Player Matchup

Hercules
Hercules
AHumanMan
Hercules
Level 145
God Stats
1W - 1L
2,012 SR
Queue Stats
17W - 15L
1,587 Elo+
Party 2
Vulcan
Vulcan
NeXxEnVy
Vulcan
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
16W - 8L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
Verifÿ
Danzaburou
Level 127
God Stats
1W - 0L
1,517 SR
Queue Stats
24W - 10L
1,568 Elo+
Party 2
Team Averages
Level 95
1,676 SR
1,576 Elo+

VS

Team Averages
Level 48
1,529 SR
1,511 Elo+
Cthulhu
Cthulhu
Raginron
Cthulhu
Level 64
God Stats
2W - 1L
1,425 SR
Queue Stats
105W - 111L
1,496 Elo+
Party 1
Chang'e
Chang'e
chennymeloney
Chang'e
Level 27
God Stats
3W - 3L
1,663 SR
Queue Stats
21W - 30L
1,441 Elo+
Party 1
Izanami
Izanami
meekah
Izanami
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AHumanMan
Hercules
16
8 / 3 / 9
11,575
772
15,306
17,657
12,461
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
NeXxEnVy
Vulcan
14
4 / 4 / 12
10,709
714
11,399
11,502
3,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Verifÿ
Danzaburou
16
6 / 1 / 10
12,043
803
18,695
16,024
5,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Raginron
Cthulhu
13
3 / 4 / 4
9,371
625
14,608
23,930
24,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
13
1 / 5 / 4
8,956
597
4,853
12,784
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
meekah
Izanami
13
4 / 9 / 3
9,628
642
14,364
15,110
5,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
18
Kills
8
8
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
AHumanMan
Hercules
8
3
9
4.17
W
Vulcan
NeXxEnVy
Vulcan
4
4
12
2.5
L
Cthulhu
Raginron
Cthulhu
3
4
4
1.25
W
Danzaburou
Verifÿ
Danzaburou
6
1
10
11
L
Chang'e
1
5
4
0.6
L
Izanami
meekah
Izanami
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,400
Damage
33,825
45,183
Taken
51,824
21,940
Mitigated
33,661
15,806
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AHumanMan
Hercules
15,306
4,735
0
4,887
17,657
12,461
15
6,363
10,976
587
29,157
W
Vulcan
NeXxEnVy
Vulcan
11,399
3,035
0
2,168
11,502
3,700
295
5,447
5,896
25,622
0
L
Cthulhu
Raginron
Cthulhu
14,608
1,606
149
209
23,930
24,074
0
6,964
16,966
38,081
0
W
Danzaburou
Verifÿ
Danzaburou
18,695
12,116
0
8,751
16,024
5,779
2,552
7,762
8,145
0
68,360
L
Chang'e
4,853
692
544
1,891
12,784
4,069
0
2,120
10,664
19,060
0
L
Izanami
meekah
Izanami
14,364
6,929
0
1,861
15,110
5,518
0
3,310
11,800
0
52,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,327
Gold Earned
27,955
168
Minions Killed
174
6
Camps Cleared
8
826,361
Distance Traveled
770,957
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,575
772
20
1
1
290,845
2
W
Vulcan
10,709
714
28
2
1
278,495
2
L
Cthulhu
9,371
625
52
3
3
299,950
1
W
Danzaburou
12,043
803
120
8
4
257,021
0
L
Chang'e
8,956
597
47
3
2
237,485
0
L
Izanami
9,628
642
75
5
3
233,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role