch
Picardddd
Ah Puch
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
46,867
54,526
Taken
45,145
33,136
Mitigated
40,957
6,464
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,458
704
569
5,188
25,653
25,303
79
11,203
14,450
0
22,836
W
Sylvanus
8,196
2,387
2,397
6,162
19,624
27,446
670
5,711
13,913
23,846
5,977
W
Medusa
16,230
7,550
1,015
2,612
12,314
6,026
1,754
4,862
7,452
0
41,980
L
13,779
205
0
72
13,555
3,761
192
9,176
4,379
36,718
0
L
Skadi
MIKE4213
Skadi
6,581
2,298
291
344
15,318
4,072
0
9,684
5,634
0
31,462
W
Ah Puch
Picardddd
Ah Puch
22,441
337
489
2,605
13,207
7,485
635
3,854
9,353
53,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
34,558
155
Minions Killed
168
4
Camps Cleared
8
760,899
Distance Traveled
836,754
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,660
711
28
2
0
266,640
7
W
Sylvanus
10,428
695
31
2
5
242,746
2
W
Medusa
11,679
779
67
4
1
307,536
4
L
Janus
10,155
677
68
5
1
276,966
1
L
Skadi
8,658
577
59
4
3
217,293
1
W
Ah Puch
12,451
830
70
5
2
286,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role