Player Matchup

Sobek
Sobek
Azisf
Sobek
Level 67
God Stats
3W - 4L
1,579 SR
Queue Stats
186W - 203L
1,441 Elo+
Party 3
Amaterasu
Amaterasu
BEATNGU6963
Amaterasu
Level 41
God Stats
40W - 46L
1,487 SR
Queue Stats
89W - 107L
1,415 Elo+
Party 2
Bastet
Bastet
DemonKira
Bastet
Level 123
God Stats
3W - 1L
1,697 SR
Queue Stats
158W - 150L
1,500 Elo+
Solo
Merlin
Merlin
KaosPvP
Merlin
Level 80
God Stats
34W - 56L
1,363 SR
Queue Stats
329W - 390L
1,527 Elo+
Party 2
Charybdis
Charybdis
claimedleopard9
Charybdis
Level 102
God Stats
1W - 1L
1,545 SR
Queue Stats
202W - 210L
1,479 Elo+
Party 3
Team Averages
Level 83
1,534 SR
1,472 Elo+

VS

Team Averages
Level 97
1,464 SR
1,418 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Asbestus
Hun Batz
Level 117
God Stats
3W - 4L
1,305 SR
Queue Stats
387W - 429L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
Draco9158
Baron Samedi
Level 97
God Stats
8W - 4L
1,433 SR
Queue Stats
304W - 345L
1,448 Elo+
Solo
Ymir
Ymir
Eriklk
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,303 Elo+
Party 1
Neith
Neith
ernesto11
Neith
Level 67
God Stats
5W - 1L
1,583 SR
Queue Stats
13W - 13L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azisf
Sobek
11
0 / 5 / 4
7,546
377
4,512
17,698
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
BEATNGU6963
Amaterasu
14
0 / 2 / 0
8,192
410
4,267
13,198
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
DemonKira
Bastet
13
4 / 7 / 2
9,221
461
14,066
17,934
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
KaosPvP
Merlin
17
3 / 3 / 4
10,425
521
15,379
13,023
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
claimedleopard9
Charybdis
14
1 / 7 / 2
8,676
434
3,666
11,525
3,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
5 / 1 / 3
9,870
494
14,618
12,621
13,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Asbestus
Hun Batz
18
2 / 3 / 6
10,774
539
7,165
14,813
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Draco9158
Baron Samedi
18
5 / 3 / 4
10,797
540
13,113
13,837
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Eriklk
Ymir
14
4 / 1 / 11
9,786
489
5,126
15,000
15,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
ernesto11
Neith
15
7 / 1 / 6
9,964
498
11,611
11,549
4,439
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
23
24
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
1
3
6.5
W
Hun Batz
Asbestus
Hun Batz
2
3
6
1.67
L
Sobek
Azisf
Sobek
0
5
4
0.4
L
Amaterasu
BEATNGU6963
Amaterasu
0
2
0
0
L
Bastet
DemonKira
Bastet
4
7
2
0.71
W
Baron Samedi
Draco9158
Baron Samedi
5
3
4
2.33
W
Ymir
Eriklk
Ymir
4
1
11
9.5
L
Merlin
KaosPvP
Merlin
3
3
4
1.67
L
Charybdis
claimedleopard9
Charybdis
1
7
2
0.29
W
Neith
ernesto11
Neith
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,890
Damage
51,633
73,378
Taken
67,820
36,697
Mitigated
46,039
22,921
Healing
24,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
14,618
4,563
0
3,191
12,621
13,628
320
2,674
9,370
50,342
0
W
Hun Batz
Asbestus
Hun Batz
7,165
1,847
0
5,228
14,813
5,518
0
2,558
11,890
0
74,984
L
Sobek
Azisf
Sobek
4,512
498
0
4,837
17,698
13,998
0
7,624
10,074
18,623
0
L
Amaterasu
BEATNGU6963
Amaterasu
4,267
1,607
0
6,651
13,198
8,686
341
7,002
6,196
0
44,475
L
Bastet
DemonKira
Bastet
14,066
4,706
0
5,133
17,934
5,810
0
9,188
8,746
0
55,005
W
Baron Samedi
Draco9158
Baron Samedi
13,113
957
1,478
8,743
13,837
7,225
240
4,269
9,254
85,358
0
W
Ymir
Eriklk
Ymir
5,126
833
0
3,079
15,000
15,229
182
5,296
9,493
18,127
0
L
Merlin
KaosPvP
Merlin
15,379
380
0
5,244
13,023
4,620
500
5,329
7,694
90,324
0
L
Charybdis
claimedleopard9
Charybdis
3,666
2,071
0
1,056
11,525
3,583
1,106
3,714
7,811
0
52,713
W
Neith
ernesto11
Neith
11,611
5,093
0
2,438
11,549
4,439
468
4,479
6,914
0
73,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,060
Gold Earned
51,191
496
Minions Killed
474
0
Camps Cleared
0
1,844,265
Distance Traveled
1,809,142
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,870
494
82
4
0
370,274
1
W
Hun Batz
10,774
539
115
6
0
409,780
2
L
Sobek
7,546
377
22
1
0
372,705
10
L
Amaterasu
8,192
410
96
5
0
380,438
0
L
Bastet
9,221
461
94
5
0
392,988
2
W
Baron Samedi
10,797
540
130
7
0
333,767
8
W
Ymir
9,786
489
17
1
0
375,385
11
L
Merlin
10,425
521
168
8
0
356,271
0
L
Charybdis
8,676
434
116
6
0
341,863
4
W
Neith
9,964
498
130
7
0
319,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role