Player Matchup

Ymir
Ymir
LittleButtonPuss
Ymir
Level 4
God Stats
2W - 2L
1,730 SR
Queue Stats
4W - 6L
1,483 Elo+
Party 2
Fenrir
Fenrir
SmiteyMaus
Fenrir
Level 35
God Stats
1W - 3L
1,202 SR
Queue Stats
59W - 69L
1,459 Elo+
Party 2
Discordia
Discordia
kellis67
Discordia
Level 59
God Stats
2W - 0L
1,672 SR
Queue Stats
2W - 1L
1,451 Elo+
Solo
Team Averages
Level 33
1,535 SR
1,464 Elo+

VS

Team Averages
Level 66
1,500 SR
1,462 Elo+
Fafnir
Fafnir
Smega__
Fafnir
Level 69
God Stats
0W - 1L
1,709 SR
Queue Stats
45W - 46L
1,441 Elo+
Party 1
Zeus
Zeus
SnubSantos
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,542 Elo+
Solo
Izanami
Izanami
Spxce-Z67
Izanami
Level 64
God Stats
0W - 2L
1,290 SR
Queue Stats
43W - 52L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 14
11,268
704
10,608
19,798
24,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
SmiteyMaus
Fenrir
16
12 / 0 / 7
11,690
731
12,114
15,929
10,712
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
kellis67
Discordia
14
3 / 0 / 14
10,264
642
12,936
6,660
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Smega__
Fafnir
10
0 / 5 / 0
8,987
562
5,928
18,615
25,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 9 / 0
8,381
524
14,689
11,731
5,197
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Spxce-Z67
Izanami
11
0 / 5 / 0
8,164
510
7,193
10,448
4,780
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
19
Kills
0
0
Deaths
19
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
Fafnir
Smega__
Fafnir
0
5
0
0
W
Fenrir
SmiteyMaus
Fenrir
12
0
7
15.5
L
0
9
0
0
L
Izanami
Spxce-Z67
Izanami
0
5
0
0
W
Discordia
kellis67
Discordia
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,658
Damage
27,810
42,387
Taken
40,794
37,948
Mitigated
35,188
13,444
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,608
1,593
0
5,341
19,798
24,431
84
9,225
10,573
29,129
0
L
Fafnir
Smega__
Fafnir
5,928
1,717
0
2,798
18,615
25,211
0
10,588
8,027
17,244
0
W
Fenrir
SmiteyMaus
Fenrir
12,114
3,944
0
4,523
15,929
10,712
610
8,367
7,562
0
41,807
L
14,689
3,183
0
975
11,731
5,197
0
6,313
5,418
39,451
0
L
Izanami
Spxce-Z67
Izanami
7,193
4,386
0
615
10,448
4,780
0
6,766
3,682
0
22,045
W
Discordia
kellis67
Discordia
12,936
1,564
1,507
2,073
6,660
2,805
668
4,243
2,417
44,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,222
Gold Earned
25,532
171
Minions Killed
117
11
Camps Cleared
2
879,913
Distance Traveled
751,446
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,268
704
33
2
1
290,012
2
L
Fafnir
8,987
562
16
1
0
278,016
2
W
Fenrir
11,690
731
59
4
8
293,657
1
L
Zeus
8,381
524
67
4
0
228,179
0
L
Izanami
8,164
510
34
2
2
245,251
4
W
Discordia
10,264
642
79
5
2
296,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role