Player Matchup

Baron Samedi
Baron Samedi
BSantinoxX
Baron Samedi
Level 28
God Stats
11W - 14L
1,462 SR
Queue Stats
75W - 103L
1,362 Elo+
Solo
Mercury
Mercury
CeTaJackMeu
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Njuan
Artemis
Level 29
God Stats
3W - 2L
1,867 SR
Queue Stats
85W - 111L
1,362 Elo+
Solo
Ra
Ra
SD_Sacuti
Ra
Level 29
God Stats
21W - 27L
1,411 SR
Queue Stats
43W - 53L
1,450 Elo+
Solo
Loki
Loki
VTMike
Loki
Level 8
God Stats
3W - 6L
1,376 SR
Queue Stats
7W - 9L
1,489 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,433 Elo+

VS

Team Averages
Level 22
1,458 SR
1,398 Elo+
Sun Wukong
Sun Wukong
HypernovaPY
Sun Wukong
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 34L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
Lilmartincho
Baron Samedi
Level 15
God Stats
2W - 6L
1,208 SR
Queue Stats
63W - 124L
1,131 Elo+
Party 1
Bacchus
Bacchus
fabrigus2015
Bacchus
Level 37
God Stats
12W - 28L
1,325 SR
Queue Stats
168W - 231L
1,342 Elo+
Party 1
Nemesis
Nemesis
iYuky
Nemesis
Level 20
God Stats
10W - 7L
1,540 SR
Queue Stats
32W - 21L
1,598 Elo+
Solo
Chronos
Chronos
pinchadito1
Chronos
Level 27
God Stats
22W - 7L
1,718 SR
Queue Stats
75W - 40L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BSantinoxX
Baron Samedi
17
8 / 10 / 10
11,413
496
16,911
19,131
7,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
CeTaJackMeu
Mercury
12
3 / 9 / 2
8,681
377
5,636
13,701
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Njuan
Artemis
16
3 / 8 / 5
10,370
451
14,365
12,849
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 6
11,767
512
10,139
14,571
5,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
VTMike
Loki
19
7 / 7 / 7
11,515
501
11,047
18,113
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HypernovaPY
Sun Wukong
16
1 / 6 / 2
10,763
468
4,719
17,450
12,291
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Lilmartincho
Baron Samedi
16
2 / 14 / 5
10,976
477
11,121
23,661
9,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
fabrigus2015
Bacchus
16
4 / 3 / 9
11,774
512
5,985
18,045
24,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
iYuky
Nemesis
20
14 / 0 / 3
14,552
633
11,014
14,635
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
pinchadito1
Chronos
20
18 / 2 / 7
15,443
671
23,646
22,180
9,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
65
25
Kills
39
40
Deaths
25
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BSantinoxX
Baron Samedi
8
10
10
1.3
L
Mercury
CeTaJackMeu
Mercury
3
9
2
0.44
W
Sun Wukong
HypernovaPY
Sun Wukong
1
6
2
0.33
W
Baron Samedi
Lilmartincho
Baron Samedi
2
14
5
0.32
L
Artemis
Njuan
Artemis
3
8
5
0.69
L
4
6
6
1.17
L
Loki
VTMike
Loki
7
7
7
1.5
W
Bacchus
fabrigus2015
Bacchus
4
3
9
2.83
W
Nemesis
iYuky
Nemesis
14
0
3
15.5
W
Chronos
pinchadito1
Chronos
18
2
7
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,098
Damage
56,485
78,365
Taken
95,971
27,041
Mitigated
62,229
18,792
Healing
21,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BSantinoxX
Baron Samedi
16,911
1,012
592
4,637
19,131
7,036
419
10,666
8,321
51,012
0
L
Mercury
CeTaJackMeu
Mercury
5,636
4,329
0
2,775
13,701
4,164
1,072
5,812
7,855
0
32,642
W
Sun Wukong
HypernovaPY
Sun Wukong
4,719
1,451
0
4,223
17,450
12,291
920
6,830
10,552
0
47,742
W
Baron Samedi
Lilmartincho
Baron Samedi
11,121
1,662
53
4,585
23,661
9,971
772
8,267
14,902
54,490
0
L
Artemis
Njuan
Artemis
14,365
8,817
0
832
12,849
4,318
795
9,991
2,630
0
57,808
L
10,139
650
402
5,030
14,571
5,371
0
5,362
9,133
69,507
0
L
Loki
VTMike
Loki
11,047
2,859
0
4,524
18,113
6,152
0
8,311
9,674
0
89,116
W
Bacchus
fabrigus2015
Bacchus
5,985
821
381
1,556
18,045
24,449
752
3,131
14,718
31,950
0
W
Nemesis
iYuky
Nemesis
11,014
5,545
0
7,690
14,635
5,997
0
2,591
11,889
0
135,573
W
Chronos
pinchadito1
Chronos
23,646
11,207
0
3,468
22,180
9,521
7,968
5,030
16,860
114,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,746
Gold Earned
63,508
488
Minions Killed
523
0
Camps Cleared
0
1,931,887
Distance Traveled
2,219,271
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,413
496
84
4
0
380,596
1
L
Mercury
8,681
377
55
2
0
309,425
2
W
Sun Wukong
10,763
468
66
3
0
417,036
2
W
Baron Samedi
10,976
477
70
3
0
328,199
2
L
Artemis
10,370
451
96
4
0
379,860
3
L
Ra
11,767
512
132
6
0
426,527
4
L
Loki
11,515
501
121
5
0
435,479
1
W
Bacchus
11,774
512
58
3
0
456,386
0
W
Nemesis
14,552
633
154
7
0
560,165
11
W
Chronos
15,443
671
175
8
0
457,485
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role