Player Matchup

Athena
Athena
Decaffllama
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 2
Ganesha
Ganesha
HatchedRegent0
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 2
Chaac
Chaac
TheyGotRockets
Chaac
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 38L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
Voslak
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 81L
1,458 Elo+
Solo
Nemesis
Nemesis
torta322turbio
Nemesis
Level 7
God Stats
4W - 3L
1,542 SR
Queue Stats
5W - 4L
1,518 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,464 Elo+

VS

Team Averages
Level 19
1,582 SR
1,464 Elo+
Ah Puch
Ah Puch
BigBodyTan
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DJ Thunder03
Jormungandr
Level 7
God Stats
11W - 7L
1,735 SR
Queue Stats
16W - 16L
1,523 Elo+
Party 1
Nox
Nox
P3Hera
Nox
Level 21
God Stats
2W - 1L
1,883 SR
Queue Stats
80W - 40L
1,575 Elo+
Solo
Anhur
Anhur
PlayerofGames33
Anhur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,582 Elo+
Party 1
Neith
Neith
maui_808_Warrior
Neith
Level 4
God Stats
1W - 0L
1,292 SR
Queue Stats
2W - 1L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 10 / 5
9,793
979
5,641
22,762
28,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
0 / 10 / 10
10,303
1,030
4,416
20,819
9,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
3 / 5 / 3
9,320
932
8,201
14,591
7,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Voslak
Sun Wukong
16
4 / 2 / 3
10,542
1,054
6,588
11,214
7,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 4 / 1
9,101
910
6,033
11,021
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

73

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigBodyTan
Ah Puch
17
5 / 1 / 17
11,013
1,101
12,528
4,997
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
DJ Thunder03
Jormungandr
17
5 / 4 / 16
11,148
1,115
13,636
11,708
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nox
P3Hera
Nox
18
6 / 1 / 19
10,658
1,066
17,791
5,251
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 1 / 13
12,561
1,256
21,028
7,291
2,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
1 / 4 / 17
9,517
952
5,512
7,109
2,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
11
Kills
31
31
Deaths
11
22
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BigBodyTan
Ah Puch
5
1
17
13.5
W
Jormungandr
DJ Thunder03
Jormungandr
5
4
16
3.25
L
Athena
2
10
5
0.45
L
0
10
10
0.5
W
Nox
P3Hera
Nox
6
1
19
15.5
W
14
1
13
20.5
L
3
5
3
0.9
L
Sun Wukong
Voslak
Sun Wukong
4
2
3
2.75
W
1
4
17
2.38
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,879
Damage
70,495
80,407
Taken
36,356
58,844
Mitigated
18,158
5,084
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BigBodyTan
Ah Puch
12,528
3,991
0
983
4,997
1,918
0
946
4,051
34,504
0
W
Jormungandr
DJ Thunder03
Jormungandr
13,636
6,017
0
1,029
11,708
8,656
0
3,886
7,822
37,836
0
L
Athena
5,641
2,135
0
470
22,762
28,683
0
9,770
12,992
14,720
0
L
4,416
1,053
0
104
20,819
9,776
0
11,757
9,062
15,343
0
W
Nox
P3Hera
Nox
17,791
1,957
0
170
5,251
2,050
0
1,688
3,563
30,607
0
W
21,028
13,494
0
3,034
7,291
2,930
0
2,335
4,956
0
31,204
L
8,201
2,276
206
3,368
14,591
7,825
0
7,556
7,035
0
16,345
L
Sun Wukong
Voslak
Sun Wukong
6,588
1,542
0
815
11,214
7,913
0
6,999
4,215
0
31,475
W
5,512
3,387
0
117
7,109
2,604
0
1,202
5,907
0
12,231
L
6,033
3,019
0
121
11,021
4,647
0
7,873
3,148
0
16,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
54,897
143
Minions Killed
186
6
Camps Cleared
4
671,468
Distance Traveled
783,250
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,013
1,101
52
5
0
162,464
1
W
Jormungandr
11,148
1,115
57
6
0
151,519
0
L
Athena
9,793
979
18
2
0
122,287
0
L
Ganesha
10,303
1,030
16
2
1
150,783
1
W
Nox
10,658
1,066
37
4
0
178,505
0
W
Anhur
12,561
1,256
18
2
4
170,685
0
L
Chaac
9,320
932
30
3
0
104,901
0
L
Sun Wukong
10,542
1,054
54
5
4
188,356
1
W
Neith
9,517
952
22
2
0
120,077
1
L
Nemesis
9,101
910
25
3
1
105,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role