Player Matchup

Skadi
Skadi
 
Skadi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Sam--267
Sol
Level 65
God Stats
6W - 8L
1,652 SR
Queue Stats
172W - 181L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
TDaYoungan2X
Gilgamesh
Level 41
God Stats
8W - 5L
1,631 SR
Queue Stats
126W - 94L
1,534 Elo+
Party 2
Hades
Hades
TK_WRLD
Hades
Level 102
God Stats
12W - 12L
1,553 SR
Queue Stats
335W - 296L
1,467 Elo+
Party 2
Vamana
Vamana
dabbylonglegs722
Vamana
Level 111
God Stats
9W - 9L
1,558 SR
Queue Stats
343W - 337L
1,512 Elo+
Party 2
Team Averages
Level 76
1,579 SR
1,504 Elo+

VS

Team Averages
Level 95
1,682 SR
1,562 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CoolDudeLoL69
Loki
Level 160
God Stats
6W - 1L
1,782 SR
Queue Stats
567W - 321L
1,641 Elo+
Party 1
Baron Samedi
Baron Samedi
DeeboIsDead
Baron Samedi
Level 48
God Stats
11W - 8L
1,565 SR
Queue Stats
132W - 147L
1,439 Elo+
Solo
Odin
Odin
LurkLordBick
Odin
Level 43
God Stats
4W - 0L
1,891 SR
Queue Stats
78W - 48L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
swaggywo
Danzaburou
Level 69
God Stats
70W - 33L
1,671 SR
Queue Stats
271W - 175L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 2 / 3
7,268
519
5,259
8,679
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 4 / 1
7,213
515
6,591
7,747
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
TDaYoungan2X
Gilgamesh
12
0 / 2 / 0
6,928
495
5,019
10,579
7,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
TK_WRLD
Hades
12
2 / 4 / 1
6,884
492
4,413
8,846
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 4
6,015
430
3,247
13,233
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 9
7,566
540
5,211
10,700
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 1 / 4
9,099
650
13,540
9,098
3,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
DeeboIsDead
Baron Samedi
12
1 / 2 / 2
7,149
511
6,351
8,905
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 0
7,855
561
5,710
7,552
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
swaggywo
Danzaburou
13
3 / 1 / 2
8,186
585
5,602
7,406
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
16
16
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
3
1.25
W
Sylvanus
 
Sylvanus
1
2
9
2.75
W
9
1
4
11
W
Baron Samedi
DeeboIsDead
Baron Samedi
1
2
2
1
W
2
0
0
2
L
2
4
1
0.63
L
Gilgamesh
TDaYoungan2X
Gilgamesh
0
2
0
0
L
Hades
TK_WRLD
Hades
2
4
1
0.63
L
0
4
4
0.5
W
Danzaburou
swaggywo
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
36,414
49,084
Taken
43,661
20,734
Mitigated
22,299
14,549
Healing
21,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,259
2,051
0
2,737
8,679
1,811
0
731
7,948
0
44,530
W
Sylvanus
 
Sylvanus
5,211
2,289
1,438
4,810
10,700
8,240
138
3,626
7,074
21,862
0
W
13,540
3,329
0
5,091
9,098
3,006
0
1,283
7,815
0
63,291
W
Baron Samedi
DeeboIsDead
Baron Samedi
6,351
503
164
4,269
8,905
3,435
165
2,809
6,096
46,777
0
W
5,710
1,409
0
2,442
7,552
5,061
392
1,092
6,460
6,960
30,561
L
6,591
2,024
0
1,553
7,747
2,072
1,190
1,209
6,538
46,520
6,558
L
Gilgamesh
TDaYoungan2X
Gilgamesh
5,019
1,109
0
2,510
10,579
7,621
410
1,000
8,756
7,140
30,528
L
Hades
TK_WRLD
Hades
4,413
434
149
2,762
8,846
2,672
0
4,565
4,281
38,817
0
L
3,247
753
304
4,534
13,233
6,558
0
5,057
8,176
0
16,230
W
Danzaburou
swaggywo
Danzaburou
5,602
1,858
0
3,222
7,406
2,557
108
2,818
4,588
0
51,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,308
Gold Earned
39,855
385
Minions Killed
399
0
Camps Cleared
0
1,390,433
Distance Traveled
1,370,604
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,268
519
98
7
0
306,950
3
W
Sylvanus
7,566
540
39
3
0
249,176
4
W
Loki
9,099
650
105
8
0
318,359
0
W
Baron Samedi
7,149
511
70
5
0
264,019
0
W
Odin
7,855
561
77
6
0
274,259
1
L
Sol
7,213
515
101
7
0
254,394
3
L
Gilgamesh
6,928
495
78
6
0
268,293
3
L
Hades
6,884
492
88
6
0
267,225
4
L
Vamana
6,015
430
20
1
0
293,571
6
W
Danzaburou
8,186
585
108
8
0
264,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role