Player Matchup

Janus
Janus
TeeToP90
Janus
Level 24
God Stats
1W - 1L
1,336 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Jormungandr
Jormungandr
Zenzbul
Jormungandr
Level 27
God Stats
3W - 3L
1,624 SR
Queue Stats
86W - 103L
1,444 Elo+
Party 1
Ullr
Ullr
beelzxbubz
Ullr
Level 28
God Stats
3W - 3L
1,624 SR
Queue Stats
74W - 84L
1,449 Elo+
Party 1
Serqet
Serqet
cxmsock
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 15L
1,571 Elo+
Solo
Anubis
Anubis
l Papa Genji l
Anubis
Level 22
God Stats
95W - 71L
1,611 SR
Queue Stats
291W - 301L
1,425 Elo+
Solo
Team Averages
Level 25
1,539 SR
1,514 Elo+

VS

Team Averages
Level 17
1,360 SR
1,325 Elo+
Anhur
Anhur
GSXR_SD
Anhur
Level 8
God Stats
2W - 2L
1,348 SR
Queue Stats
8W - 13L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
Galezby77
Cernunnos
Level 28
God Stats
28W - 38L
1,404 SR
Queue Stats
43W - 59L
1,329 Elo+
Solo
Bellona
Bellona
Ghost Reconx395
Bellona
Level 15
God Stats
2W - 5L
1,125 SR
Queue Stats
9W - 24L
1,124 Elo+
Solo
Anubis
Anubis
Joaoh1171
Anubis
Level 17
God Stats
17W - 4L
1,686 SR
Queue Stats
27W - 25L
1,347 Elo+
Solo
Sylvanus
Sylvanus
That_Other_Guy21
Sylvanus
Level 17
God Stats
3W - 5L
1,236 SR
Queue Stats
6W - 10L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
TeeToP90
Janus
15
3 / 7 / 6
10,003
435
10,603
11,811
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Zenzbul
Jormungandr
14
2 / 3 / 5
8,977
390
9,670
23,844
23,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
0 / 4 / 4
7,837
341
4,903
13,936
3,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
cxmsock
Serqet
18
7 / 8 / 3
11,385
495
11,277
17,132
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 1 / 5
12,434
541
12,816
9,898
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GSXR_SD
Anhur
17
6 / 2 / 4
10,791
469
16,029
13,875
5,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Galezby77
Cernunnos
20
6 / 2 / 4
12,199
530
14,881
16,263
8,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 6 / 3
11,587
504
7,879
20,959
16,188
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Joaoh1171
Anubis
18
6 / 5 / 1
11,275
490
6,962
14,594
5,592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 7
10,424
453
6,371
15,885
14,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
16
Kills
22
23
Deaths
16
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
GSXR_SD
Anhur
6
2
4
4
W
Cernunnos
Galezby77
Cernunnos
6
2
4
4
W
3
6
3
0.75
W
Anubis
Joaoh1171
Anubis
6
5
1
1.3
L
Janus
TeeToP90
Janus
3
7
6
0.86
W
1
1
7
4.5
L
Jormungandr
Zenzbul
Jormungandr
2
3
5
1.5
L
0
4
4
0.5
L
Serqet
cxmsock
Serqet
7
8
3
1.06
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,269
Damage
52,122
76,621
Taken
81,576
41,697
Mitigated
49,524
18,789
Healing
24,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
GSXR_SD
Anhur
16,029
7,445
0
4,015
13,875
5,224
1,636
4,947
8,180
0
67,703
W
Cernunnos
Galezby77
Cernunnos
14,881
8,103
0
6,155
16,263
8,010
0
7,577
8,183
0
101,757
W
7,879
1,450
0
455
20,959
16,188
2,955
9,013
11,116
0
63,602
W
Anubis
Joaoh1171
Anubis
6,962
404
0
5,307
14,594
5,592
677
3,284
10,989
71,403
0
L
Janus
TeeToP90
Janus
10,603
1,024
60
1,046
11,811
2,963
1,261
1,685
10,126
47,656
0
W
6,371
2,445
4,171
4,772
15,885
14,510
35
7,492
8,347
32,693
0
L
Jormungandr
Zenzbul
Jormungandr
9,670
3,117
847
5,376
23,844
23,652
318
5,069
18,775
36,937
0
L
4,903
1,029
0
2,384
13,936
3,508
1,367
2,362
11,574
0
32,570
L
Serqet
cxmsock
Serqet
11,277
3,845
0
3,660
17,132
6,320
0
2,601
14,531
0
63,372
L
12,816
579
0
5,416
9,898
5,254
445
1,616
8,282
102,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
56,276
516
Minions Killed
535
0
Camps Cleared
0
2,034,055
Distance Traveled
1,989,361
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,791
469
103
4
0
412,291
2
W
Cernunnos
12,199
530
150
7
0
390,353
0
W
Bellona
11,587
504
118
5
0
420,474
0
W
Anubis
11,275
490
120
5
0
367,800
0
L
Janus
10,003
435
96
4
0
380,976
0
W
Sylvanus
10,424
453
44
2
0
398,443
10
L
Jormungandr
8,977
390
54
2
0
380,203
4
L
Ullr
7,837
341
64
3
0
431,066
1
L
Serqet
11,385
495
112
5
0
434,895
1
L
Anubis
12,434
541
190
8
0
406,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role